Class D3D11Constants
Constants generated from the D3D11 hardware spec.
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public static class D3D11Constants
Fields
| Edit this page View SourceArrayAxisAddressRangeBitCount
Array Axis Address Range Bit Count.
Declaration
public const uint ArrayAxisAddressRangeBitCount = 9
Field Value
Type | Description |
---|---|
uint |
ClipOrCullDistanceCull
Clip Or Cull Distance Cull.
Declaration
public const uint ClipOrCullDistanceCull = 8
Field Value
Type | Description |
---|---|
uint |
ClipOrCullDistanceElementCount
Clip Or Cull Distance Element Count.
Declaration
public const uint ClipOrCullDistanceElementCount = 2
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucker13MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucker 13 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucker13MaxBytesTgsmWritablePerThread = 48
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket00MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 00 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket00MaxBytesTgsmWritablePerThread = 256
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket00MaxNumThreadsPerGroup
Compute Shader 4X Bucket 00 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket00MaxNumThreadsPerGroup = 64
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket01MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 01 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket01MaxBytesTgsmWritablePerThread = 240
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket01MaxNumThreadsPerGroup
Compute Shader 4X Bucket 01 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket01MaxNumThreadsPerGroup = 68
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket02MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 02 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket02MaxBytesTgsmWritablePerThread = 224
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket02MaxNumThreadsPerGroup
Compute Shader 4X Bucket 02 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket02MaxNumThreadsPerGroup = 72
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket03MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 03 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket03MaxBytesTgsmWritablePerThread = 208
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket03MaxNumThreadsPerGroup
Compute Shader 4X Bucket 03 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket03MaxNumThreadsPerGroup = 76
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket04MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 04 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket04MaxBytesTgsmWritablePerThread = 192
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket04MaxNumThreadsPerGroup
Compute Shader 4X Bucket 04 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket04MaxNumThreadsPerGroup = 84
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket05MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 05 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket05MaxBytesTgsmWritablePerThread = 176
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket05MaxNumThreadsPerGroup
Compute Shader 4X Bucket 05 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket05MaxNumThreadsPerGroup = 92
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket06MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 06 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket06MaxBytesTgsmWritablePerThread = 160
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket06MaxNumThreadsPerGroup
Compute Shader 4X Bucket 06 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket06MaxNumThreadsPerGroup = 100
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket07MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 07 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket07MaxBytesTgsmWritablePerThread = 144
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket07MaxNumThreadsPerGroup
Compute Shader 4X Bucket 07 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket07MaxNumThreadsPerGroup = 112
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket08MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 08 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket08MaxBytesTgsmWritablePerThread = 128
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket08MaxNumThreadsPerGroup
Compute Shader 4X Bucket 08 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket08MaxNumThreadsPerGroup = 128
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket09MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 09 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket09MaxBytesTgsmWritablePerThread = 112
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket09MaxNumThreadsPerGroup
Compute Shader 4X Bucket 09 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket09MaxNumThreadsPerGroup = 144
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket10MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 10 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket10MaxBytesTgsmWritablePerThread = 96
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket10MaxNumThreadsPerGroup
Compute Shader 4X Bucket 10 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket10MaxNumThreadsPerGroup = 168
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket11MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 11 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket11MaxBytesTgsmWritablePerThread = 80
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket11MaxNumThreadsPerGroup
Compute Shader 4X Bucket 11 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket11MaxNumThreadsPerGroup = 204
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket12MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 12 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket12MaxBytesTgsmWritablePerThread = 64
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket12MaxThreadsPerGroup
Compute Shader 4X Bucket 12 Max Threads Per Group.
Declaration
public const uint ComputeShader4XBucket12MaxThreadsPerGroup = 256
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket13MaxNumThreadsPerGroup
Compute Shader 4X Bucket 13 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket13MaxNumThreadsPerGroup = 340
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket14MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 14 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket14MaxBytesTgsmWritablePerThread = 32
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket14MaxNumThreadsPerGroup
Compute Shader 4X Bucket 14 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket14MaxNumThreadsPerGroup = 512
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket15MaxBytesTgsmWritablePerThread
Compute Shader 4X Bucket 15 Max Bytes Tgsm Writable Per Thread.
Declaration
public const uint ComputeShader4XBucket15MaxBytesTgsmWritablePerThread = 16
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XBucket15MaxNumThreadsPerGroup
Compute Shader 4X Bucket 15 Max Num Threads Per Group.
Declaration
public const uint ComputeShader4XBucket15MaxNumThreadsPerGroup = 768
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XDispatchMaxThreadGroupsInZDimension
Compute Shader 4X Dispatch Max Thread Groups In Z Dimension.
Declaration
public const uint ComputeShader4XDispatchMaxThreadGroupsInZDimension = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XRawUavByteAlignment
Compute Shader 4X Raw UAV Byte Alignment.
Declaration
public const uint ComputeShader4XRawUavByteAlignment = 256
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XThreadGroupMaxThreadsPerGroup
Compute Shader 4X Thread Group Max Threads Per Group.
Declaration
public const uint ComputeShader4XThreadGroupMaxThreadsPerGroup = 768
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XThreadGroupMaxX
Compute Shader 4X Thread Group Max X.
Declaration
public const uint ComputeShader4XThreadGroupMaxX = 768
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XThreadGroupMaxY
Compute Shader 4X Thread Group Max Y.
Declaration
public const uint ComputeShader4XThreadGroupMaxY = 768
Field Value
Type | Description |
---|---|
uint |
ComputeShader4XUavRegisterCount
Compute Shader 4X UAV Register Count.
Declaration
public const uint ComputeShader4XUavRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferApiSlotCount
Compute Shader Constant Buffer Api Slot Count.
Declaration
public const uint ComputeShaderConstantBufferApiSlotCount = 14
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferComponentBitCount
Compute Shader Constant Buffer Component Bit Count.
Declaration
public const uint ComputeShaderConstantBufferComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferComponents
Compute Shader Constant Buffer Components.
Declaration
public const uint ComputeShaderConstantBufferComponents = 4
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferHardwareSlotCount
Compute Shader Constant Buffer Hardware Slot Count.
Declaration
public const uint ComputeShaderConstantBufferHardwareSlotCount = 15
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferPartialUpdateExtentsByteAlignment
Compute Shader Constant Buffer Partial Update Extents Byte Alignment.
Declaration
public const uint ComputeShaderConstantBufferPartialUpdateExtentsByteAlignment = 16
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferRegisterComponents
Compute Shader Constant Buffer Register Components.
Declaration
public const uint ComputeShaderConstantBufferRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferRegisterCount
Compute Shader Constant Buffer Register Count.
Declaration
public const uint ComputeShaderConstantBufferRegisterCount = 15
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferRegisterReadPorts
Compute Shader Constant Buffer Register Read Ports.
Declaration
public const uint ComputeShaderConstantBufferRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderConstantBufferRegisterReadsPerInstance
Compute Shader Constant Buffer Register Reads Per Instance.
Declaration
public const uint ComputeShaderConstantBufferRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderDispatchMaxThreadGroupsPerDimension
Compute Shader Dispatch Max Thread Groups Per Dimension.
Declaration
public const uint ComputeShaderDispatchMaxThreadGroupsPerDimension = 65535
Field Value
Type | Description |
---|---|
uint |
ComputeShaderFlowControlNestingLimit
Compute Shader Flow Control Nesting Limit.
Declaration
public const uint ComputeShaderFlowControlNestingLimit = 64
Field Value
Type | Description |
---|---|
uint |
ComputeShaderImmediateConstantBufferRegisterComponents
Compute Shader Immediate Constant Buffer Register Components.
Declaration
public const uint ComputeShaderImmediateConstantBufferRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
ComputeShaderImmediateConstantBufferRegisterCount
Compute Shader Immediate Constant Buffer Register Count.
Declaration
public const uint ComputeShaderImmediateConstantBufferRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderImmediateConstantBufferRegisterReadPorts
Compute Shader Immediate Constant Buffer Register Read Ports.
Declaration
public const uint ComputeShaderImmediateConstantBufferRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderImmediateConstantBufferRegisterReadsPerInstance
Compute Shader Immediate Constant Buffer Register Reads Per Instance.
Declaration
public const uint ComputeShaderImmediateConstantBufferRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderImmediateValueComponentBitCount
Compute Shader Immediate Value Component Bit Count.
Declaration
public const uint ComputeShaderImmediateValueComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
ComputeShaderInputResourceRegisterComponents
Compute Shader Input Resource Register Components.
Declaration
public const uint ComputeShaderInputResourceRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderInputResourceRegisterCount
Compute Shader Input Resource Register Count.
Declaration
public const uint ComputeShaderInputResourceRegisterCount = 128
Field Value
Type | Description |
---|---|
uint |
ComputeShaderInputResourceRegisterReadPorts
Compute Shader Input Resource Register Read Ports.
Declaration
public const uint ComputeShaderInputResourceRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderInputResourceRegisterReadsPerInstance
Compute Shader Input Resource Register Reads Per Instance.
Declaration
public const uint ComputeShaderInputResourceRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderInputResourceSlotCount
Compute Shader Input Resource Slot Count.
Declaration
public const uint ComputeShaderInputResourceSlotCount = 128
Field Value
Type | Description |
---|---|
uint |
ComputeShaderSamplerRegisterComponents
Compute Shader Sampler Register Components.
Declaration
public const uint ComputeShaderSamplerRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderSamplerRegisterCount
Compute Shader Sampler Register Count.
Declaration
public const uint ComputeShaderSamplerRegisterCount = 16
Field Value
Type | Description |
---|---|
uint |
ComputeShaderSamplerRegisterReadPorts
Compute Shader Sampler Register Read Ports.
Declaration
public const uint ComputeShaderSamplerRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderSamplerRegisterReadsPerInstance
Compute Shader Sampler Register Reads Per Instance.
Declaration
public const uint ComputeShaderSamplerRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderSamplerSlotCount
Compute Shader Sampler Slot Count.
Declaration
public const uint ComputeShaderSamplerSlotCount = 16
Field Value
Type | Description |
---|---|
uint |
ComputeShaderSubroutineNestingLimit
Compute Shader Subroutine Nesting Limit.
Declaration
public const uint ComputeShaderSubroutineNestingLimit = 32
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTempRegisterComponentBitCount
Compute Shader Temp Register Component Bit Count.
Declaration
public const uint ComputeShaderTempRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTempRegisterComponents
Compute Shader Temp Register Components.
Declaration
public const uint ComputeShaderTempRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTempRegisterCount
Compute Shader Temp Register Count.
Declaration
public const uint ComputeShaderTempRegisterCount = 4096
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTempRegisterReadPorts
Compute Shader Temp Register Read Ports.
Declaration
public const uint ComputeShaderTempRegisterReadPorts = 3
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTempRegisterReadsPerInstance
Compute Shader Temp Register Reads Per Instance.
Declaration
public const uint ComputeShaderTempRegisterReadsPerInstance = 3
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTexCoordRangeReductionMax
Compute Shader Tex Coord Range Reduction Max.
Declaration
public const int ComputeShaderTexCoordRangeReductionMax = 10
Field Value
Type | Description |
---|---|
int |
ComputeShaderTexCoordRangeReductionMin
Compute Shader Tex Coord Range Reduction Min.
Declaration
public const int ComputeShaderTexCoordRangeReductionMin = -10
Field Value
Type | Description |
---|---|
int |
ComputeShaderTexelOffsetMaxNegative
Compute Shader Texel Offset Max Negative.
Declaration
public const int ComputeShaderTexelOffsetMaxNegative = -8
Field Value
Type | Description |
---|---|
int |
ComputeShaderTexelOffsetMaxPositive
Compute Shader Texel Offset Max Positive.
Declaration
public const int ComputeShaderTexelOffsetMaxPositive = 7
Field Value
Type | Description |
---|---|
int |
ComputeShaderTgsmRegisterCount
Compute Shader Tgsm Register Count.
Declaration
public const uint ComputeShaderTgsmRegisterCount = 8192
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTgsmRegisterReadsPerInstance
Compute Shader Tgsm Register Reads Per Instance.
Declaration
public const uint ComputeShaderTgsmRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTgsmResourceRegisterComponents
Compute Shader Tgsm Resource Register Components.
Declaration
public const uint ComputeShaderTgsmResourceRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderTgsmResourceRegisterReadPorts
Compute Shader Tgsm Resource Register Read Ports.
Declaration
public const uint ComputeShaderTgsmResourceRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupIdRegisterComponents
Compute Shader Thread Group Id Register Components.
Declaration
public const uint ComputeShaderThreadGroupIdRegisterComponents = 3
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupIdRegisterCount
Compute Shader Thread Group Id Register Count.
Declaration
public const uint ComputeShaderThreadGroupIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMaxThreadsPerGroup
Compute Shader Thread Group Max Threads Per Group.
Declaration
public const uint ComputeShaderThreadGroupMaxThreadsPerGroup = 1024
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMaxX
Compute Shader Thread Group Max X.
Declaration
public const uint ComputeShaderThreadGroupMaxX = 1024
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMaxY
Compute Shader Thread Group Max Y.
Declaration
public const uint ComputeShaderThreadGroupMaxY = 1024
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMaxZ
Compute Shader Thread Group Max Z.
Declaration
public const uint ComputeShaderThreadGroupMaxZ = 64
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMinX
Compute Shader Thread Group Min X.
Declaration
public const uint ComputeShaderThreadGroupMinX = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMinY
Compute Shader Thread Group Min Y.
Declaration
public const uint ComputeShaderThreadGroupMinY = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadGroupMinZ
Compute Shader Thread Group Min Z.
