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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
      • D2D1ArcSize
      • D2D1BezierSegment
      • D2D1Bitmap
      • D2D1BitmapBrush
      • D2D1BitmapBrushProperties
      • D2D1BitmapInterpolationMode
      • D2D1BitmapProperties
      • D2D1BitmapRenderTarget
      • D2D1Brush
      • D2D1BrushProperties
      • D2D1CapStyle
      • D2D1ColorF
      • D2D1CombineMode
      • D2D1CompatibleRenderTargetOptions
      • D2D1Constants
      • D2D1DCInitializeMode
      • D2D1DCRenderTarget
      • D2D1DashStyle
      • D2D1DebugLevel
      • D2D1DrawTextOptions
      • D2D1DrawingStateBlock
      • D2D1DrawingStateDescription
      • D2D1Ellipse
      • D2D1EllipseGeometry
      • D2D1Error
      • D2D1ExtendMode
      • D2D1Factory
      • D2D1FactoryOptions
      • D2D1FactoryType
      • D2D1FeatureLevel
      • D2D1FigureBegin
      • D2D1FigureEnd
      • D2D1FillMode
      • D2D1Gamma
      • D2D1Geometry
      • D2D1GeometryGroup
      • D2D1GeometryRelation
      • D2D1GeometrySimplificationOption
      • D2D1GeometrySink
      • D2D1GradientStop
      • D2D1GradientStopCollection
      • D2D1HwndRenderTarget
      • D2D1HwndRenderTargetProperties
      • D2D1Image
      • D2D1InterpolationModeDefinition
      • D2D1KnownColor
      • D2D1Layer
      • D2D1LayerOptions
      • D2D1LayerParameters
      • D2D1LineJoin
      • D2D1LinearGradientBrush
      • D2D1LinearGradientBrushProperties
      • D2D1Matrix3X2F
      • D2D1Matrix4X3F
      • D2D1Matrix4X4F
      • D2D1Matrix5X4F
      • D2D1Mesh
      • D2D1OpacityMaskContent
      • D2D1PathGeometry
      • D2D1PathSegmentOptions
      • D2D1PixelFormat
      • D2D1Point2F
      • D2D1Point2L
      • D2D1Point2U
      • D2D1PresentOptions
      • D2D1QuadraticBezierSegment
      • D2D1RadialGradientBrush
      • D2D1RadialGradientBrushProperties
      • D2D1RectF
      • D2D1RectL
      • D2D1RectU
      • D2D1RectangleGeometry
      • D2D1RenderTarget
      • D2D1RenderTargetProperties
      • D2D1RenderTargetType
      • D2D1RenderTargetUsages
      • D2D1Resource
      • D2D1RoundedRect
      • D2D1RoundedRectangleGeometry
      • D2D1SimplifiedGeometrySink
      • D2D1SizeF
      • D2D1SizeU
      • D2D1SolidColorBrush
      • D2D1StrokeStyle
      • D2D1StrokeStyleProperties
      • D2D1SweepDirection
      • D2D1TessellationSink
      • D2D1TextAntialiasMode
      • D2D1TransformedGeometry
      • D2D1Triangle
      • D2D1Utils
      • D2D1Vector2F
      • D2D1Vector3F
      • D2D1Vector4F
      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
      • D3D11Asynchronous
      • D3D11BindOptions
      • D3D11BlendDesc
      • D3D11BlendOperation
      • D3D11BlendState
      • D3D11BlendValue
      • D3D11Box
      • D3D11Buffer
      • D3D11BufferDesc
      • D3D11BufferExSrv
      • D3D11BufferExSrvOptions
      • D3D11BufferRtv
      • D3D11BufferSrv
      • D3D11BufferUav
      • D3D11BufferUavOptions
      • D3D11ClassInstance
      • D3D11ClassInstanceDesc
      • D3D11ClassLinkage
      • D3D11ClearOptions
      • D3D11ColorWriteEnables
      • D3D11CommandList
      • D3D11ComparisonFunction
      • D3D11ComputeShader
      • D3D11Constants
      • D3D11Counter
      • D3D11CounterDataType
      • D3D11CounterDesc
      • D3D11CounterInfo
      • D3D11CounterType
      • D3D11CpuAccessOptions
      • D3D11CreateDeviceOptions
      • D3D11CullMode
      • D3D11DepthStencilDesc
      • D3D11DepthStencilOperationDesc
      • D3D11DepthStencilState
      • D3D11DepthStencilView
      • D3D11DepthStencilViewDesc
      • D3D11DepthStencilViewOptions
      • D3D11DepthWriteMask
      • D3D11Device
      • D3D11DeviceChild
      • D3D11DeviceContext
      • D3D11DeviceContextType
      • D3D11DomainShader
      • D3D11DriverType
      • D3D11DsvDimension
      • D3D11Error
      • D3D11Feature
      • D3D11FeatureDataArchitectureInfo
      • D3D11FeatureDataD3D10XHardwareOptions
      • D3D11FeatureDataD3D11Options
      • D3D11FeatureDataD3D11Options1
      • D3D11FeatureDataD3D9Options
      • D3D11FeatureDataD3D9Options1
      • D3D11FeatureDataD3D9ShadowSupport
      • D3D11FeatureDataD3D9SimpleInstancingSupport
      • D3D11FeatureDataDoubles
      • D3D11FeatureDataFormatSupport
      • D3D11FeatureDataFormatSupport2
      • D3D11FeatureDataMarkerSupport
      • D3D11FeatureDataShaderMinPrecisionSupport
      • D3D11FeatureDataThreading
      • D3D11FeatureLevel
      • D3D11FillMode
      • D3D11Filter
      • D3D11FormatSupport
      • D3D11FormatSupport2
      • D3D11GeometryShader
      • D3D11HullShader
      • D3D11InputClassification
      • D3D11InputElementDesc
      • D3D11InputLayout
      • D3D11MapCpuPermission
      • D3D11MapOptions
      • D3D11MappedSubResource
      • D3D11PixelShader
      • D3D11Predicate
      • D3D11Primitive
      • D3D11PrimitiveTopology
      • D3D11Query
      • D3D11QueryDataPipelineStatistics
      • D3D11QueryDataStreamOutputStatistics
