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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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      • D2D1Utils
      • D2D1Vector2F
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      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
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      • D3D10Error
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      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • D3D11Resource
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      • D3D11RtvDimension
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      • D3D11ShaderResourceView
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      • D3D11SrvDimension
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      • D3D11StreamOutputDeclarationEntry
      • D3D11SubResourceData
      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
      • D3D11Texture1DArrayRtv
      • D3D11Texture1DArraySrv
      • D3D11Texture1DArrayUav
      • D3D11Texture1DDesc
      • D3D11Texture1DDsv
      • D3D11Texture1DRtv
      • D3D11Texture1DSrv
      • D3D11Texture1DUav
      • D3D11Texture2D
      • D3D11Texture2DArrayDsv
      • D3D11Texture2DArrayRtv
      • D3D11Texture2DArraySrv
      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
      • D3D11Texture2DMsArraySrv
      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
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      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
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      • DWriteFactory
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      • DWriteMatrix
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      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
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      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
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      • XMFloat4X3
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      • XMInt2
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      • XMKnownColor
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      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
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    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
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      • ContainmentType
      • PlaneIntersectionType
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    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
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      • XMColorRgba
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      • XMHalf2
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      • XMXDec4
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    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
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      • DxgiAdapterDesc
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    Struct D3D11Texture2DMsArrayRtv

    Specifies the subresources from a an array of multisampled 2D textures to use in a render-target view.

    Implements
    IEquatable<D3D11Texture2DMsArrayRtv>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11Texture2DMsArrayRtv : IEquatable<D3D11Texture2DMsArrayRtv>

    Properties

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    ArraySize

    Gets or sets the number of textures to use.

    Declaration
    public uint ArraySize { get; set; }
    Property Value
    Type Description
    uint
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    FirstArraySlice

    Gets or sets the index of the first texture to use in an array of textures.

    Declaration
    public uint FirstArraySlice { get; set; }
    Property Value
    Type Description
    uint

    Methods

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    Equals(D3D11Texture2DMsArrayRtv)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D3D11Texture2DMsArrayRtv other)
    Parameters
    Type Name Description
    D3D11Texture2DMsArrayRtv other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

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    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

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    operator ==(D3D11Texture2DMsArrayRtv, D3D11Texture2DMsArrayRtv)

    Compares two D3D11Texture2DMsArrayRtv objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D3D11Texture2DMsArrayRtv left, D3D11Texture2DMsArrayRtv right)
    Parameters
    Type Name Description
    D3D11Texture2DMsArrayRtv left

    The left D3D11Texture2DMsArrayRtv to compare.

    D3D11Texture2DMsArrayRtv right

    The right D3D11Texture2DMsArrayRtv to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

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    operator !=(D3D11Texture2DMsArrayRtv, D3D11Texture2DMsArrayRtv)

    Compares two D3D11Texture2DMsArrayRtv objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D3D11Texture2DMsArrayRtv left, D3D11Texture2DMsArrayRtv right)
    Parameters
    Type Name Description
    D3D11Texture2DMsArrayRtv left

    The left D3D11Texture2DMsArrayRtv to compare.

    D3D11Texture2DMsArrayRtv right

    The right D3D11Texture2DMsArrayRtv to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
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