Declaration
public const uint ComputeShaderThreadGroupMinZ = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadIdInGroupFlattenedRegisterComponents
Compute Shader Thread Id In Group Flattened Register Components.
Declaration
public const uint ComputeShaderThreadIdInGroupFlattenedRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadIdInGroupFlattenedRegisterCount
Compute Shader Thread Id In Group Flattened Register Count.
Declaration
public const uint ComputeShaderThreadIdInGroupFlattenedRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadIdInGroupRegisterComponents
Compute Shader Thread Id In Group Register Components.
Declaration
public const uint ComputeShaderThreadIdInGroupRegisterComponents = 3
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadIdInGroupRegisterCount
Compute Shader Thread Id In Group Register Count.
Declaration
public const uint ComputeShaderThreadIdInGroupRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadIdRegisterComponents
Compute Shader Thread Id Register Components.
Declaration
public const uint ComputeShaderThreadIdRegisterComponents = 3
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadIdRegisterCount
Compute Shader Thread Id Register Count.
Declaration
public const uint ComputeShaderThreadIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
ComputeShaderThreadLocalTempRegisterPool
Compute Shader Thread Local Temp Register Pool.
Declaration
public const uint ComputeShaderThreadLocalTempRegisterPool = 16384
Field Value
Type | Description |
---|---|
uint |
D3D101DefaultSampleMask
D3D10.1 Default Sample Mask.
Declaration
public const uint D3D101DefaultSampleMask = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D101Float16FusedToleranceInUlp
D3D10.1 Float16 Fused Tolerance In Ulp.
Declaration
public const float D3D101Float16FusedToleranceInUlp = 0.6
Field Value
Type | Description |
---|---|
float |
D3D101Float32ToIntegerToleranceInUlp
D3D10.1 Float32 To Integer Tolerance In Ulp.
Declaration
public const float D3D101Float32ToIntegerToleranceInUlp = 0.6
Field Value
Type | Description |
---|---|
float |
D3D101GeometryShaderInputRegisterCount
D3D10.1 Geometry Shader Input Register Count.
Declaration
public const uint D3D101GeometryShaderInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D101InputAssemblerVertexInputResourceSlotCount
D3D10.1 Input Assembler Vertex Input Resource Slot Count.
Declaration
public const uint D3D101InputAssemblerVertexInputResourceSlotCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D101InputAssemblerVertexInputStructureElementCount
D3D10.1 Input Assembler Vertex Input Structure Element Count.
Declaration
public const uint D3D101InputAssemblerVertexInputStructureElementCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D101InputAssemblerVertexInputStructureElementsComponents
D3D10.1 Input Assembler Vertex Input Structure Elements Components.
Declaration
public const uint D3D101InputAssemblerVertexInputStructureElementsComponents = 128
Field Value
Type | Description |
---|---|
uint |
D3D101PixelShaderOutputMaskRegisterComponentBitCount
D3D10.1 Pixel Shader Output Mask Register Component BitCount.
Declaration
public const uint D3D101PixelShaderOutputMaskRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D101PixelShaderOutputMaskRegisterComponents
D3D10.1 Pixel Shader Output Mask Register Components.
Declaration
public const uint D3D101PixelShaderOutputMaskRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
D3D101PixelShaderOutputMaskRegisterCount
D3D10.1 Pixel Shader Output Mask Register Count.
Declaration
public const uint D3D101PixelShaderOutputMaskRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
D3D101StandardVertexElementCount
D3D10.1 Standard Vertex Element Count.
Declaration
public const uint D3D101StandardVertexElementCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D101StreamOutputBufferMaxStrideInBytes
D3D10.1 Stream Output Buffer Max Stride In Bytes.
Declaration
public const uint D3D101StreamOutputBufferMaxStrideInBytes = 2048
Field Value
Type | Description |
---|---|
uint |
D3D101StreamOutputBufferMaxWriteWindowInBytes
D3D10.1 Stream Output Buffer Max Write Window In Bytes.
Declaration
public const uint D3D101StreamOutputBufferMaxWriteWindowInBytes = 256
Field Value
Type | Description |
---|---|
uint |
D3D101StreamOutputBufferSlotCount
D3D10.1 Stream Output Buffer Slot Count.
Declaration
public const uint D3D101StreamOutputBufferSlotCount = 4
Field Value
Type | Description |
---|---|
uint |
D3D101StreamOutputMultipleBufferElementsPerBuffer
D3D10.1 Stream Output Multiple Buffer Elements Per Buffer.
Declaration
public const uint D3D101StreamOutputMultipleBufferElementsPerBuffer = 1
Field Value
Type | Description |
---|---|
uint |
D3D101StreamOutputSingleBufferComponentLimit
D3D10.1 Stream Output Single Buffer Component Limit.
Declaration
public const uint D3D101StreamOutputSingleBufferComponentLimit = 64
Field Value
Type | Description |
---|---|
uint |
D3D101SubpixelFractionalBitCount
D3D10.1 Subpixel Fractional Bit Count.
Declaration
public const uint D3D101SubpixelFractionalBitCount = 8
Field Value
Type | Description |
---|---|
uint |
D3D101VertexShaderInputRegisterCount
D3D10.1 Vertex Shader Input Register Count.
Declaration
public const uint D3D101VertexShaderInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D101VertexShaderOutputRegisterCount
D3D10.1 Vertex Shader Output Register Count.
Declaration
public const uint D3D101VertexShaderOutputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ArrayAxisAddressRangeBitCount
D3D10 Array Axis Address Range Bit Count.
Declaration
public const uint D3D10ArrayAxisAddressRangeBitCount = 9
Field Value
Type | Description |
---|---|
uint |
D3D10ClipOrCullDistanceCount
D3D10 Clip Or Cull Distance Count.
Declaration
public const uint D3D10ClipOrCullDistanceCount = 8
Field Value
Type | Description |
---|---|
uint |
D3D10ClipOrCullDistanceElementCount
D3D10 Clip Or Cull Distance Element Count.
Declaration
public const uint D3D10ClipOrCullDistanceElementCount = 2
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderBufferComponentBitCount
D3D10 Compute Shader Buffer Component Bit Count.
Declaration
public const uint D3D10ComputeShaderBufferComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferApiSlotCount
D3D10 Compute Shader Constant Buffer Api Slot Count.
Declaration
public const uint D3D10ComputeShaderConstantBufferApiSlotCount = 14
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferComponents
D3D10 Compute Shader Constant Buffer Components.
Declaration
public const uint D3D10ComputeShaderConstantBufferComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferHardwareSlotCount
D3D10 Compute Shader Constant Buffer Hardware Slot Count.
Declaration
public const uint D3D10ComputeShaderConstantBufferHardwareSlotCount = 15
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferRegisterComponents
D3D10 Compute Shader Constant Buffer Register Components.
Declaration
public const uint D3D10ComputeShaderConstantBufferRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferRegisterCount
D3D10 Compute Shader Constant Buffer Register Count.
Declaration
public const uint D3D10ComputeShaderConstantBufferRegisterCount = 15
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferRegisterReadPorts
D3D10 Compute Shader Constant Buffer Register Read Ports.
Declaration
public const uint D3D10ComputeShaderConstantBufferRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderConstantBufferRegisterReadsPerInstance
D3D10 Compute Shader Constant Buffer Register Reads Per Instance.
Declaration
public const uint D3D10ComputeShaderConstantBufferRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderFlowControlNestingLimit
D3D10 Compute Shader Flow Control Nesting Limit.
Declaration
public const uint D3D10ComputeShaderFlowControlNestingLimit = 64
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderImmediateConstantBufferRegisterComponents
D3D10 Compute Shader Immediate Constant Buffer Register Components.
Declaration
public const uint D3D10ComputeShaderImmediateConstantBufferRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderImmediateConstantBufferRegisterCount
D3D10 Compute Shader Immediate Constant Buffer Register Count.
Declaration
public const uint D3D10ComputeShaderImmediateConstantBufferRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderImmediateConstantBufferRegisterReadPorts
D3D10 Compute Shader Immediate Constant Buffer Register Read Ports.
Declaration
public const uint D3D10ComputeShaderImmediateConstantBufferRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderImmediateConstantBufferRegisterReadsPerInstance
D3D10 Compute Shader Immediate Constant Buffer Register Reads Per Instance.
Declaration
public const uint D3D10ComputeShaderImmediateConstantBufferRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderImmediateValueComponentBitCount
D3D10 Compute Shader Immediate Value Component Bit Count.
Declaration
public const uint D3D10ComputeShaderImmediateValueComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderInputResourceRegisterComponents
D3D10 Compute Shader Input Resource Register Components.
Declaration
public const uint D3D10ComputeShaderInputResourceRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderInputResourceRegisterCount
D3D10 Compute Shader Input Resource Register Count.
Declaration
public const uint D3D10ComputeShaderInputResourceRegisterCount = 128
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderInputResourceRegisterReadPorts
D3D10 Compute Shader Input Resource Register Read Ports.
Declaration
public const uint D3D10ComputeShaderInputResourceRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderInputResourceRegisterReadsPerInstance
D3D10 Compute Shader Input Resource Register Reads Per Instance.
Declaration
public const uint D3D10ComputeShaderInputResourceRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderInputResourceSlotCount
D3D10 Compute Shader Input Resource Slot Count.
Declaration
public const uint D3D10ComputeShaderInputResourceSlotCount = 128
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderSamplerRegisterComponents
D3D10 Compute Shader Sampler Register Components.
Declaration
public const uint D3D10ComputeShaderSamplerRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderSamplerRegisterCount
D3D10 Compute Shader Sampler Register Count.
Declaration
public const uint D3D10ComputeShaderSamplerRegisterCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderSamplerRegisterReadPorts
D3D10 Compute Shader Sampler Register Read Ports.
Declaration
public const uint D3D10ComputeShaderSamplerRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderSamplerRegisterReadsPerInstance
D3D10 Compute Shader Sampler Register Reads Per Instance.
Declaration
public const uint D3D10ComputeShaderSamplerRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderSamplerSlotCount
D3D10 Compute Shader Sampler Slot Count.
Declaration
public const uint D3D10ComputeShaderSamplerSlotCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderSubroutineNestingLimit
D3D10 Compute Shader Subroutine Nesting Limit.
Declaration
public const uint D3D10ComputeShaderSubroutineNestingLimit = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderTempRegisterComponentBitCount
D3D10 Compute Shader Temp Register Component Bit Count.
Declaration
public const uint D3D10ComputeShaderTempRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderTempRegisterComponents
D3D10 Compute Shader Temp Register Components.
Declaration
public const uint D3D10ComputeShaderTempRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderTempRegisterCount
D3D10 Compute Shader Temp Register Count.
Declaration
public const uint D3D10ComputeShaderTempRegisterCount = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderTempRegisterReadPorts
D3D10 Compute Shader Temp Register Read Ports.
Declaration
public const uint D3D10ComputeShaderTempRegisterReadPorts = 3
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderTempRegisterReadsPerInstance
D3D10 Compute Shader Temp Register Reads Per Instance.
Declaration
public const uint D3D10ComputeShaderTempRegisterReadsPerInstance = 3
Field Value
Type | Description |
---|---|
uint |
D3D10ComputeShaderTexCoordRangeReductionMax
D3D10 Compute Shader Tex Coord Range Reduction Max.
Declaration
public const int D3D10ComputeShaderTexCoordRangeReductionMax = 10
Field Value
Type | Description |
---|---|
int |
D3D10ComputeShaderTexCoordRangeReductionMin
D3D10 Compute Shader Tex Coord Range Reduction Min.
Declaration
public const int D3D10ComputeShaderTexCoordRangeReductionMin = -10
Field Value
Type | Description |
---|---|
int |
D3D10ComputeShaderTexelOffsetMaxNegative
D3D10 Compute Shader Texel Offset Max Negative.
Declaration
public const int D3D10ComputeShaderTexelOffsetMaxNegative = -8
Field Value
Type | Description |
---|---|
int |
D3D10ComputeShaderTexelOffsetMaxPositive
D3D10 Compute Shader Texel Offset Max Positive.
Declaration
public const int D3D10ComputeShaderTexelOffsetMaxPositive = 7
Field Value
Type | Description |
---|---|
int |
D3D10DefaultBlendFactorAlpha
D3D10 Default Blend Factor Alpha.
Declaration
public const float D3D10DefaultBlendFactorAlpha = 1
Field Value
Type | Description |
---|---|
float |
D3D10DefaultBlendFactorBlue
D3D10 Default Blend Factor Blue.
Declaration
public const float D3D10DefaultBlendFactorBlue = 1
Field Value
Type | Description |
---|---|
float |
D3D10DefaultBlendFactorGreen
D3D10 Default Blend Factor Green.
Declaration
public const float D3D10DefaultBlendFactorGreen = 1
Field Value
Type | Description |
---|---|
float |
D3D10DefaultBlendFactorRed
D3D10 Default Blend Factor Red.
Declaration
public const float D3D10DefaultBlendFactorRed = 1
Field Value
Type | Description |
---|---|
float |
D3D10DefaultBorderColorComponent
D3D10 Default Border Color Component.
Declaration
public const float D3D10DefaultBorderColorComponent = 0
Field Value
Type | Description |
---|---|
float |
D3D10DefaultDepthBias
D3D10 Default Depth Bias.
Declaration
public const uint D3D10DefaultDepthBias = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultDepthBiasClamp
D3D10 Default Depth Bias Clamp.
Declaration
public const float D3D10DefaultDepthBiasClamp = 0
Field Value
Type | Description |
---|---|
float |
D3D10DefaultMaxAnisotropy
D3D10 Default Max Anisotropy.
Declaration
public const uint D3D10DefaultMaxAnisotropy = 16
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultMipLodBias
D3D10 Default Mip Lod Bias.
