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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
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    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • DxgiSwapChainExtensions
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
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    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
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      • DWriteFontFaceType
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      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
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      • DWriteFontSimulations
      • DWriteFontStretch
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      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
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    • JeremyAnsel.DirectX.DXCommon
      • DXComObject
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    • JeremyAnsel.DirectX.DXMath
      • XMColor
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    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
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    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
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    • JeremyAnsel.DirectX.DirectInput
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    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
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    • JeremyAnsel.DirectX.WinCodec
      • Wic8BIMIptcDigestProperties
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    Class DxgiSurface3

    The IDXGISurface2 interface extends the IDXGISurface1 interface by adding support for sub-resource surfaces and getting a handle to a shared resource.

    Inheritance
    object
    DXComObject
    DxgiObject
    DxgiDeviceSubObject
    DxgiSurface3
    Implements
    IDisposable
    Inherited Members
    DxgiDeviceSubObject.DxgiDeviceSubObjectGuid
    DxgiDeviceSubObject.GetDevice(in Guid)
    DxgiObject.DxgiObjectGuid
    DxgiObject.SetPrivateDataText(in Guid, string)
    DxgiObject.SetPrivateDataText(in Guid, ReadOnlySpan<char>)
    DxgiObject.GetPrivateDataText(in Guid)
    DxgiObject.GetPrivateDataTextCharCount(in Guid)
    DxgiObject.GetPrivateDataTextChars(in Guid, Span<char>)
    DxgiObject.GetParent(in Guid)
    DXComObject.Handle
    DXComObject.Dispose()
    DXComObject.AddRef()
    DXComObject.Release()
    DXComObject.QueryInterface(in Guid)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: JeremyAnsel.DirectX.Dxgi
    Assembly: JeremyAnsel.DirectX.Dxgi.dll
    Syntax
    [SecurityCritical]
    public class DxgiSurface3 : DxgiDeviceSubObject, IDisposable

    Constructors

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    DxgiSurface3(nint)

    Initializes a new instance of the DxgiSurface3 class.

    Declaration
    public DxgiSurface3(nint comPtr)
    Parameters
    Type Name Description
    nint comPtr

    Fields

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    DxgiSurface3Guid

    The interface GUID.

    Declaration
    public static readonly Guid DxgiSurface3Guid
    Field Value
    Type Description
    Guid

    Properties

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    Description

    Gets a description of the surface.

    Declaration
    public DxgiSurfaceDesc Description { get; }
    Property Value
    Type Description
    DxgiSurfaceDesc

    Methods

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    CreateSurfaceFromResource(DXComObject)

    Initializes a new instance of the DxgiSurface3 class.

    Declaration
    public static DxgiSurface3 CreateSurfaceFromResource(DXComObject resource)
    Parameters
    Type Name Description
    DXComObject resource

    A resource interface which implements the IDXGISurface2 interface.

    Returns
    Type Description
    DxgiSurface3
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    CreateSurfaceFromResource(nint)

    Initializes a new instance of the DxgiSurface3 class.

    Declaration
    public static DxgiSurface3 CreateSurfaceFromResource(nint resource)
    Parameters
    Type Name Description
    nint resource

    A resource interface which implements the IDXGISurface2 interface.

    Returns
    Type Description
    DxgiSurface3
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    GetDC(bool)

    Returns a device context (DC) that allows you to render to a Microsoft DirectX Graphics Infrastructure (DXGI) surface using Windows Graphics Device Interface (GDI).

    Declaration
    public nint GetDC(bool discard)
    Parameters
    Type Name Description
    bool discard

    A value indicating whether to preserve Direct3D contents in the GDI DC.

    Returns
    Type Description
    nint

    An HDC handle that represents the current device context for GDI rendering.

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    GetResource(in Guid)

    Gets the parent resource and subresource index that support a subresource surface.

    Declaration
    public nint GetResource(in Guid iid)
    Parameters
    Type Name Description
    Guid iid

    The globally unique identifier (GUID) of the requested interface type.

    Returns
    Type Description
    nint

    A pointer to the parent resource object for the subresource surface.

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    GetResource(in Guid, out uint)

    Gets the parent resource and subresource index that support a subresource surface.

    Declaration
    public nint GetResource(in Guid iid, out uint subressourceIndex)
    Parameters
    Type Name Description
    Guid iid

    The globally unique identifier (GUID) of the requested interface type.

    uint subressourceIndex

    A pointer to a variable that receives the index of the subresource surface.

    Returns
    Type Description
    nint

    A pointer to the parent resource object for the subresource surface.

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    Map(DxgiMapOptions)

    Get a pointer to the data contained in the surface, and deny GPU access to the surface.

    Declaration
    public DxgiMappedRect Map(DxgiMapOptions options)
    Parameters
    Type Name Description
    DxgiMapOptions options

    CPU read-write flags. These flags can be combined with a logical OR.

    Returns
    Type Description
    DxgiMappedRect

    The surface data.

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    ReleaseDC(in DxgiRect?)

    Releases the GDI device context (DC) that is associated with the current surface and allows you to use Direct3D to render.

    Declaration
    public void ReleaseDC(in DxgiRect? dirtyRect)
    Parameters
    Type Name Description
    DxgiRect? dirtyRect

    A RECT structure that identifies the dirty region of the surface. A dirty region is any part of the surface that you used for GDI rendering and that you want to preserve. This area is used as a performance hint to graphics subsystem in certain scenarios. Do not use this parameter to restrict rendering to the specified rectangular region.

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    Unmap()

    Invalidate the pointer to the surface retrieved by IDXGISurface::Map and re-enable GPU access to the resource.

    Declaration
    public void Unmap()

    Implements

    IDisposable
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