Enum D2D1RenderTargetUsages
Describes how a render target is remoted and whether it should be GDI-compatible.
Namespace: JeremyAnsel.DirectX.D2D1
Assembly: JeremyAnsel.DirectX.D2D1.dll
Syntax
[Flags]
public enum D2D1RenderTargetUsages
Fields
Name | Description |
---|---|
ForceBitmapRemoting | The render target renders content locally and sends it to the terminal services client as a bitmap. |
GdiCompatible | The render target can be used efficiently with GDI. |
None | The render target attempts to use Direct3D command-stream remoting and uses bitmap remoting if stream remoting fails. The render target is not GDI-compatible. |