Class D2D1Mesh
Represents a set of vertices that form a list of triangles.
Inherited Members
Namespace: JeremyAnsel.DirectX.D2D1
Assembly: JeremyAnsel.DirectX.D2D1.dll
Syntax
public sealed class D2D1Mesh : D2D1Resource, IDisposable, ID2D1Releasable
Properties
| Edit this page View SourceHandle
Gets an handle representing the D2D1 object interface.
Declaration
public override object Handle { get; }
Property Value
Type | Description |
---|---|
object |
Overrides
Methods
| Edit this page View SourceOpen()
Opens the mesh for population.
Declaration
public D2D1TessellationSink Open()
Returns
Type | Description |
---|---|
D2D1TessellationSink | An D2D1TessellationSink that is used to populate the mesh. |