      • D3D11QueryDataTimestampDisjoint
      • D3D11QueryDesc
      • D3D11QueryMiscOptions
      • D3D11QueryType
      • D3D11RaiseOptions
      • D3D11RasterizerDesc
      • D3D11RasterizerState
      • D3D11Rect
      • D3D11RenderTargetBlendDesc
      • D3D11RenderTargetView
      • D3D11RenderTargetViewDesc
      • D3D11Resource
      • D3D11ResourceDimension
      • D3D11ResourceMiscOptions
      • D3D11RtvDimension
      • D3D11SamplerDesc
      • D3D11SamplerState
      • D3D11ShaderMinPrecisionSupports
      • D3D11ShaderResourceView
      • D3D11ShaderResourceViewDesc
      • D3D11SrvDimension
      • D3D11StencilOperation
      • D3D11StreamOutputDeclarationEntry
      • D3D11SubResourceData
      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
      • D3D11Texture1DArrayRtv
      • D3D11Texture1DArraySrv
      • D3D11Texture1DArrayUav
      • D3D11Texture1DDesc
      • D3D11Texture1DDsv
      • D3D11Texture1DRtv
      • D3D11Texture1DSrv
      • D3D11Texture1DUav
      • D3D11Texture2D
      • D3D11Texture2DArrayDsv
      • D3D11Texture2DArrayRtv
      • D3D11Texture2DArraySrv
      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
      • D3D11Texture2DMsArraySrv
      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
      • D3D11TextureCubeFace
      • D3D11TextureCubeSrv
      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
      • DWriteFont
      • DWriteFontCollection
      • DWriteFontFace
      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
      • DWriteGlyphRun
      • DWriteGlyphRunDescription
      • DWriteHitTestMetrics
      • DWriteInformationalStringId
      • DWriteInlineObjectMetrics
      • DWriteLineBreakpoint
      • DWriteLineMetrics
      • DWriteLineSpacingMethod
      • DWriteLocalizedStrings
      • DWriteMatrix
      • DWriteMeasuringMode
      • DWriteNumberSubstitutionMethod
      • DWriteOverhangMetrics
      • DWriteParagraphAlignment
      • DWritePixelGeometry
      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
      • DWriteShapingGlyphProperties
      • DWriteShapingTextProperties
      • DWriteSize
      • DWriteStrikethrough
      • DWriteTextAlignment
      • DWriteTextFormat
      • DWriteTextLayout
      • DWriteTextMetrics
      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
      • DWriteTrimmingGranularity
      • DWriteTypography
      • DWriteUnderline
      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
      • XMMatrix
      • XMPermutation
      • XMPlane
      • XMQuaternion
      • XMScalar
      • XMSelection
      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
      • XMFloat3SharedExponent
      • XMHalf2
      • XMHalf4
      • XMShort2
      • XMShort4
      • XMShortN2
      • XMShortN4
      • XMU555
      • XMU565
      • XMUByte2
      • XMUByte4
      • XMUByteN2
      • XMUByteN4
      • XMUDec4
      • XMUDecN4
      • XMUDecN4XR
      • XMUNibble4
      • XMUShort2
      • XMUShort4
      • XMUShortN2
      • XMUShortN4
      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
      • DxgiAdapter2
      • DxgiAdapter3
      • DxgiAdapterDesc
      • DxgiAdapterDesc1
      • DxgiAdapterDesc2
      • DxgiAdapterType
      • DxgiAlphaMode
      • DxgiColorRgb
      • DxgiColorRgba
      • DxgiComputePreemptionGranularity
      • DxgiCpuAccess
      • DxgiCreateFactoryOptions
      • DxgiDevice
      • DxgiDevice1
      • DxgiDevice2
      • DxgiDevice3
      • DxgiDeviceSubObject
      • DxgiEnumModes
      • DxgiError
      • DxgiFactory
      • DxgiFactory1
      • DxgiFactory2
      • DxgiFactory3
      • DxgiFormat
      • DxgiFrameStatistics
      • DxgiGammaControl
      • DxgiGammaControlCapabilities
      • DxgiGraphicsPreemptionGranularity
      • DxgiKeyedMutex
      • DxgiMapOptions
      • DxgiMappedRect
      • DxgiMatrix3x2F
      • DxgiModeDesc
      • DxgiModeDesc1
      • DxgiModeRotation
      • DxgiModeScaling
      • DxgiModeScanlineOrder
      • DxgiObject
      • DxgiOfferResourcePriority
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      • DxgiOutput1
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      • DxgiOutput3
      • DxgiOutputDesc
      • DxgiPoint
      • DxgiPresentOptions
      • DxgiRational
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      • DxgiResidency
      • DxgiResource
      • DxgiResource1
      • DxgiResource2
      • DxgiResource3
      • DxgiResourceEvictionPriority
      • DxgiSampleDesc
      • DxgiScaling
      • DxgiSharedResource
      • DxgiSharedResourceAccess
      • DxgiSurface
      • DxgiSurface1
      • DxgiSurface2
      • DxgiSurface3
      • DxgiSurfaceDesc
      • DxgiSwapChain
      • DxgiSwapChain1
      • DxgiSwapChain2
      • DxgiSwapChain3
      • DxgiSwapChainDesc
      • DxgiSwapChainDesc1
      • DxgiSwapChainFullscreenDesc
      • DxgiSwapChainOptions
      • DxgiSwapEffect
      • DxgiUsages
      • DxgiUtils
      • DxgiWindowAssociationOptions
      • IDxgiReleasable