Declaration
public const float D3D10DefaultMipLodBias = 0
Field Value
Type | Description |
---|---|
float |
D3D10DefaultRenderTargetArrayIndex
D3D10 Default Render Target Array Index.
Declaration
public const uint D3D10DefaultRenderTargetArrayIndex = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultSampleMask
D3D10 Default Sample Mask.
Declaration
public const uint D3D10DefaultSampleMask = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultScissorEndX
D3D10 Default Scissor End X.
Declaration
public const uint D3D10DefaultScissorEndX = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultScissorEndY
D3D10 Default Scissor End Y.
Declaration
public const uint D3D10DefaultScissorEndY = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultScissorStartX
D3D10 Default Scissor Start X.
Declaration
public const uint D3D10DefaultScissorStartX = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultScissorStartY
D3D10 Default Scissor Start Y.
Declaration
public const uint D3D10DefaultScissorStartY = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultSlopeScaledDepthBias
D3D10 Default Slope Scaled Depth Bias.
Declaration
public const float D3D10DefaultSlopeScaledDepthBias = 0
Field Value
Type | Description |
---|---|
float |
D3D10DefaultStencilReadMask
D3D10 Default Stencil Read Mask.
Declaration
public const uint D3D10DefaultStencilReadMask = 255
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultStencilReference
D3D10 Default Stencil Reference.
Declaration
public const uint D3D10DefaultStencilReference = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultStencilWriteMask
D3D10 Default Stencil Write Mask.
Declaration
public const uint D3D10DefaultStencilWriteMask = 255
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultViewportAndScissorRectIndex
D3D10 Default Viewport And Scissor Rect Index.
Declaration
public const uint D3D10DefaultViewportAndScissorRectIndex = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultViewportHeight
D3D10 Default Viewport Height.
Declaration
public const uint D3D10DefaultViewportHeight = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultViewportMaxDepth
D3D10 Default Viewport Max Depth.
Declaration
public const float D3D10DefaultViewportMaxDepth = 0
Field Value
Type | Description |
---|---|
float |
D3D10DefaultViewportMinDepth
D3D10 Default Viewport Min Depth.
Declaration
public const float D3D10DefaultViewportMinDepth = 0
Field Value
Type | Description |
---|---|
float |
D3D10DefaultViewportTopLeftX
D3D10 Default Viewport Top Left X.
Declaration
public const uint D3D10DefaultViewportTopLeftX = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultViewportTopLeftY
D3D10 Default Viewport Top Left Y.
Declaration
public const uint D3D10DefaultViewportTopLeftY = 0
Field Value
Type | Description |
---|---|
uint |
D3D10DefaultViewportWidth
D3D10 Default Viewport Width.
Declaration
public const uint D3D10DefaultViewportWidth = 0
Field Value
Type | Description |
---|---|
uint |
D3D10Float16FusedToleranceInUlp
D3D10 Float16 Fused Tolerance In Ulp.
Declaration
public const float D3D10Float16FusedToleranceInUlp = 0.6
Field Value
Type | Description |
---|---|
float |
D3D10Float32Max
D3D10 Float32 Max.
Declaration
public const float D3D10Float32Max = 3.4028235E+38
Field Value
Type | Description |
---|---|
float |
D3D10Float32ToIntegerToleranceInUlp
D3D10 Float32 To Integer Tolerance In Ulp.
Declaration
public const float D3D10Float32ToIntegerToleranceInUlp = 0.6
Field Value
Type | Description |
---|---|
float |
D3D10FloatToIntInstructionMaxInput
D3D10 Float To Int Instruction Max Input.
Declaration
public const float D3D10FloatToIntInstructionMaxInput = 2.1474836E+09
Field Value
Type | Description |
---|---|
float |
D3D10FloatToIntInstructionMinInput
D3D10 Float To Int Instruction Min Input.
Declaration
public const float D3D10FloatToIntInstructionMinInput = -2.1474836E+09
Field Value
Type | Description |
---|---|
float |
D3D10FloatToSrgbExponentDenominator
D3D10 Float To Srgb Exponent Denominator.
Declaration
public const float D3D10FloatToSrgbExponentDenominator = 2.4
Field Value
Type | Description |
---|---|
float |
D3D10FloatToSrgbExponentNumerator
D3D10 Float To Srgb Exponent Numerator.
Declaration
public const float D3D10FloatToSrgbExponentNumerator = 1
Field Value
Type | Description |
---|---|
float |
D3D10FloatToSrgbOffset
D3D10 Float To Srgb Offset.
Declaration
public const float D3D10FloatToSrgbOffset = 0.055
Field Value
Type | Description |
---|---|
float |
D3D10FloatToSrgbScale1
D3D10 Float To Srgb Scale 1.
Declaration
public const float D3D10FloatToSrgbScale1 = 12.92
Field Value
Type | Description |
---|---|
float |
D3D10FloatToSrgbScale2
D3D10 Float To Srgb Scale 2.
Declaration
public const float D3D10FloatToSrgbScale2 = 1.055
Field Value
Type | Description |
---|---|
float |
D3D10FloatToSrgbThreshold
D3D10 Float To Srgb Threshold.
Declaration
public const float D3D10FloatToSrgbThreshold = 0.0031308
Field Value
Type | Description |
---|---|
float |
D3D10FloatToUIntInstructionMaxInput
D3D10 Float To UInt Instruction Max Input.
Declaration
public const float D3D10FloatToUIntInstructionMaxInput = 4.2949673E+09
Field Value
Type | Description |
---|---|
float |
D3D10FloatToUIntInstructionMinInput
D3D10 Float To UInt Instruction Min Input.
Declaration
public const float D3D10FloatToUIntInstructionMinInput = 0
Field Value
Type | Description |
---|---|
float |
D3D10GeometryShaderInputPrimConstRegisterComponentBitCount
D3D10 Geometry Shader Input Prim Const Register Component Bit Count.
Declaration
public const uint D3D10GeometryShaderInputPrimConstRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputPrimConstRegisterComponents
D3D10 Geometry Shader Input Prim Const Register Components.
Declaration
public const uint D3D10GeometryShaderInputPrimConstRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputPrimConstRegisterCount
D3D10 Geometry Shader Input Prim Const Register Count.
Declaration
public const uint D3D10GeometryShaderInputPrimConstRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputPrimConstRegisterReadPorts
D3D10 Geometry Shader Input Prim Const Register Read Ports.
Declaration
public const uint D3D10GeometryShaderInputPrimConstRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputPrimConstRegisterReadsPerInstance
D3D10 Geometry Shader Input Prim Const Register Reads Per Instance.
Declaration
public const uint D3D10GeometryShaderInputPrimConstRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputRegisterComponentBitCount
D3D10 Geometry Shader Input Register Component Bit Count.
Declaration
public const uint D3D10GeometryShaderInputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputRegisterComponents
D3D10 Geometry Shader Input Register Components.
Declaration
public const uint D3D10GeometryShaderInputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputRegisterCount
D3D10 Geometry Shader Input Register Count.
Declaration
public const uint D3D10GeometryShaderInputRegisterCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputRegisterReadPorts
D3D10 Geometry Shader Input Register Read Ports.
Declaration
public const uint D3D10GeometryShaderInputRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputRegisterReadsPerInstance
D3D10 Geometry Shader Input Register Reads Per Instance.
Declaration
public const uint D3D10GeometryShaderInputRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderInputRegisterVertices
D3D10 Geometry Shader Input Register Vertices.
Declaration
public const uint D3D10GeometryShaderInputRegisterVertices = 6
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderOutputElements
D3D10 Geometry Shader Output Elements.
Declaration
public const uint D3D10GeometryShaderOutputElements = 32
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderOutputRegisterComponentBitCount
D3D10 Geometry Shader Output Register Component Bit Count.
Declaration
public const uint D3D10GeometryShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderOutputRegisterComponents
D3D10 Geometry Shader Output Register Components.
Declaration
public const uint D3D10GeometryShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10GeometryShaderOutputRegisterCount
D3D10 Geometry Shader Output Register Count.
Declaration
public const uint D3D10GeometryShaderOutputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10IndexStripCutValue16Bit
D3D10 Index Strip Cut Value 16-Bit.
Declaration
public const uint D3D10IndexStripCutValue16Bit = 65535
Field Value
Type | Description |
---|---|
uint |
D3D10IndexStripCutValue32Bit
D3D10 Index Strip Cut Value 32-Bit.
Declaration
public const uint D3D10IndexStripCutValue32Bit = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10IndexStripCutValue8Bit
D3D10 Index Strip Cut Value 8-Bit.
Declaration
public const uint D3D10IndexStripCutValue8Bit = 255
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerDefaultIndexBufferOffsetInBytes
D3D10 Input Assembler Default Index Buffer Offset In Bytes.
Declaration
public const uint D3D10InputAssemblerDefaultIndexBufferOffsetInBytes = 0
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerDefaultPrimitiveTopology
D3D10 Input Assembler Default Primitive Topology.
Declaration
public const uint D3D10InputAssemblerDefaultPrimitiveTopology = 0
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerDefaultVertexBufferOffsetInBytes
D3D10 Input Assembler Default Vertex Buffer Offset In Bytes.
Declaration
public const uint D3D10InputAssemblerDefaultVertexBufferOffsetInBytes = 0
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerIndexInputResourceSlotCount
D3D10 Input Assembler Index Input Resource Slot Count.
Declaration
public const uint D3D10InputAssemblerIndexInputResourceSlotCount = 1
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerInstanceIdBitCount
D3D10 Input Assembler Instance Id Bit Count.
Declaration
public const uint D3D10InputAssemblerInstanceIdBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerIntegerArithmeticBitCount
D3D10 Input Assembler Integer Arithmetic Bit Count.
Declaration
public const uint D3D10InputAssemblerIntegerArithmeticBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerPrimitiveIdBitCount
D3D10 Input Assembler Primitive Id Bit Count.
Declaration
public const uint D3D10InputAssemblerPrimitiveIdBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerVertexIdBitCount
D3D10 Input Assembler Vertex Id Bit Count.
Declaration
public const uint D3D10InputAssemblerVertexIdBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerVertexInputResourceSlotCount
D3D10 Input Assembler Vertex Input Resource Slot Count.
Declaration
public const uint D3D10InputAssemblerVertexInputResourceSlotCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerVertexInputStructureElementCount
D3D10 Input Assembler Vertex Input Structure Element Count.
Declaration
public const uint D3D10InputAssemblerVertexInputStructureElementCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10InputAssemblerVertexInputStructureElementsComponents
D3D10 Input Assembler Vertex Input Structure Elements Components.
Declaration
public const uint D3D10InputAssemblerVertexInputStructureElementsComponents = 64
Field Value
Type | Description |
---|---|
uint |
D3D10IntegerDivideByZeroQuotient
D3D10 Integer Divide By Zero Quotient.
Declaration
public const uint D3D10IntegerDivideByZeroQuotient = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10IntegerDivideByZeroRemainder
D3D10 Integer Divide By Zero Remainder.
Declaration
public const uint D3D10IntegerDivideByZeroRemainder = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10LinearGamma
D3D10 Linear Gamma.
Declaration
public const float D3D10LinearGamma = 1
Field Value
Type | Description |
---|---|
float |
D3D10MaxAnisotropy
D3D10 Max Anisotropy.
Declaration
public const uint D3D10MaxAnisotropy = 16
Field Value
Type | Description |
---|---|
uint |
D3D10MaxBorderColorComponent
D3D10 Max Border Color Component.
Declaration
public const float D3D10MaxBorderColorComponent = 1
Field Value
Type | Description |
---|---|
float |
D3D10MaxDepth
D3D10 Max Depth.
Declaration
public const float D3D10MaxDepth = 1
Field Value
Type | Description |
---|---|
float |
D3D10MaxMultisampleSampleCount
D3D10 Max Multisample Sample Count.
Declaration
public const uint D3D10MaxMultisampleSampleCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10MaxPositionValue
D3D10 Max Position Value.
Declaration
public const float D3D10MaxPositionValue = 3.4028236E+34
Field Value
Type | Description |
---|---|
float |
D3D10MaxTextureDimension2ToExp
D3D10 Max Texture Dimension 2 To Exp.
Declaration
public const uint D3D10MaxTextureDimension2ToExp = 17
Field Value
Type | Description |
---|---|
uint |
D3D10MinBorderColorComponent
D3D10 Min Border Color Component.
Declaration
public const float D3D10MinBorderColorComponent = 0
Field Value
Type | Description |
---|---|
float |
D3D10MinDepth
D3D10 Min Depth.
Declaration
public const float D3D10MinDepth = 0
Field Value
Type | Description |
---|---|
float |
D3D10MinMaxAnisotropy
D3D10 Min Max Anisotropy.
Declaration
public const uint D3D10MinMaxAnisotropy = 0
Field Value
Type | Description |
---|---|
uint |
D3D10MipLodBiasMax
D3D10 Mip Lod Bias Max.
Declaration
public const float D3D10MipLodBiasMax = 15.99
Field Value
Type | Description |
---|---|
float |
D3D10MipLodBiasMin
D3D10 Mip Lod Bias Min.
Declaration
public const float D3D10MipLodBiasMin = -16
Field Value
Type | Description |
---|---|
float |
D3D10MipLodFractionalBitCount
D3D10 Mip Lod Fractional Bit Count.
Declaration
public const uint D3D10MipLodFractionalBitCount = 6
Field Value
Type | Description |
---|---|
uint |
D3D10MipLodRangeBitCount
D3D10 Mip Lod Range Bit Count.
Declaration
public const uint D3D10MipLodRangeBitCount = 8
Field Value
Type | Description |
---|---|
uint |
D3D10MultisampleAntialiasLineWidth
D3D10 Multisample Antialias Line Width.
