Enum D3D11MapOptions
Specifies how the CPU should respond when an application calls the Map(D3D11Resource, uint, D3D11MapCpuPermission, D3D11MapOptions) method on a resource that is being used by the GPU.
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
[Flags]
public enum D3D11MapOptions
Fields
Name | Description |
---|---|
DoNotWait | Specifies that Map(D3D11Resource, uint, D3D11MapCpuPermission, D3D11MapOptions) should return WasStillDrawing when the GPU blocks the CPU from accessing a resource. |
None | No option. |