    Enum D3D11FormatSupport

    Which resources are supported for a given format and given device.

    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    [Flags]
    public enum D3D11FormatSupport

    Fields

    Name Description
    BackBufferCast

    Format supports casting when the resource is a back buffer.

    Blendable

    Blend operations supported.

    Buffer

    Buffer resources supported.

    CastWithinBitLayout

    Format cannot be cast to another format.

    CpuLockable

    CPU locking supported.

    DecoderOutput

    Format can be used with the decoder output.

    DepthStencil

    Depth stencils supported.

    Display

    Format can be displayed on screen.

    InputAssemblerIndexBuffer

    Index buffers supported.

    InputAssemblerVertexBuffer

    Vertex buffers supported.

    Mip

    Mipmaps are supported.

    MipAutogen

    Automatic generation of mipmaps is supported.

    MultisampleLoad

    Format can be used as a multisampled texture and read into a shader with the HLSL load function.

    MultisampleRenderTarget

    Format can be used as a multisampled render target.

    MultisampleResolve

    Multisample antialiasing (MSAA) resolve operations are supported.

    None

    No value.

    RenderTarget

    Render targets are supported.

    ShaderGather

    Format can be used with the HLSL gather function.

    ShaderGatherComparison

    Format can be used with the HLSL gather with comparison function.

    ShaderLoad

    The HLSL Load function for texture objects is supported.

    ShaderSample

    The HLSL Sample function for texture objects is supported.

    note

    If the device supports the format as a resource (1D, 2D, 3D, or cube map) but doesn't support this option, the resource can still use the Sample method but must use only the point filtering sampler state to perform the sample.

    ShaderSampleComparison

    The HLSL SampleCmp and SampleCmpLevelZero functions for texture objects are supported.

    ShaderSampleMonoTexture

    Reserved value.

    StreamOutputBuffer

    Streaming output buffers supported.

    Texture1D

    1D texture resources supported.

    Texture2D

    2D texture resources supported.

    Texture3D

    3D texture resources supported.

    TextureCube

    Cube texture resources supported.

    TypedUnorderedAccessView

    Format can be used for an unordered access view.

    VideoEncoder

    Format can be used with the video encoder.

    VideoProcessorInput

    Format can be used with the video processor input.

    VideoProcessorOutput

    Format can be used with the video processor output.

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