Enum D2D1AntialiasMode
Specifies how the edges of nontext primitives are rendered.
Namespace: JeremyAnsel.DirectX.D2D1
Assembly: JeremyAnsel.DirectX.D2D1.dll
Syntax
public enum D2D1AntialiasMode
Fields
Name | Description |
---|---|
Aliased | Each pixel is rendered if its pixel center is contained by the geometry. |
PerPrimitive | The edges of each primitive are antialiased sequentially. |