Enum D2D1PresentOptions
Describes how a render target behaves when it presents its content.
Namespace: JeremyAnsel.DirectX.D2D1
Assembly: JeremyAnsel.DirectX.D2D1.dll
Syntax
[Flags]
public enum D2D1PresentOptions
Fields
Name | Description |
---|---|
Immediately | The render target does not wait until the display refreshes to present. |
None | The render target waits until the display refreshes to present and discards the frame upon presenting. |
RetainContents | The render target does not discard the frame upon presenting. |