Enum DWritePixelGeometry
Represents the internal structure of a device pixel (i.e., the physical arrangement of red, green, and blue color components) that is assumed for purposes of rendering text.
Namespace: JeremyAnsel.DirectX.DWrite
Assembly: JeremyAnsel.DirectX.DWrite.dll
Syntax
public enum DWritePixelGeometry
  Fields
| Name | Description | 
|---|---|
| Bgr | Each pixel comprises three vertical stripes, with blue on the left, green in the center, and red on the right.  | 
      
| Flat | The red, green, and blue color components of each pixel are assumed to occupy the same point.  | 
      
| Rgb | Each pixel comprises three vertical stripes, with red on the left, green in the center, and blue on the right. This is the most common pixel geometry for LCD monitors.  |