Declaration
public const float D3D10MultisampleAntialiasLineWidth = 1.4
Field Value
Type | Description |
---|---|
float |
D3D10NonSampleFetchOutOfRangeAccessResult
D3D10 Non Sample Fetch Out Of Range Access Result.
Declaration
public const uint D3D10NonSampleFetchOutOfRangeAccessResult = 0
Field Value
Type | Description |
---|---|
uint |
D3D10PixelAddressRangeBitCount
D3D10 Pixel Address Range Bit Count.
Declaration
public const uint D3D10PixelAddressRangeBitCount = 13
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderFrontFacingDefaultValue
D3D10 Pixel Shader Front Facing Default Value.
Declaration
public const uint D3D10PixelShaderFrontFacingDefaultValue = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderFrontFacingFalseValue
D3D10 Pixel Shader Front Facing False Value.
Declaration
public const uint D3D10PixelShaderFrontFacingFalseValue = 0
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderFrontFacingTrueValue
D3D10 Pixel Shader Front Facing True Value.
Declaration
public const uint D3D10PixelShaderFrontFacingTrueValue = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderInputRegisterComponentBitCount
D3D10 Pixel Shader Input Register Component Bit Count.
Declaration
public const uint D3D10PixelShaderInputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderInputRegisterCount
D3D10 Pixel Shader Input Register Count.
Declaration
public const uint D3D10PixelShaderInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderInputRegisterReadPorts
D3D10 Pixel Shader Input Register Read Ports.
Declaration
public const uint D3D10PixelShaderInputRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderInputRegisterReadsPerInstance
D3D10 Pixel Shader Input Register Reads Per Instance.
Declaration
public const uint D3D10PixelShaderInputRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderLegacyPixelCenterFractionalComponent
D3D10 Pixel Shader Legacy Pixel Center Fractional Component.
Declaration
public const float D3D10PixelShaderLegacyPixelCenterFractionalComponent = 0
Field Value
Type | Description |
---|---|
float |
D3D10PixelShaderOutputDepthRegisterComponentBitCount
D3D10 Pixel Shader Output Depth Register Component Bit Count.
Declaration
public const uint D3D10PixelShaderOutputDepthRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderOutputDepthRegisterComponents
D3D10 Pixel Shader Output Depth Register Components.
Declaration
public const uint D3D10PixelShaderOutputDepthRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderOutputDepthRegisterCount
D3D10 Pixel Shader Output Depth Register Count.
Declaration
public const uint D3D10PixelShaderOutputDepthRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderOutputRegisterComponentBitCount
D3D10 Pixel Shader Output Register Component Bit Count.
Declaration
public const uint D3D10PixelShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderOutputRegisterComponents
D3D10 Pixel Shader Output Register Components.
Declaration
public const uint D3D10PixelShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderOutputRegisterCount
D3D10 Pixel Shader Output Register Count.
Declaration
public const uint D3D10PixelShaderOutputRegisterCount = 8
Field Value
Type | Description |
---|---|
uint |
D3D10PixelShaderPixelCenterFractionalComponent
D3D10 Pixel Shader Pixel Center Fractional Component.
Declaration
public const float D3D10PixelShaderPixelCenterFractionalComponent = 0.5
Field Value
Type | Description |
---|---|
float |
D3D10PixelShaderRegisterComponents
D3D10 Pixel Shader Register Components.
Declaration
public const uint D3D10PixelShaderRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10PreScissorPixelAddressRangeBitCount
D3D10 Pre Scissor Pixel Address Range Bit Count.
Declaration
public const uint D3D10PreScissorPixelAddressRangeBitCount = 15
Field Value
Type | Description |
---|---|
uint |
D3D10ReqBlendObjectCountPerContext
D3D10 Req Blend Object Count Per Context.
Declaration
public const uint D3D10ReqBlendObjectCountPerContext = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ReqBufferResourceTexelCount2ToExp
D3D10 Req Buffer Resource Texel Count 2 To Exp.
Declaration
public const uint D3D10ReqBufferResourceTexelCount2ToExp = 27
Field Value
Type | Description |
---|---|
uint |
D3D10ReqConstantBufferElementCount
D3D10 Req Constant Buffer Element Count.
Declaration
public const uint D3D10ReqConstantBufferElementCount = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ReqDepthStencilObjectCountPerContext
D3D10 Req Depth Stencil Object Count Per Context.
Declaration
public const uint D3D10ReqDepthStencilObjectCountPerContext = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ReqDrawIndexedIndexCount2ToExp
D3D10 Req Draw Indexed Index Count 2 To Exp.
Declaration
public const uint D3D10ReqDrawIndexedIndexCount2ToExp = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ReqDrawVertexCount2ToExp
D3D10 Req Draw Vertex Count 2 To Exp.
Declaration
public const uint D3D10ReqDrawVertexCount2ToExp = 32
Field Value
Type | Description |
---|---|
uint |
D3D10ReqFilteringHardwareAddressableResourceDimension
D3D10 Req Filtering Hardware Addressable Resource Dimension.
Declaration
public const uint D3D10ReqFilteringHardwareAddressableResourceDimension = 8192
Field Value
Type | Description |
---|---|
uint |
D3D10ReqGeometryShaderInvocation32BitOutputComponentLimit
D3D10 Req Geometry Shader Invocation 32-Bit Output Component Limit.
Declaration
public const uint D3D10ReqGeometryShaderInvocation32BitOutputComponentLimit = 1024
Field Value
Type | Description |
---|---|
uint |
D3D10ReqImmediateConstantBufferElementCount
D3D10 Req Immediate Constant Buffer Element Count.
Declaration
public const uint D3D10ReqImmediateConstantBufferElementCount = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ReqMaxAnisotropy
D3D10 Req Max Anisotropy.
Declaration
public const uint D3D10ReqMaxAnisotropy = 16
Field Value
Type | Description |
---|---|
uint |
D3D10ReqMipLevels
D3D10 Req Mip Levels.
Declaration
public const uint D3D10ReqMipLevels = 14
Field Value
Type | Description |
---|---|
uint |
D3D10ReqMultiElementStructureSizeInBytes
D3D10 Req Multi Element Structure Size In Bytes.
Declaration
public const uint D3D10ReqMultiElementStructureSizeInBytes = 2048
Field Value
Type | Description |
---|---|
uint |
D3D10ReqRasterizerObjectCountPerContext
D3D10 Req Rasterizer Object Count Per Context.
Declaration
public const uint D3D10ReqRasterizerObjectCountPerContext = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ReqRenderToBufferWindowWidth
D3D10 Req Render To Buffer Window Width.
Declaration
public const uint D3D10ReqRenderToBufferWindowWidth = 8192
Field Value
Type | Description |
---|---|
uint |
D3D10ReqResourceSizeInMegabytes
D3D10 Req Resource Size In Megabytes.
Declaration
public const uint D3D10ReqResourceSizeInMegabytes = 128
Field Value
Type | Description |
---|---|
uint |
D3D10ReqResourceViewCountPerContext2ToExp
D3D10 Req Resource View Count Per Context 2 To Exp.
Declaration
public const uint D3D10ReqResourceViewCountPerContext2ToExp = 20
Field Value
Type | Description |
---|---|
uint |
D3D10ReqSamplerObjectCountPerContext
D3D10 Req Sampler Object Count Per Context.
Declaration
public const uint D3D10ReqSamplerObjectCountPerContext = 4096
Field Value
Type | Description |
---|---|
uint |
D3D10ReqTexture1DArrayAxisDimension
D3D10 Req Texture 1D Array Axis Dimension.
Declaration
public const uint D3D10ReqTexture1DArrayAxisDimension = 512
Field Value
Type | Description |
---|---|
uint |
D3D10ReqTexture1DDimension
D3D10 Req Texture 1D Dimension.
Declaration
public const uint D3D10ReqTexture1DDimension = 8192
Field Value
Type | Description |
---|---|
uint |
D3D10ReqTexture2DArrayAxisDimension
D3D10 Req Texture 2D Array Axis Dimension.
Declaration
public const uint D3D10ReqTexture2DArrayAxisDimension = 512
Field Value
Type | Description |
---|---|
uint |
D3D10ReqTexture2DDimension
D3D10 Req Texture 2D Dimension.
Declaration
public const uint D3D10ReqTexture2DDimension = 8192
Field Value
Type | Description |
---|---|
uint |
D3D10ReqTexture3DDimension
D3D10 Req Texture 3D Dimension.
Declaration
public const uint D3D10ReqTexture3DDimension = 2048
Field Value
Type | Description |
---|---|
uint |
D3D10ReqTextureCubeDimension
D3D10 Req Texture Cube Dimension.
Declaration
public const uint D3D10ReqTextureCubeDimension = 8192
Field Value
Type | Description |
---|---|
uint |
D3D10ResinfoInstructionMissingComponentRetval
D3D10 Resinfo Instruction Missing Component Retval.
Declaration
public const uint D3D10ResinfoInstructionMissingComponentRetval = 0
Field Value
Type | Description |
---|---|
uint |
D3D10ShiftInstructionPadValue
D3D10 Shift Instruction Pad Value.
Declaration
public const uint D3D10ShiftInstructionPadValue = 0
Field Value
Type | Description |
---|---|
uint |
D3D10ShiftInstructionShiftValueBitCount
D3D10 Shift Instruction Shift Value Bit Count.
Declaration
public const uint D3D10ShiftInstructionShiftValueBitCount = 5
Field Value
Type | Description |
---|---|
uint |
D3D10SimultaneousRenderTargetCount
D3D10 Simultaneous Render Target Count.
Declaration
public const uint D3D10SimultaneousRenderTargetCount = 8
Field Value
Type | Description |
---|---|
uint |
D3D10SrgbGamma
D3D10 Srgb Gamma.
Declaration
public const float D3D10SrgbGamma = 2.2
Field Value
Type | Description |
---|---|
float |
D3D10SrgbToFloatDenominator1
D3D10 Srgb To Float Denominator 1.
Declaration
public const float D3D10SrgbToFloatDenominator1 = 12.92
Field Value
Type | Description |
---|---|
float |
D3D10SrgbToFloatDenominator2
D3D10 Srgb To Float Denominator 2.
Declaration
public const float D3D10SrgbToFloatDenominator2 = 1.055
Field Value
Type | Description |
---|---|
float |
D3D10SrgbToFloatExponent
D3D10 Srgb To Float Exponent.
Declaration
public const float D3D10SrgbToFloatExponent = 2.4
Field Value
Type | Description |
---|---|
float |
D3D10SrgbToFloatOffset
D3D10 Srgb To Float Offset.
Declaration
public const float D3D10SrgbToFloatOffset = 0.055
Field Value
Type | Description |
---|---|
float |
D3D10SrgbToFloatThreshold
D3D10 Srgb To Float Threshold.
Declaration
public const float D3D10SrgbToFloatThreshold = 0.04045
Field Value
Type | Description |
---|---|
float |
D3D10SrgbToFloatToleranceInUlp
D3D10 Srgb To Float Tolerance In Ulp.
Declaration
public const float D3D10SrgbToFloatToleranceInUlp = 0.5
Field Value
Type | Description |
---|---|
float |
D3D10StandardComponentBitCount
D3D10 Standard Component Bit Count.
Declaration
public const uint D3D10StandardComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10StandardComponentBitCountDoubled
D3D10 Standard Component Bit Count Doubled.
Declaration
public const uint D3D10StandardComponentBitCountDoubled = 64
Field Value
Type | Description |
---|---|
uint |
D3D10StandardMaximumElementAlignmentByteMultiple
D3D10 Standard Maximum Element Alignment Byte Multiple.
Declaration
public const uint D3D10StandardMaximumElementAlignmentByteMultiple = 4
Field Value
Type | Description |
---|---|
uint |
D3D10StandardPixelComponentCount
D3D10 Standard Pixel Component Count.
Declaration
public const uint D3D10StandardPixelComponentCount = 128
Field Value
Type | Description |
---|---|
uint |
D3D10StandardPixelElementCount
D3D10 Standard Pixel Element Count.
Declaration
public const uint D3D10StandardPixelElementCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10StandardVectorSize
D3D10 Standard Vector Size.
Declaration
public const uint D3D10StandardVectorSize = 4
Field Value
Type | Description |
---|---|
uint |
D3D10StandardVertexElementCount
D3D10 Standard Vertex Element Count.
Declaration
public const uint D3D10StandardVertexElementCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10StandardVertexTotalComponentCount
D3D10 Standard Vertex Total Component Count.
Declaration
public const uint D3D10StandardVertexTotalComponentCount = 64
Field Value
Type | Description |
---|---|
uint |
D3D10StreamOutputBufferMaxStrideInBytes
D3D10 Stream Output Buffer Max Stride In Bytes.
Declaration
public const uint D3D10StreamOutputBufferMaxStrideInBytes = 2048
Field Value
Type | Description |
---|---|
uint |
D3D10StreamOutputBufferMaxWriteWindowInBytes
D3D10 Stream Output Buffer Max Write Window In Bytes.
Declaration
public const uint D3D10StreamOutputBufferMaxWriteWindowInBytes = 256
Field Value
Type | Description |
---|---|
uint |
D3D10StreamOutputBufferSlotCount
D3D10 Stream Output Buffer Slot Count.
Declaration
public const uint D3D10StreamOutputBufferSlotCount = 4
Field Value
Type | Description |
---|---|
uint |
D3D10StreamOutputDdiRegisterIndexDenotingGap
D3D10 Stream Output Ddi Register Index Denoting Gap.
Declaration
public const uint D3D10StreamOutputDdiRegisterIndexDenotingGap = 4294967295
Field Value
Type | Description |
---|---|
uint |
D3D10StreamOutputMultipleBufferElementsPerBuffer
D3D10 Stream Output Multiple Buffer Elements Per Buffer.
