Class D2D1Mesh
Represents a set of vertices that form a list of triangles.
Implements
Inherited Members
Namespace: JeremyAnsel.DirectX.D2D1
Assembly: JeremyAnsel.DirectX.D2D1.dll
Syntax
[SecurityCritical]
public class D2D1Mesh : D2D1Resource, IDisposable
Constructors
| Edit this page View SourceD2D1Mesh(nint)
Initializes a new instance of the D2D1Mesh class.
Declaration
public D2D1Mesh(nint comPtr)
Parameters
| Type | Name | Description |
|---|---|---|
| nint | comPtr |
Fields
| Edit this page View SourceD2D1MeshGuid
The interface GUID.
Declaration
public static readonly Guid D2D1MeshGuid
Field Value
| Type | Description |
|---|---|
| Guid |
Methods
| Edit this page View SourceOpen()
Opens the mesh for population.
Declaration
public D2D1TessellationSink Open()
Returns
| Type | Description |
|---|---|
| D2D1TessellationSink | An D2D1TessellationSink that is used to populate the mesh. |