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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
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    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
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    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
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    • JeremyAnsel.DirectX.DXCommon
      • DXComObject
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      • XMColor
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    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
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    Struct D3D11StreamOutputDeclarationEntry

    Description of a vertex element in a vertex buffer in an output slot.

    Implements
    IEquatable<D3D11StreamOutputDeclarationEntry>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11StreamOutputDeclarationEntry : IEquatable<D3D11StreamOutputDeclarationEntry>

    Constructors

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    D3D11StreamOutputDeclarationEntry(uint, ReadOnlySpan<byte>, uint, byte, byte, byte)

    Initializes a new instance of the D3D11StreamOutputDeclarationEntry struct.

    Declaration
    public D3D11StreamOutputDeclarationEntry(uint stream, ReadOnlySpan<byte> semanticName, uint semanticIndex, byte startComponent, byte componentCount, byte outputSlot)
    Parameters
    Type Name Description
    uint stream

    The stream number.

    ReadOnlySpan<byte> semanticName

    The type of output element.

    uint semanticIndex

    The output element's index.

    byte startComponent

    Which component of the entry to begin writing out to. Valid values are 0 to 3.

    byte componentCount

    The number of components of the entry to write out to. Valid values are 1 to 4.

    byte outputSlot

    The associated stream output buffer that is bound to the pipeline.

    | Edit this page View Source

    D3D11StreamOutputDeclarationEntry(uint, ReadOnlySpan<char>, uint, byte, byte, byte)

    Initializes a new instance of the D3D11StreamOutputDeclarationEntry struct.

    Declaration
    public D3D11StreamOutputDeclarationEntry(uint stream, ReadOnlySpan<char> semanticName, uint semanticIndex, byte startComponent, byte componentCount, byte outputSlot)
    Parameters
    Type Name Description
    uint stream

    The stream number.

    ReadOnlySpan<char> semanticName

    The type of output element.

    uint semanticIndex

    The output element's index.

    byte startComponent

    Which component of the entry to begin writing out to. Valid values are 0 to 3.

    byte componentCount

    The number of components of the entry to write out to. Valid values are 1 to 4.

    byte outputSlot

    The associated stream output buffer that is bound to the pipeline.

    | Edit this page View Source

    D3D11StreamOutputDeclarationEntry(uint, string, uint, byte, byte, byte)

    Initializes a new instance of the D3D11StreamOutputDeclarationEntry struct.

    Declaration
    public D3D11StreamOutputDeclarationEntry(uint stream, string semanticName, uint semanticIndex, byte startComponent, byte componentCount, byte outputSlot)
    Parameters
    Type Name Description
    uint stream

    The stream number.

    string semanticName

    The type of output element.

    uint semanticIndex

    The output element's index.

    byte startComponent

    Which component of the entry to begin writing out to. Valid values are 0 to 3.

    byte componentCount

    The number of components of the entry to write out to. Valid values are 1 to 4.

    byte outputSlot

    The associated stream output buffer that is bound to the pipeline.

    Fields

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    SemanticNameMaxLength

    Gets the maximum char count of the string that contains the semantic name.

    Declaration
    public const int SemanticNameMaxLength = 64
    Field Value
    Type Description
    int

    Properties

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    ComponentCount

    Gets or sets the number of components of the entry to write out to. Valid values are 1 to 4.

    Declaration
    public byte ComponentCount { get; set; }
    Property Value
    Type Description
    byte
    | Edit this page View Source

    OutputSlot

    Gets or sets the associated stream output buffer that is bound to the pipeline.

    Declaration
    public byte OutputSlot { get; set; }
    Property Value
    Type Description
    byte
    | Edit this page View Source

    SemanticIndex

    Gets or sets the output element's index.

    Declaration
    public uint SemanticIndex { get; set; }
    Property Value
    Type Description
    uint
    | Edit this page View Source

    SemanticName

    Gets or sets the type of output element.

    Declaration
    public string SemanticName { get; set; }
    Property Value
    Type Description
    string
    | Edit this page View Source

    StartComponent

    Gets or sets a value indicating which component of the entry to begin writing out to. Valid values are 0 to 3.

    Declaration
    public byte StartComponent { get; set; }
    Property Value
    Type Description
    byte
    | Edit this page View Source

    Stream

    Gets or sets the stream number.