Declaration
public const uint D3D10StreamOutputMultipleBufferElementsPerBuffer = 1
Field Value
Type | Description |
---|---|
uint |
D3D10StreamOutputSingleBufferComponentLimit
D3D10 Stream Output Single Buffer Component Limit.
Declaration
public const uint D3D10StreamOutputSingleBufferComponentLimit = 64
Field Value
Type | Description |
---|---|
uint |
D3D10SubpixelFractionalBitCount
D3D10 Subpixel Fractional Bit Count.
Declaration
public const uint D3D10SubpixelFractionalBitCount = 8
Field Value
Type | Description |
---|---|
uint |
D3D10SubtexelFractionalBitCount
D3D10 Subtexel Fractional Bit Count.
Declaration
public const uint D3D10SubtexelFractionalBitCount = 6
Field Value
Type | Description |
---|---|
uint |
D3D10TexelAddressRangeBitCount
D3D10 Texel Address Range Bit Count.
Declaration
public const uint D3D10TexelAddressRangeBitCount = 18
Field Value
Type | Description |
---|---|
uint |
D3D10UnboundMemoryAccessResult
D3D10 Unbound Memory Access Result.
Declaration
public const uint D3D10UnboundMemoryAccessResult = 0
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderInputRegisterComponentBitCount
D3D10 Vertex Shader Input Register Component Bit Count.
Declaration
public const uint D3D10VertexShaderInputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderInputRegisterComponents
D3D10 Vertex Shader Input Register Components.
Declaration
public const uint D3D10VertexShaderInputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderInputRegisterCount
D3D10 Vertex Shader Input Register Count.
Declaration
public const uint D3D10VertexShaderInputRegisterCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderInputRegisterReadPorts
D3D10 Vertex Shader Input Register Read Ports.
Declaration
public const uint D3D10VertexShaderInputRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderInputRegisterReadsPerInstance
D3D10 Vertex Shader Input Register Reads Per Instance.
Declaration
public const uint D3D10VertexShaderInputRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderOutputRegisterComponentBitCount
D3D10 Vertex Shader Output Register Component Bit Count.
Declaration
public const uint D3D10VertexShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderOutputRegisterComponents
D3D10 Vertex Shader Output Register Components.
Declaration
public const uint D3D10VertexShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
D3D10VertexShaderOutputRegisterCount
D3D10 Vertex Shader Output Register Count.
Declaration
public const uint D3D10VertexShaderOutputRegisterCount = 16
Field Value
Type | Description |
---|---|
uint |
D3D10ViewportAndScissorRectMaxIndex
D3D10 Viewport And Scissor Rect Max Index.
Declaration
public const uint D3D10ViewportAndScissorRectMaxIndex = 15
Field Value
Type | Description |
---|---|
uint |
D3D10ViewportAndScissorRectObjectCountPerPipeline
D3D10 Viewport And Scissor Rect Object Count Per Pipeline.
Declaration
public const uint D3D10ViewportAndScissorRectObjectCountPerPipeline = 16
Field Value
Type | Description |
---|---|
uint |
D3D10ViewportBoundsMax
D3D10 Viewport Bounds Max.
Declaration
public const int D3D10ViewportBoundsMax = 16383
Field Value
Type | Description |
---|---|
int |
D3D10ViewportBoundsMin
D3D10 Viewport Bounds Min.
Declaration
public const int D3D10ViewportBoundsMin = -16384
Field Value
Type | Description |
---|---|
int |
D3D10WhqlContextCountForResourceLimit
D3D10 WHQL Context Count For Resource Limit.
Declaration
public const uint D3D10WhqlContextCountForResourceLimit = 10
Field Value
Type | Description |
---|---|
uint |
D3D10WhqlDrawIndexedIndexCount2ToExp
D3D10 WHQL Draw Indexed Index Count 2 To Exp.
Declaration
public const uint D3D10WhqlDrawIndexedIndexCount2ToExp = 25
Field Value
Type | Description |
---|---|
uint |
D3D10WhqlDrawVertexCount2ToExp
D3D10 WHQL Draw Vertex Count 2 To Exp.
Declaration
public const uint D3D10WhqlDrawVertexCount2ToExp = 25
Field Value
Type | Description |
---|---|
uint |
D3D111UnorderedAccessViewSlotCount
D3D11.1 Unordered Access View Slot Count.
Declaration
public const uint D3D111UnorderedAccessViewSlotCount = 64
Field Value
Type | Description |
---|---|
uint |
D3D112TiledResourceTileSizeInBytes
D3D11.2 Tiled Resource Tile Size In Bytes.
Declaration
public const uint D3D112TiledResourceTileSizeInBytes = 65536
Field Value
Type | Description |
---|---|
uint |
DefaultBlendFactorAlpha
Default Blend Factor Alpha.
Declaration
public const float DefaultBlendFactorAlpha = 1
Field Value
Type | Description |
---|---|
float |
DefaultBlendFactorBlue
Default Blend Factor Blue.
Declaration
public const float DefaultBlendFactorBlue = 1
Field Value
Type | Description |
---|---|
float |
DefaultBlendFactorGreen
Default Blend Factor Green.
Declaration
public const float DefaultBlendFactorGreen = 1
Field Value
Type | Description |
---|---|
float |
DefaultBlendFactorRed
Default Blend Factor Red
Declaration
public const float DefaultBlendFactorRed = 1
Field Value
Type | Description |
---|---|
float |
DefaultBorderColorComponent
Default Border Color Component.
Declaration
public const float DefaultBorderColorComponent = 0
Field Value
Type | Description |
---|---|
float |
DefaultDepthBias
Default Depth Bias.
Declaration
public const uint DefaultDepthBias = 0
Field Value
Type | Description |
---|---|
uint |
DefaultDepthBiasClamp
Default Depth Bias Clamp.
Declaration
public const float DefaultDepthBiasClamp = 0
Field Value
Type | Description |
---|---|
float |
DefaultMaxAnisotropy
Default Max Anisotropy.
Declaration
public const uint DefaultMaxAnisotropy = 16
Field Value
Type | Description |
---|---|
uint |
DefaultMipLodBias
Default Mip Lod Bias.
Declaration
public const float DefaultMipLodBias = 0
Field Value
Type | Description |
---|---|
float |
DefaultRenderTargetArrayIndex
Default Render Target Array Index.
Declaration
public const uint DefaultRenderTargetArrayIndex = 0
Field Value
Type | Description |
---|---|
uint |
DefaultSampleMask
Default Sample Mask.
Declaration
public const uint DefaultSampleMask = 4294967295
Field Value
Type | Description |
---|---|
uint |
DefaultScissorEndX
Default Scissor End X.
Declaration
public const uint DefaultScissorEndX = 0
Field Value
Type | Description |
---|---|
uint |
DefaultScissorEndY
Default Scissor End Y.
Declaration
public const uint DefaultScissorEndY = 0
Field Value
Type | Description |
---|---|
uint |
DefaultScissorStartX
Default Scissor Start X.
Declaration
public const uint DefaultScissorStartX = 0
Field Value
Type | Description |
---|---|
uint |
DefaultScissorStartY
Default Scissor Start Y.
Declaration
public const uint DefaultScissorStartY = 0
Field Value
Type | Description |
---|---|
uint |
DefaultSlopeScaledDepthBias
Default Slope Scaled Depth Bias.
Declaration
public const float DefaultSlopeScaledDepthBias = 0
Field Value
Type | Description |
---|---|
float |
DefaultStencilReadMask
Default Stencil Read Mask.
Declaration
public const uint DefaultStencilReadMask = 255
Field Value
Type | Description |
---|---|
uint |
DefaultStencilReference
Default Stencil Reference.
Declaration
public const uint DefaultStencilReference = 0
Field Value
Type | Description |
---|---|
uint |
DefaultStencilWriteMask
Default Stencil Write Mask.
Declaration
public const uint DefaultStencilWriteMask = 255
Field Value
Type | Description |
---|---|
uint |
DefaultViewportAndScissorRectIndex
Default Viewport And Scissor Rect Index.
Declaration
public const uint DefaultViewportAndScissorRectIndex = 0
Field Value
Type | Description |
---|---|
uint |
DefaultViewportHeight
Default Viewport Height.
Declaration
public const uint DefaultViewportHeight = 0
Field Value
Type | Description |
---|---|
uint |
DefaultViewportMaxDepth
Default Viewport Max Depth.
Declaration
public const float DefaultViewportMaxDepth = 0
Field Value
Type | Description |
---|---|
float |
DefaultViewportMinDepth
Default Viewport Min Depth.
Declaration
public const float DefaultViewportMinDepth = 0
Field Value
Type | Description |
---|---|
float |
DefaultViewportTopLeftX
Default Viewport Top Left X.
Declaration
public const uint DefaultViewportTopLeftX = 0
Field Value
Type | Description |
---|---|
uint |
DefaultViewportTopLeftY
Default Viewport Top Left Y.
Declaration
public const uint DefaultViewportTopLeftY = 0
Field Value
Type | Description |
---|---|
uint |
DefaultViewportWidth
Default Viewport Width.
Declaration
public const uint DefaultViewportWidth = 0
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputControlPointRegisterComponentBitCount
Domain Shader Input Control Point Register Component Bit Count.
Declaration
public const uint DomainShaderInputControlPointRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputControlPointRegisterComponents
Domain Shader Input Control Point Register Components.
Declaration
public const uint DomainShaderInputControlPointRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputControlPointRegisterCount
Domain Shader Input Control Point Register Count.
Declaration
public const uint DomainShaderInputControlPointRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputControlPointRegisterReadPorts
Domain Shader Input Control Point Register Read Ports.
Declaration
public const uint DomainShaderInputControlPointRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputControlPointRegisterReadsPerInstance
Domain Shader Input Control Point Register Reads Per Instance.
Declaration
public const uint DomainShaderInputControlPointRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputControlPointsMaxTotalScalars
Domain Shader Input Control Points Max Total Scalars.
Declaration
public const uint DomainShaderInputControlPointsMaxTotalScalars = 3968
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputDomainPointRegisterComponentBitCount
Domain Shader Input Domain Point Register Component Bit Count.
Declaration
public const uint DomainShaderInputDomainPointRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputDomainPointRegisterComponents
Domain Shader Input Domain Point Register Components.
Declaration
public const uint DomainShaderInputDomainPointRegisterComponents = 3
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputDomainPointRegisterCount
Domain Shader Input Domain Point Register Count.
Declaration
public const uint DomainShaderInputDomainPointRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputDomainPointRegisterReadPorts
Domain Shader Input Domain Point Register Read Ports.
Declaration
public const uint DomainShaderInputDomainPointRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputDomainPointRegisterReadsPerInstance
Domain Shader Input Domain Point Register Reads Per Instance.
Declaration
public const uint DomainShaderInputDomainPointRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPatchConstantRegisterBitCount
Domain Shader Input Patch Constant Register Bit Count.
Declaration
public const uint DomainShaderInputPatchConstantRegisterBitCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPatchConstantRegisterComponents
Domain Shader Input Patch Constant Register Components.
Declaration
public const uint DomainShaderInputPatchConstantRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPatchConstantRegisterCount
Domain Shader Input Patch Constant Register Count.
Declaration
public const uint DomainShaderInputPatchConstantRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPatchConstantRegisterReadPorts
Domain Shader Input Patch Constant Register Read Ports.
Declaration
public const uint DomainShaderInputPatchConstantRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPatchConstantRegisterReadsPerInstance
Domain Shader Input Patch Constant Register Reads Per Instance.
Declaration
public const uint DomainShaderInputPatchConstantRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPrimitiveIdRegisterBitCount
Domain Shader Input Primitive Id Register Bit Count.
Declaration
public const uint DomainShaderInputPrimitiveIdRegisterBitCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPrimitiveIdRegisterComponents
Domain Shader Input Primitive Id Register Components.
Declaration
public const uint DomainShaderInputPrimitiveIdRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPrimitiveIdRegisterCount
Domain Shader Input Primitive Id Register Count.
Declaration
public const uint DomainShaderInputPrimitiveIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPrimitiveIdRegisterReadPorts
Domain Shader Input Primitive Id Register Read Ports.
Declaration
public const uint DomainShaderInputPrimitiveIdRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
DomainShaderInputPrimitiveIdRegisterReadsPerInstance
Domain Shader Input Primitive Id Register Reads Per Instance.
Declaration
public const uint DomainShaderInputPrimitiveIdRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
DomainShaderOutputRegisterComponentBitCount
Domain Shader Output Register Component Bit Count.
Declaration
public const uint DomainShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
DomainShaderOutputRegisterComponents
Domain Shader Output Register Components.
Declaration
public const uint DomainShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
DomainShaderOutputRegisterCount
Domain Shader Output Register Count.
Declaration
public const uint DomainShaderOutputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91DefaultMaxAnisotropy
Feature Level 9.1 Default Max Anisotropy.
Declaration
public const uint FeatureLevel91DefaultMaxAnisotropy = 2
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91InputAssemblerPrimitiveMaxCount
Feature Level 9.1 Input Assembler Primitive Max Count.
Declaration
public const uint FeatureLevel91InputAssemblerPrimitiveMaxCount = 65535
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91MaxTextureRepeat
Feature Level 9.1 Max Texture Repeat.
Declaration
public const uint FeatureLevel91MaxTextureRepeat = 128
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91ReqTexture1DDimension
Feature Level 9.1 Req Texture 1D Dimension.
Declaration
public const uint FeatureLevel91ReqTexture1DDimension = 2048
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91ReqTexture2DDimension
Feature Level 9.1 Req Texture 2D Dimension.
Declaration
public const uint FeatureLevel91ReqTexture2DDimension = 2048
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91ReqTexture3DDimension
Feature Level 9.1 Req Texture 3D Dimension.
