Class D3D11Predicate
A predicate interface determines whether geometry should be processed depending on the results of a previous draw call.
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public sealed class D3D11Predicate : D3D11Asynchronous, IDisposable, ID3D11Releasable
Properties
| Edit this page View SourceDescription
Gets a query description.
Declaration
public D3D11QueryDesc Description { get; }
Property Value
Type | Description |
---|---|
D3D11QueryDesc |
Handle
Gets an handle representing the D3D11 object interface.
Declaration
public override object Handle { get; }
Property Value
Type | Description |
---|---|
object |