    Declaration
    public uint Stream { get; set; }
    Property Value
    Type Description
    uint

    Methods

    | Edit this page View Source

    Equals(D3D11StreamOutputDeclarationEntry)

    Declaration
    public readonly bool Equals(D3D11StreamOutputDeclarationEntry other)
    Parameters
    Type Name Description
    D3D11StreamOutputDeclarationEntry other
    Returns
    Type Description
    bool
    | Edit this page View Source

    Equals(object?)

    Declaration
    public override readonly bool Equals(object? obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)
    | Edit this page View Source

    GetHashCode()

    Declaration
    public override readonly int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()
    | Edit this page View Source

    GetSemanticNameAsSpan()

    Gets the type of output element.

    Declaration
    public ReadOnlySpan<byte> GetSemanticNameAsSpan()
    Returns
    Type Description
    ReadOnlySpan<byte>
    | Edit this page View Source

    GetSemanticNameCharCount()

    Gets the type of output element.

    Declaration
    public int GetSemanticNameCharCount()
    Returns
    Type Description
    int

    The count.

    | Edit this page View Source

    GetSemanticNameChars(Span<char>)

    Gets the type of output element.

    Declaration
    public int GetSemanticNameChars(Span<char> text)
    Parameters
    Type Name Description
    Span<char> text
    Returns
    Type Description
    int
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    NativeReadFrom(nint)

    Declaration
    public static D3D11StreamOutputDeclarationEntry NativeReadFrom(nint buffer)
    Parameters
    Type Name Description
    nint buffer
    Returns
    Type Description
    D3D11StreamOutputDeclarationEntry
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    NativeReadFrom(nint, Span<D3D11StreamOutputDeclarationEntry>)

    Declaration
    public static void NativeReadFrom(nint buffer, Span<D3D11StreamOutputDeclarationEntry> objects)
    Parameters
    Type Name Description
    nint buffer
    Span<D3D11StreamOutputDeclarationEntry> objects
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    NativeRequiredSize()

    Declaration
    public static int NativeRequiredSize()
    Returns
    Type Description
    int
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    NativeRequiredSize(int)

    Declaration
    public static int NativeRequiredSize(int count)
    Parameters
    Type Name Description
    int count
    Returns
    Type Description
    int
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    NativeWriteTo(nint, in D3D11StreamOutputDeclarationEntry)

    Declaration
    public static void NativeWriteTo(nint buffer, in D3D11StreamOutputDeclarationEntry obj)
    Parameters
    Type Name Description
    nint buffer
    D3D11StreamOutputDeclarationEntry obj
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    NativeWriteTo(nint, ReadOnlySpan<D3D11StreamOutputDeclarationEntry>)

    Declaration
    public static void NativeWriteTo(nint buffer, ReadOnlySpan<D3D11StreamOutputDeclarationEntry> objects)
    Parameters
    Type Name Description
    nint buffer
    ReadOnlySpan<D3D11StreamOutputDeclarationEntry> objects
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    SetSemanticName(ReadOnlySpan<byte>)

    Sets the type of output element.

    Declaration
    public void SetSemanticName(ReadOnlySpan<byte> value)
    Parameters
    Type Name Description
    ReadOnlySpan<byte> value
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    SetSemanticName(ReadOnlySpan<char>)

    Sets the type of output element.

    Declaration
    public void SetSemanticName(ReadOnlySpan<char> value)
    Parameters
    Type Name Description
    ReadOnlySpan<char> value
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    SetSemanticName(string)

    Sets the type of output element.

    Declaration
    public void SetSemanticName(string value)
    Parameters
    Type Name Description
    string value

    Operators

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    operator ==(D3D11StreamOutputDeclarationEntry, D3D11StreamOutputDeclarationEntry)

    Declaration
    public static bool operator ==(D3D11StreamOutputDeclarationEntry left, D3D11StreamOutputDeclarationEntry right)
    Parameters
    Type Name Description
    D3D11StreamOutputDeclarationEntry left
    D3D11StreamOutputDeclarationEntry right
    Returns
    Type Description
    bool
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    operator !=(D3D11StreamOutputDeclarationEntry, D3D11StreamOutputDeclarationEntry)

    Declaration
    public static bool operator !=(D3D11StreamOutputDeclarationEntry left, D3D11StreamOutputDeclarationEntry right)
    Parameters
    Type Name Description
    D3D11StreamOutputDeclarationEntry left
    D3D11StreamOutputDeclarationEntry right
    Returns
    Type Description
    bool

    Implements

    IEquatable<T>
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