Declaration
public const uint FeatureLevel91ReqTexture3DDimension = 256
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91ReqTextureCubeDimension
Feature Level 9.1 Req Texture Cube Dimension.
Declaration
public const uint FeatureLevel91ReqTextureCubeDimension = 512
Field Value
Type | Description |
---|---|
uint |
FeatureLevel91SimultaneousRenderTargetCount
Feature Level 9.1 Simultaneous Render Target Count.
Declaration
public const uint FeatureLevel91SimultaneousRenderTargetCount = 1
Field Value
Type | Description |
---|---|
uint |
FeatureLevel92InputAssemblerPrimitiveMaxCount
Feature Level 9.2 Input Assembler Primitive Max Count.
Declaration
public const uint FeatureLevel92InputAssemblerPrimitiveMaxCount = 1048575
Field Value
Type | Description |
---|---|
uint |
FeatureLevel92MaxTextureRepeat
Feature Level 9.2 Max Texture Repeat.
Declaration
public const uint FeatureLevel92MaxTextureRepeat = 2048
Field Value
Type | Description |
---|---|
uint |
FeatureLevel93MaxTextureRepeat
Feature Level 9.3 Max Texture Repeat.
Declaration
public const uint FeatureLevel93MaxTextureRepeat = 8192
Field Value
Type | Description |
---|---|
uint |
FeatureLevel93ReqTexture1DDimension
Feature Level 9.3 Req Texture 1D Dimension.
Declaration
public const uint FeatureLevel93ReqTexture1DDimension = 4096
Field Value
Type | Description |
---|---|
uint |
FeatureLevel93ReqTexture2DDimension
Feature Level 9.3 Req Texture 2D Dimension.
Declaration
public const uint FeatureLevel93ReqTexture2DDimension = 4096
Field Value
Type | Description |
---|---|
uint |
FeatureLevel93ReqTextureCubeDimension
Feature Level 9.3 Req Texture Cube Dimension.
Declaration
public const uint FeatureLevel93ReqTextureCubeDimension = 4096
Field Value
Type | Description |
---|---|
uint |
FeatureLevel93SimultaneousRenderTargetCount
Feature Level 9.3 Simultaneous Render Target Count.
Declaration
public const uint FeatureLevel93SimultaneousRenderTargetCount = 4
Field Value
Type | Description |
---|---|
uint |
Float16FusedToleranceInUlp
Float16 Fused Tolerance In Ulp.
Declaration
public const float Float16FusedToleranceInUlp = 0.6
Field Value
Type | Description |
---|---|
float |
Float32Max
Float32 Max.
Declaration
public const float Float32Max = 3.4028235E+38
Field Value
Type | Description |
---|---|
float |
Float32ToIntegerToleranceInUlp
Float32 To Integer Tolerance In Ulp.
Declaration
public const float Float32ToIntegerToleranceInUlp = 0.6
Field Value
Type | Description |
---|---|
float |
FloatToIntInstructionMaxInput
Float To Int Instruction Max Input.
Declaration
public const float FloatToIntInstructionMaxInput = 2.1474836E+09
Field Value
Type | Description |
---|---|
float |
FloatToIntInstructionMinInput
Float To Int Instruction Min Input.
Declaration
public const float FloatToIntInstructionMinInput = -2.1474836E+09
Field Value
Type | Description |
---|---|
float |
FloatToSrgbExponentDenominator
Float To Srgb Exponent Denominator.
Declaration
public const float FloatToSrgbExponentDenominator = 2.4
Field Value
Type | Description |
---|---|
float |
FloatToSrgbExponentNumerator
Float To Srgb Exponent Numerator.
Declaration
public const float FloatToSrgbExponentNumerator = 1
Field Value
Type | Description |
---|---|
float |
FloatToSrgbOffset
Float To Srgb Offset.
Declaration
public const float FloatToSrgbOffset = 0.055
Field Value
Type | Description |
---|---|
float |
FloatToSrgbScale1
Float To Srgb Scale 1.
Declaration
public const float FloatToSrgbScale1 = 12.92
Field Value
Type | Description |
---|---|
float |
FloatToSrgbScale2
Float To Srgb Scale 2.
Declaration
public const float FloatToSrgbScale2 = 1.055
Field Value
Type | Description |
---|---|
float |
FloatToSrgbThreshold
Float To Srgb Threshold.
Declaration
public const float FloatToSrgbThreshold = 0.0031308
Field Value
Type | Description |
---|---|
float |
FloatToUIntInstructionMaxInput
Float To UInt Instruction Max Input.
Declaration
public const float FloatToUIntInstructionMaxInput = 4.2949673E+09
Field Value
Type | Description |
---|---|
float |
FloatToUIntInstructionMinInput
Float To UInt Instruction Min Input.
Declaration
public const float FloatToUIntInstructionMinInput = 0
Field Value
Type | Description |
---|---|
float |
GeometryShaderInputInstanceIdReadPorts
Geometry Shader Input Instance Id Read Ports.
Declaration
public const uint GeometryShaderInputInstanceIdReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputInstanceIdReadsPerInstance
Geometry Shader Input Instance Id Reads Per Instance.
Declaration
public const uint GeometryShaderInputInstanceIdReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputInstanceIdRegisterComponentBitCount
Geometry Shader Input Instance Id Register Component Bit Count.
Declaration
public const uint GeometryShaderInputInstanceIdRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputInstanceIdRegisterComponents
Geometry Shader Input Instance Id Register Components.
Declaration
public const uint GeometryShaderInputInstanceIdRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputInstanceIdRegisterCount
Geometry Shader Input Instance Id Register Count.
Declaration
public const uint GeometryShaderInputInstanceIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputPrimConstRegisterComponentBitCount
Geometry Shader Input Prim Const Register Component Bit Count.
Declaration
public const uint GeometryShaderInputPrimConstRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputPrimConstRegisterComponents
Geometry Shader Input Prim Const Register Components.
Declaration
public const uint GeometryShaderInputPrimConstRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputPrimConstRegisterCount
Geometry Shader Input Prim Const Register Count.
Declaration
public const uint GeometryShaderInputPrimConstRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputPrimConstRegisterReadPorts
Geometry Shader Input Prim Const Register Read Ports.
Declaration
public const uint GeometryShaderInputPrimConstRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputPrimConstRegisterReadsPerInstance
Geometry Shader Input Prim Const Register Reads Per Instance.
Declaration
public const uint GeometryShaderInputPrimConstRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputRegisterComponentBitCount
Geometry Shader Input Register Component Bit Count.
Declaration
public const uint GeometryShaderInputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputRegisterComponents
Geometry Shader Input Register Components.
Declaration
public const uint GeometryShaderInputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputRegisterCount
Geometry Shader Input Register Count.
Declaration
public const uint GeometryShaderInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputRegisterReadPorts
Geometry Shader Input Register Read Ports.
Declaration
public const uint GeometryShaderInputRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputRegisterReadsPerInstance
Geometry Shader Input Register Reads Per Instance.
Declaration
public const uint GeometryShaderInputRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
GeometryShaderInputRegisterVertices
Geometry Shader Input Register Vertices.
Declaration
public const uint GeometryShaderInputRegisterVertices = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderMaxInstanceCount
Geometry Shader Max Instance Count.
Declaration
public const uint GeometryShaderMaxInstanceCount = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderMaxOutputVertexCountAcrossInstances
Geometry Shader Max Output Vertex Count Across Instances.
Declaration
public const uint GeometryShaderMaxOutputVertexCountAcrossInstances = 1024
Field Value
Type | Description |
---|---|
uint |
GeometryShaderOutputElements
Geometry Shader Output Elements.
Declaration
public const uint GeometryShaderOutputElements = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderOutputRegisterComponentBitCount
Geometry Shader Output Register Component Bit Count.
Declaration
public const uint GeometryShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
GeometryShaderOutputRegisterComponents
Geometry Shader Output Register Components.
Declaration
public const uint GeometryShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
GeometryShaderOutputRegisterCount
Geometry Shader Output Register Count.
Declaration
public const uint GeometryShaderOutputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderControlPointPhaseInputRegisterCount
Hull Shader Control Point Phase Input Register Count.
Declaration
public const uint HullShaderControlPointPhaseInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderControlPointPhaseOutputRegisterCount
Hull Shader Control Point Phase Output Register Count.
Declaration
public const uint HullShaderControlPointPhaseOutputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderControlPointRegisterComponentBitCount
Hull Shader Control Point Register Component Bit Count.
Declaration
public const uint HullShaderControlPointRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderControlPointRegisterComponents
Hull Shader Control Point Register Components.
Declaration
public const uint HullShaderControlPointRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
HullShaderControlPointRegisterReadPorts
Hull Shader Control Point Register Read Ports.
Declaration
public const uint HullShaderControlPointRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderControlPointRegisterReadsPerInstance
Hull Shader Control Point Register Reads Per Instance.
Declaration
public const uint HullShaderControlPointRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
HullShaderForkPhaseInstanceCountUpperBound
Hull Shader Fork Phase Instance Count Upper Bound.
Declaration
public const uint HullShaderForkPhaseInstanceCountUpperBound = 4294967295
Field Value
Type | Description |
---|---|
uint |
HullShaderInputForkInstanceIdRegisterComponentBitCount
Hull Shader Input Fork Instance Id Register Component Bit Count.
Declaration
public const uint HullShaderInputForkInstanceIdRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderInputForkInstanceIdRegisterComponents
Hull Shader Input Fork Instance Id Register Components.
Declaration
public const uint HullShaderInputForkInstanceIdRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputForkInstanceIdRegisterCount
Hull Shader Input Fork Instance Id Register Count.
Declaration
public const uint HullShaderInputForkInstanceIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputForkInstanceIdRegisterReadPorts
Hull Shader Input Fork Instance Id Register Read Ports.
Declaration
public const uint HullShaderInputForkInstanceIdRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputForkInstanceIdRegisterReadsPerInstance
Hull Shader Input Fork Instance Id Register Reads Per Instance.
Declaration
public const uint HullShaderInputForkInstanceIdRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
HullShaderInputJoinInstanceIdRegisterComponentBitCount
Hull Shader Input Join Instance Id Register Component Bit Count.
Declaration
public const uint HullShaderInputJoinInstanceIdRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderInputJoinInstanceIdRegisterComponents
Hull Shader Input Join Instance Id Register Components.
Declaration
public const uint HullShaderInputJoinInstanceIdRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputJoinInstanceIdRegisterCount
Hull Shader Input Join Instance Id Register Count.
Declaration
public const uint HullShaderInputJoinInstanceIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputJoinInstanceIdRegisterReadPorts
Hull Shader Input Join Instance Id Register Read Ports.
Declaration
public const uint HullShaderInputJoinInstanceIdRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputJoinInstanceIdRegisterReadsPerInstance
Hull Shader Input Join Instance Id Register Reads Per Instance.
Declaration
public const uint HullShaderInputJoinInstanceIdRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
HullShaderInputPrimitiveIdRegisterComponentBitCount
Hull Shader Input Primitive Id Register Component Bit Count.
Declaration
public const uint HullShaderInputPrimitiveIdRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderInputPrimitiveIdRegisterComponents
Hull Shader Input Primitive Id Register Components.
Declaration
public const uint HullShaderInputPrimitiveIdRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputPrimitiveIdRegisterCount
Hull Shader Input Primitive Id Register Count.
Declaration
public const uint HullShaderInputPrimitiveIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputPrimitiveIdRegisterReadPorts
Hull Shader Input Primitive Id Register Read Ports.
Declaration
public const uint HullShaderInputPrimitiveIdRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderInputPrimitiveIdRegisterReadsPerInstance
Hull Shader Input Primitive Id Register Reads Per Instance.
Declaration
public const uint HullShaderInputPrimitiveIdRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
HullShaderJoinPhaseInstanceCountUpperBound
Hull Shader Join Phase Instance Count Upper Bound.
Declaration
public const uint HullShaderJoinPhaseInstanceCountUpperBound = 4294967295
Field Value
Type | Description |
---|---|
uint |
HullShaderMaxTessellationFactorLowerBound
Hull Shader Max Tessellation Factor Lower Bound.
Declaration
public const float HullShaderMaxTessellationFactorLowerBound = 1
Field Value
Type | Description |
---|---|
float |
HullShaderMaxTessellationFactorUpperBound
Hull Shader Max Tessellation Factor Upper Bound.
Declaration
public const float HullShaderMaxTessellationFactorUpperBound = 64
Field Value
Type | Description |
---|---|
float |
HullShaderOutputControlPointIdRegisterComponentBitCount
Hull Shader Output Control Point Id Register Component Bit Count.
Declaration
public const uint HullShaderOutputControlPointIdRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputControlPointIdRegisterComponents
Hull Shader Output Control Point Id Register Components.
Declaration
public const uint HullShaderOutputControlPointIdRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputControlPointIdRegisterCount
Hull Shader Output Control Point Id Register Count.
Declaration
public const uint HullShaderOutputControlPointIdRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputControlPointIdRegisterReadPorts
Hull Shader Output Control Point Id Register Read Ports.
Declaration
public const uint HullShaderOutputControlPointIdRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputControlPointIdRegisterReadsPerInstance
Hull Shader Output Control Point Id Register Reads Per Instance.
Declaration
public const uint HullShaderOutputControlPointIdRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputControlPointsMaxTotalScalars
Hull Shader Output Control Points Max Total Scalars.
Declaration
public const uint HullShaderOutputControlPointsMaxTotalScalars = 3968
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputPatchConstantRegisterComponentBitCount
Hull Shader Output Patch Constant Register Component Bit Count.
Declaration
public const uint HullShaderOutputPatchConstantRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputPatchConstantRegisterComponents
Hull Shader Output Patch Constant Register Components.
Declaration
public const uint HullShaderOutputPatchConstantRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputPatchConstantRegisterCount
Hull Shader Output Patch Constant Register Count.
