Struct D3D11FeatureDataD3D9ShadowSupport
Describes Direct3D 9 shadow support in the current graphics driver.
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public struct D3D11FeatureDataD3D9ShadowSupport : IEquatable<D3D11FeatureDataD3D9ShadowSupport>
Properties
|
Edit this page
View Source
IsDepthAsTextureWithLessEqualComparisonFilterSupported
Gets a value indicating whether the driver supports the shadowing feature with the comparison-filtering mode set to less than or equal to.
Declaration
public bool IsDepthAsTextureWithLessEqualComparisonFilterSupported { get; }
Property Value
Methods
|
Edit this page
View Source
Equals(D3D11FeatureDataD3D9ShadowSupport)
Declaration
public readonly bool Equals(D3D11FeatureDataD3D9ShadowSupport other)
Parameters
Returns
|
Edit this page
View Source
Equals(object?)
Declaration
public override readonly bool Equals(object? obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
|
Returns
Overrides
|
Edit this page
View Source
GetHashCode()
Declaration
public override readonly int GetHashCode()
Returns
Overrides
|
Edit this page
View Source
NativeReadFrom(nint)
Declaration
public static D3D11FeatureDataD3D9ShadowSupport NativeReadFrom(nint buffer)
Parameters
| Type |
Name |
Description |
| nint |
buffer |
|
Returns
|
Edit this page
View Source
NativeReadFrom(nint, Span<D3D11FeatureDataD3D9ShadowSupport>)
Declaration
public static void NativeReadFrom(nint buffer, Span<D3D11FeatureDataD3D9ShadowSupport> objects)
Parameters
|
Edit this page
View Source
NativeRequiredSize()
Declaration
public static int NativeRequiredSize()
Returns
|
Edit this page
View Source
NativeRequiredSize(int)
Declaration
public static int NativeRequiredSize(int count)
Parameters
| Type |
Name |
Description |
| int |
count |
|
Returns
|
Edit this page
View Source
NativeWriteTo(nint, in D3D11FeatureDataD3D9ShadowSupport)
Declaration
public static void NativeWriteTo(nint buffer, in D3D11FeatureDataD3D9ShadowSupport obj)
Parameters
|
Edit this page
View Source
NativeWriteTo(nint, ReadOnlySpan<D3D11FeatureDataD3D9ShadowSupport>)
Declaration
public static void NativeWriteTo(nint buffer, ReadOnlySpan<D3D11FeatureDataD3D9ShadowSupport> objects)
Parameters
Operators
|
Edit this page
View Source
operator ==(D3D11FeatureDataD3D9ShadowSupport, D3D11FeatureDataD3D9ShadowSupport)
Declaration
public static bool operator ==(D3D11FeatureDataD3D9ShadowSupport left, D3D11FeatureDataD3D9ShadowSupport right)
Parameters
Returns
|
Edit this page
View Source
operator !=(D3D11FeatureDataD3D9ShadowSupport, D3D11FeatureDataD3D9ShadowSupport)
Declaration
public static bool operator !=(D3D11FeatureDataD3D9ShadowSupport left, D3D11FeatureDataD3D9ShadowSupport right)
Parameters
Returns
Implements