Declaration
public const uint HullShaderOutputPatchConstantRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputPatchConstantRegisterReadPorts
Hull Shader Output Patch Constant Register Read Ports.
Declaration
public const uint HullShaderOutputPatchConstantRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputPatchConstantRegisterReadsPerInstance
Hull Shader Output Patch Constant Register Reads Per Instance.
Declaration
public const uint HullShaderOutputPatchConstantRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
HullShaderOutputPatchConstantRegisterScalarComponents
Hull Shader Output Patch Constant Register Scalar Components.
Declaration
public const uint HullShaderOutputPatchConstantRegisterScalarComponents = 128
Field Value
Type | Description |
---|---|
uint |
IndexStripCutValue16Bit
Index Strip Cut Value 16-Bit.
Declaration
public const uint IndexStripCutValue16Bit = 65535
Field Value
Type | Description |
---|---|
uint |
IndexStripCutValue32Bit
Index Strip Cut Value 32-Bit.
Declaration
public const uint IndexStripCutValue32Bit = 4294967295
Field Value
Type | Description |
---|---|
uint |
IndexStripCutValue8Bit
Index Strip Cut Value 8-Bit.
Declaration
public const uint IndexStripCutValue8Bit = 255
Field Value
Type | Description |
---|---|
uint |
InputAssemblerDefaultIndexBufferOffsetInBytes
Input Assembler Default Index Buffer Offset In Bytes.
Declaration
public const uint InputAssemblerDefaultIndexBufferOffsetInBytes = 0
Field Value
Type | Description |
---|---|
uint |
InputAssemblerDefaultPrimitiveTopology
Input Assembler Default Primitive Topology.
Declaration
public const uint InputAssemblerDefaultPrimitiveTopology = 0
Field Value
Type | Description |
---|---|
uint |
InputAssemblerDefaultVertexBufferOffsetInBytes
Input Assembler Default Vertex Buffer Offset In Bytes.
Declaration
public const uint InputAssemblerDefaultVertexBufferOffsetInBytes = 0
Field Value
Type | Description |
---|---|
uint |
InputAssemblerIndexInputResourceSlotCount
Input Assembler Index Input Resource Slot Count.
Declaration
public const uint InputAssemblerIndexInputResourceSlotCount = 1
Field Value
Type | Description |
---|---|
uint |
InputAssemblerInstanceIdBitCount
Input Assembler Instance Id Bit Count.
Declaration
public const uint InputAssemblerInstanceIdBitCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerIntegerArithmeticBitCount
Input Assembler Integer Arithmetic Bit Count.
Declaration
public const uint InputAssemblerIntegerArithmeticBitCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerPatchMaxControlPointCount
Input Assembler Patch Max Control Point Count.
Declaration
public const uint InputAssemblerPatchMaxControlPointCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerPrimitiveIdBitCount
Input Assembler Primitive Id Bit Count.
Declaration
public const uint InputAssemblerPrimitiveIdBitCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerVertexIdBitCount
Input Assembler Vertex Id Bit Count.
Declaration
public const uint InputAssemblerVertexIdBitCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerVertexInputResourceSlotCount
Input Assembler Vertex Input Resource Slot Count.
Declaration
public const uint InputAssemblerVertexInputResourceSlotCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerVertexInputStructureElementCount
Input Assembler Vertex Input Structure Element Count.
Declaration
public const uint InputAssemblerVertexInputStructureElementCount = 32
Field Value
Type | Description |
---|---|
uint |
InputAssemblerVertexInputStructureElementsComponents
Input Assembler Vertex Input Structure Elements Components.
Declaration
public const uint InputAssemblerVertexInputStructureElementsComponents = 128
Field Value
Type | Description |
---|---|
uint |
IntegerDivideByZeroQuotient
Integer Divide By Zero Quotient.
Declaration
public const uint IntegerDivideByZeroQuotient = 4294967295
Field Value
Type | Description |
---|---|
uint |
IntegerDivideByZeroRemainder
Integer Divide By Zero Remainder.
Declaration
public const uint IntegerDivideByZeroRemainder = 4294967295
Field Value
Type | Description |
---|---|
uint |
KeepRenderTargetsAndDepthStencil
Keep Render Targets And Depth Stencil.
Declaration
public const uint KeepRenderTargetsAndDepthStencil = 4294967295
Field Value
Type | Description |
---|---|
uint |
KeepUnorderedAccessViews
Keep Unordered Access Views.
Declaration
public const uint KeepUnorderedAccessViews = 4294967295
Field Value
Type | Description |
---|---|
uint |
LinearGamma
Linear Gamma.
Declaration
public const float LinearGamma = 1
Field Value
Type | Description |
---|---|
float |
MajorVersion
Major Version.
Declaration
public const uint MajorVersion = 11
Field Value
Type | Description |
---|---|
uint |
MaxAnisotropy
Max Anisotropy.
Declaration
public const uint MaxAnisotropy = 16
Field Value
Type | Description |
---|---|
uint |
MaxBorderColorComponent
Max Border Color Component.
Declaration
public const float MaxBorderColorComponent = 1
Field Value
Type | Description |
---|---|
float |
MaxDepth
Max Depth.
Declaration
public const float MaxDepth = 1
Field Value
Type | Description |
---|---|
float |
MaxMultisampleSampleCount
Max Multisample Sample Count.
Declaration
public const uint MaxMultisampleSampleCount = 32
Field Value
Type | Description |
---|---|
uint |
MaxPositionValue
Max Position Value.
Declaration
public const float MaxPositionValue = 3.4028236E+34
Field Value
Type | Description |
---|---|
float |
MaxTextureDimension2ToExp
Max Texture Dimension 2 To Exp.
Declaration
public const uint MaxTextureDimension2ToExp = 17
Field Value
Type | Description |
---|---|
uint |
MinBorderColorComponent
Min Border Color Component.
Declaration
public const float MinBorderColorComponent = 0
Field Value
Type | Description |
---|---|
float |
MinDepth
Min Depth.
Declaration
public const float MinDepth = 0
Field Value
Type | Description |
---|---|
float |
MinMaxAnisotropy
Min Max Anisotropy.
Declaration
public const uint MinMaxAnisotropy = 0
Field Value
Type | Description |
---|---|
uint |
MinorVersion
Minor Version.
Declaration
public const uint MinorVersion = 0
Field Value
Type | Description |
---|---|
uint |
MipLodBiasMax
Mip Lod Bias Max.
Declaration
public const float MipLodBiasMax = 15.99
Field Value
Type | Description |
---|---|
float |
MipLodBiasMin
Mip Lod Bias Min.
Declaration
public const float MipLodBiasMin = -16
Field Value
Type | Description |
---|---|
float |
MipLodFractionalBitCount
Mip Lod Fractional Bit Count.
Declaration
public const uint MipLodFractionalBitCount = 8
Field Value
Type | Description |
---|---|
uint |
MipLodRangeBitCount
Mip Lod Range Bit Count.
Declaration
public const uint MipLodRangeBitCount = 8
Field Value
Type | Description |
---|---|
uint |
MultisampleAntialiasLineWidth
Multisample Antialias Line Width.
Declaration
public const float MultisampleAntialiasLineWidth = 1.4
Field Value
Type | Description |
---|---|
float |
NonSampleFetchOutOfRangeAccessResult
Non Sample Fetch Out Of Range Access Result.
Declaration
public const uint NonSampleFetchOutOfRangeAccessResult = 0
Field Value
Type | Description |
---|---|
uint |
PixelAddressRangeBitCount
Pixel Address Range Bit Count.
Declaration
public const uint PixelAddressRangeBitCount = 15
Field Value
Type | Description |
---|---|
uint |
PixelShaderComputeShaderUavRegisterComponents
Pixel Shader Compute Shader UAV Register Components.
Declaration
public const uint PixelShaderComputeShaderUavRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderComputeShaderUavRegisterCount
Pixel Shader Compute Shader UAV Register Count.
Declaration
public const uint PixelShaderComputeShaderUavRegisterCount = 8
Field Value
Type | Description |
---|---|
uint |
PixelShaderComputeShaderUavRegisterReadPorts
Pixel Shader Compute Shader UAV Register Read Ports.
Declaration
public const uint PixelShaderComputeShaderUavRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderComputeShaderUavRegisterReadsPerInstance
Pixel Shader Compute Shader UAV Register Reads Per Instance.
Declaration
public const uint PixelShaderComputeShaderUavRegisterReadsPerInstance = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderFrontFacingDefaultValue
Pixel Shader Front Facing Default Value.
Declaration
public const uint PixelShaderFrontFacingDefaultValue = 4294967295
Field Value
Type | Description |
---|---|
uint |
PixelShaderFrontFacingFalseValue
Pixel Shader Front Facing False Value.
Declaration
public const uint PixelShaderFrontFacingFalseValue = 0
Field Value
Type | Description |
---|---|
uint |
PixelShaderFrontFacingTrueValue
Pixel Shader Front Facing True Value.
Declaration
public const uint PixelShaderFrontFacingTrueValue = 4294967295
Field Value
Type | Description |
---|---|
uint |
PixelShaderInputRegisterComponentBitCount
Pixel Shader Input Register Component Bit Count.
Declaration
public const uint PixelShaderInputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
PixelShaderInputRegisterComponents
Pixel Shader Input Register Components.
Declaration
public const uint PixelShaderInputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
PixelShaderInputRegisterCount
Pixel Shader Input Register Count.
Declaration
public const uint PixelShaderInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
PixelShaderInputRegisterReadPorts
Pixel Shader Input Register Read Ports.
Declaration
public const uint PixelShaderInputRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderInputRegisterReadsPerInstance
Pixel Shader Input Register Reads Per Instance.
Declaration
public const uint PixelShaderInputRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
PixelShaderLegacyPixelCenterFractionalComponent
Pixel Shader Legacy Pixel Center Fractional Component.
Declaration
public const float PixelShaderLegacyPixelCenterFractionalComponent = 0
Field Value
Type | Description |
---|---|
float |
PixelShaderOutputDepthRegisterComponentBitCount
Pixel Shader Output Depth Register Component Bit Count.
Declaration
public const uint PixelShaderOutputDepthRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputDepthRegisterComponents
Pixel Shader Output Depth Register Components.
Declaration
public const uint PixelShaderOutputDepthRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputDepthRegisterCount
Pixel Shader Output Depth Register Count.
Declaration
public const uint PixelShaderOutputDepthRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputMaskRegisterComponentBitCount
Pixel Shader Output Mask Register Component Bit Count.
Declaration
public const uint PixelShaderOutputMaskRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputMaskRegisterComponents
Pixel Shader Output Mask Register Components.
Declaration
public const uint PixelShaderOutputMaskRegisterComponents = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputMaskRegisterCount
Pixel Shader Output Mask Register Count.
Declaration
public const uint PixelShaderOutputMaskRegisterCount = 1
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputRegisterComponentBitCount
Pixel Shader Output Register Component Bit Count.
Declaration
public const uint PixelShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputRegisterComponents
Pixel Shader Output Register Components.
Declaration
public const uint PixelShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
PixelShaderOutputRegisterCount
Pixel Shader Output Register Count.
Declaration
public const uint PixelShaderOutputRegisterCount = 8
Field Value
Type | Description |
---|---|
uint |
PixelShaderPixelCenterFractionalComponent
Pixel Shader Pixel Center Fractional Component.
Declaration
public const float PixelShaderPixelCenterFractionalComponent = 0.5
Field Value
Type | Description |
---|---|
float |
PreScissorPixelAddressRangeBitCount
Pre Scissor Pixel Address Range Bit Count.
Declaration
public const uint PreScissorPixelAddressRangeBitCount = 16
Field Value
Type | Description |
---|---|
uint |
RawUavSrvByteAlignment
Raw UAV SRV Byte Alignment.
Declaration
public const uint RawUavSrvByteAlignment = 16
Field Value
Type | Description |
---|---|
uint |
ReqBlendObjectCountPerDevice
Req Blend Object Count Per Device.
Declaration
public const uint ReqBlendObjectCountPerDevice = 4096
Field Value
Type | Description |
---|---|
uint |
ReqBufferResourceTexelCount2ToExp
Req Buffer Resource Texel Count 2 To Exp.
Declaration
public const uint ReqBufferResourceTexelCount2ToExp = 27
Field Value
Type | Description |
---|---|
uint |
ReqConstantBufferElementCount
Req Constant Buffer Element Count.
Declaration
public const uint ReqConstantBufferElementCount = 4096
Field Value
Type | Description |
---|---|
uint |
ReqDepthStencilObjectCountPerDevice
Req Depth Stencil Object Count Per Device.
Declaration
public const uint ReqDepthStencilObjectCountPerDevice = 4096
Field Value
Type | Description |
---|---|
uint |
ReqDrawIndexedIndexCount2ToExp
Req Draw Indexed Index Count 2 To Exp.
Declaration
public const uint ReqDrawIndexedIndexCount2ToExp = 32
Field Value
Type | Description |
---|---|
uint |
ReqDrawVertexCount2ToExp
Req Draw Vertex Count 2 To Exp.
Declaration
public const uint ReqDrawVertexCount2ToExp = 32
Field Value
Type | Description |
---|---|
uint |
ReqFilteringHardwareAddressableResourceDimension
Req Filtering Hardware Addressable Resource Dimension.
Declaration
public const uint ReqFilteringHardwareAddressableResourceDimension = 16384
Field Value
Type | Description |
---|---|
uint |
ReqGeometryShaderInvocation32BitOutputComponentLimit
Req Geometry Shader Invocation 32 Bit Output Component Limit.
Declaration
public const uint ReqGeometryShaderInvocation32BitOutputComponentLimit = 1024
Field Value
Type | Description |
---|---|
uint |
ReqImmediateConstantBufferElementCount
Req Immediate Constant Buffer Element Count.
Declaration
public const uint ReqImmediateConstantBufferElementCount = 4096
Field Value
Type | Description |
---|---|
uint |
ReqMaxAnisotropy
Req Max Anisotropy.
Declaration
public const uint ReqMaxAnisotropy = 16
Field Value
Type | Description |
---|---|
uint |
ReqMipLevels
Req Mip Levels.
Declaration
public const uint ReqMipLevels = 15
Field Value
Type | Description |
---|---|
uint |
ReqMultiElementStructureSizeInBytes
Req Multi Element Structure Size In Bytes.
Declaration
public const uint ReqMultiElementStructureSizeInBytes = 2048
Field Value
Type | Description |
---|---|
uint |
ReqRasterizerObjectCountPerDevice
Req Rasterizer Object Count Per Device.
Declaration
public const uint ReqRasterizerObjectCountPerDevice = 4096
Field Value
Type | Description |
---|---|
uint |
ReqRenderToBufferWindowWidth
Req Render To Buffer Window Width.
Declaration
public const uint ReqRenderToBufferWindowWidth = 16384
Field Value
Type | Description |
---|---|
uint |
ReqResourceSizeInMegabytesExpressionATerm
Req Resource Size In Megabytes Expression A Term.
Declaration
public const uint ReqResourceSizeInMegabytesExpressionATerm = 128
Field Value
Type | Description |
---|---|
uint |
ReqResourceSizeInMegabytesExpressionBTerm
Req Resource Size In Megabytes Expression B Term.
Declaration
public const float ReqResourceSizeInMegabytesExpressionBTerm = 0.25
Field Value
Type | Description |
---|---|
float |
ReqResourceSizeInMegabytesExpressionCTerm
Req Resource Size In Megabytes Expression C Term.
Declaration
public const uint ReqResourceSizeInMegabytesExpressionCTerm = 2048
Field Value
Type | Description |
---|---|
uint |
ReqResourceViewCountPerDevice2ToExp
Req Resource View Count Per Device 2 To Exp.
Declaration
public const uint ReqResourceViewCountPerDevice2ToExp = 20
Field Value
Type | Description |
---|---|
uint |
ReqSamplerObjectCountPerDevice
Req Sampler Object Count Per Device.
Declaration
public const uint ReqSamplerObjectCountPerDevice = 4096
Field Value
Type | Description |
---|---|
uint |
ReqTexture1DArrayAxisDimension
Req Texture 1D Array Axis Dimension.
Declaration
public const uint ReqTexture1DArrayAxisDimension = 2048
Field Value
Type | Description |
---|---|
uint |
ReqTexture1DDimension
Req Texture 1D Dimension.
Declaration
public const uint ReqTexture1DDimension = 16384
Field Value
Type | Description |
---|---|
uint |
ReqTexture2DArrayAxisDimension
Req Texture 2D Array Axis Dimension.
Declaration
public const uint ReqTexture2DArrayAxisDimension = 2048
Field Value
Type | Description |
---|---|
uint |
ReqTexture2DDimension
Req Texture 2D Dimension.
Declaration
public const uint ReqTexture2DDimension = 16384
Field Value
Type | Description |
---|---|
uint |
ReqTexture3DDimension
Req Texture 3D Dimension.
Declaration
public const uint ReqTexture3DDimension = 2048
Field Value
Type | Description |
---|---|
uint |
ReqTextureCubeDimension
Req Texture Cube Dimension.
Declaration
public const uint ReqTextureCubeDimension = 16384
Field Value
Type | Description |
---|---|
uint |
ResinfoInstructionMissingComponentRetval
Resinfo Instruction Missing Component Retval.
Declaration
public const uint ResinfoInstructionMissingComponentRetval = 0
Field Value
Type | Description |
---|---|
uint |
ShaderMajorVersion
Shader Major Version.
Declaration
public const uint ShaderMajorVersion = 5
Field Value
Type | Description |
---|---|
uint |
ShaderMaxInstances
Shader Max Instances.
Declaration
public const uint ShaderMaxInstances = 65535
Field Value
Type | Description |
---|---|
uint |
ShaderMaxInterfaceCallSites
Shader Max Interface Call Sites.
Declaration
public const uint ShaderMaxInterfaceCallSites = 4096
Field Value
Type | Description |
---|---|
uint |
ShaderMaxInterfaces
Shader Max Interfaces.
Declaration
public const uint ShaderMaxInterfaces = 253
Field Value
Type | Description |
---|---|
uint |
ShaderMaxTypes
Shader Max Types.
Declaration
public const uint ShaderMaxTypes = 65535
Field Value
Type | Description |
---|---|
uint |
ShaderMinorVersion
Shader Minor Version.
Declaration
public const uint ShaderMinorVersion = 0
Field Value
Type | Description |
---|---|
uint |
ShiftInstructionPadValue
Shift Instruction Pad Value.
Declaration
public const uint ShiftInstructionPadValue = 0
Field Value
Type | Description |
---|---|
uint |
ShiftInstructionShiftValueBitCount
Shift Instruction Shift Value Bit Count.
Declaration
public const uint ShiftInstructionShiftValueBitCount = 5
Field Value
Type | Description |
---|---|
uint |
SimultaneousRenderTargetCount
Simultaneous Render Target Count.
Declaration
public const uint SimultaneousRenderTargetCount = 8
Field Value
Type | Description |
---|---|
uint |
SpecDateDay
Spec Date Day.
Declaration
public const uint SpecDateDay = 16
Field Value
Type | Description |
---|---|
uint |
SpecDateMonth
Spec Date Month.
Declaration
public const uint SpecDateMonth = 5
Field Value
Type | Description |
---|---|
uint |
SpecDateYear
Spec Date Year.
Declaration
public const uint SpecDateYear = 2011
Field Value
Type | Description |
---|---|
uint |
SpecVersion
Spec Version.
Declaration
public const float SpecVersion = 1.07
Field Value
Type | Description |
---|---|
float |
SrgbGamma
Srgb Gamma.
Declaration
public const float SrgbGamma = 2.2
Field Value
Type | Description |
---|---|
float |
SrgbToFloatDenominator1
Srgb To Float Denominator 1.
Declaration
public const float SrgbToFloatDenominator1 = 12.92
Field Value
Type | Description |
---|---|
float |
SrgbToFloatDenominator2
Srgb To Float Denominator 2.
Declaration
public const float SrgbToFloatDenominator2 = 1.055
Field Value
Type | Description |
---|---|
float |
SrgbToFloatExponent
Srgb To Float Exponent.
Declaration
public const float SrgbToFloatExponent = 2.4
Field Value
Type | Description |
---|---|
float |
SrgbToFloatOffset
Srgb To Float Offset.
Declaration
public const float SrgbToFloatOffset = 0.055
Field Value
Type | Description |
---|---|
float |
SrgbToFloatThreshold
Srgb To Float Threshold.
Declaration
public const float SrgbToFloatThreshold = 0.04045
Field Value
Type | Description |
---|---|
float |
SrgbToFloatToleranceInUlp
Srgb To Float Tolerance In Ulp.
Declaration
public const float SrgbToFloatToleranceInUlp = 0.5
Field Value
Type | Description |
---|---|
float |
StandardComponentBitCount
Standard Component Bit Count.
Declaration
public const uint StandardComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
StandardComponentBitCountDoubled
Standard Component Bit Count Doubled.
Declaration
public const uint StandardComponentBitCountDoubled = 64
Field Value
Type | Description |
---|---|
uint |
StandardMaximumElementAlignmentByteMultiple
Standard Maximum Element Alignment Byte Multiple.
Declaration
public const uint StandardMaximumElementAlignmentByteMultiple = 4
Field Value
Type | Description |
---|---|
uint |
StandardPixelComponentCount
Standard Pixel Component Count.
Declaration
public const uint StandardPixelComponentCount = 128
Field Value
Type | Description |
---|---|
uint |
StandardPixelElementCount
Standard Pixel Element Count.
Declaration
public const uint StandardPixelElementCount = 32
Field Value
Type | Description |
---|---|
uint |
StandardVectorSize
Standard Vector Size.
Declaration
public const uint StandardVectorSize = 4
Field Value
Type | Description |
---|---|
uint |
StandardVertexElementCount
Standard Vertex Element Count.
Declaration
public const uint StandardVertexElementCount = 32
Field Value
Type | Description |
---|---|
uint |
StandardVertexTotalComponentCount
Standard Vertex Total Component Count.
Declaration
public const uint StandardVertexTotalComponentCount = 64
Field Value
Type | Description |
---|---|
uint |
StreamOutputBufferMaxStrideInBytes
Stream Output Buffer Max Stride In Bytes.
Declaration
public const uint StreamOutputBufferMaxStrideInBytes = 2048
Field Value
Type | Description |
---|---|
uint |
StreamOutputBufferMaxWriteWindowInBytes
Stream Output Buffer Max Write Window In Bytes.
Declaration
public const uint StreamOutputBufferMaxWriteWindowInBytes = 512
Field Value
Type | Description |
---|---|
uint |
StreamOutputBufferSlotCount
Stream Output Buffer Slot Count.
Declaration
public const uint StreamOutputBufferSlotCount = 4
Field Value
Type | Description |
---|---|
uint |
StreamOutputDdiRegisterIndexDenotingGap
Stream Output Ddi Register Index Denoting Gap.
Declaration
public const uint StreamOutputDdiRegisterIndexDenotingGap = 4294967295
Field Value
Type | Description |
---|---|
uint |
StreamOutputNoRasterizedStream
Stream Output No Rasterized Stream.
Declaration
public const uint StreamOutputNoRasterizedStream = 4294967295
Field Value
Type | Description |
---|---|
uint |
StreamOutputOutputComponentCount
Stream Output Output Component Count.
Declaration
public const uint StreamOutputOutputComponentCount = 128
Field Value
Type | Description |
---|---|
uint |
StreamOutputStreamCount
Stream Output Stream Count.
Declaration
public const uint StreamOutputStreamCount = 4
Field Value
Type | Description |
---|---|
uint |
SubpixelFractionalBitCount
Subpixel Fractional Bit Count.
Declaration
public const uint SubpixelFractionalBitCount = 8
Field Value
Type | Description |
---|---|
uint |
SubtexelFractionalBitCount
Subtexel Fractional Bit Count.
Declaration
public const uint SubtexelFractionalBitCount = 8
Field Value
Type | Description |
---|---|
uint |
TesselatorMaxEvenTessellationFactor
Tesselator Max Even Tessellation Factor.
Declaration
public const uint TesselatorMaxEvenTessellationFactor = 64
Field Value
Type | Description |
---|---|
uint |
TesselatorMaxIsolineDensityTessellationFactor
Tesselator Max Isoline Density Tessellation Factor.
Declaration
public const uint TesselatorMaxIsolineDensityTessellationFactor = 64
Field Value
Type | Description |
---|---|
uint |
TesselatorMaxOddTessellationFactor
Tesselator Max Odd Tessellation Factor.
Declaration
public const uint TesselatorMaxOddTessellationFactor = 63
Field Value
Type | Description |
---|---|
uint |
TesselatorMaxTessellationFactor
Tesselator Max Tessellation Factor.
Declaration
public const uint TesselatorMaxTessellationFactor = 64
Field Value
Type | Description |
---|---|
uint |
TesselatorMinEvenTessellationFactor
Tesselator Min Even Tessellation Factor.
Declaration
public const uint TesselatorMinEvenTessellationFactor = 2
Field Value
Type | Description |
---|---|
uint |
TesselatorMinIsolineDensityTessellationFactor
Tesselator Min Isoline Density Tessellation Factor.
Declaration
public const uint TesselatorMinIsolineDensityTessellationFactor = 1
Field Value
Type | Description |
---|---|
uint |
TesselatorMinOddTessellationFactor
Tesselator Min Odd Tessellation Factor.
Declaration
public const uint TesselatorMinOddTessellationFactor = 1
Field Value
Type | Description |
---|---|
uint |
TexelAddressRangeBitCount
Texel Address Range Bit Count.
Declaration
public const uint TexelAddressRangeBitCount = 16
Field Value
Type | Description |
---|---|
uint |
UnboundMemoryAccessResult
Unbound Memory Access Result.
Declaration
public const uint UnboundMemoryAccessResult = 0
Field Value
Type | Description |
---|---|
uint |
VertexShaderInputRegisterComponentBitCount
Vertex Shader Input Register Component Bit Count.
Declaration
public const uint VertexShaderInputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
VertexShaderInputRegisterComponents
Vertex Shader Input Register Components.
Declaration
public const uint VertexShaderInputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
VertexShaderInputRegisterCount
Vertex Shader Input Register Count.
Declaration
public const uint VertexShaderInputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
VertexShaderInputRegisterReadPorts
Vertex Shader Input Register Read Ports.
Declaration
public const uint VertexShaderInputRegisterReadPorts = 1
Field Value
Type | Description |
---|---|
uint |
VertexShaderInputRegisterReadsPerInstance
Vertex Shader Input Register Reads Per Instance.
Declaration
public const uint VertexShaderInputRegisterReadsPerInstance = 2
Field Value
Type | Description |
---|---|
uint |
VertexShaderOutputRegisterComponentBitCount
Vertex Shader Output Register Component Bit Count.
Declaration
public const uint VertexShaderOutputRegisterComponentBitCount = 32
Field Value
Type | Description |
---|---|
uint |
VertexShaderOutputRegisterComponents
Vertex Shader Output Register Components.
Declaration
public const uint VertexShaderOutputRegisterComponents = 4
Field Value
Type | Description |
---|---|
uint |
VertexShaderOutputRegisterCount
Vertex Shader Output Register Count.
Declaration
public const uint VertexShaderOutputRegisterCount = 32
Field Value
Type | Description |
---|---|
uint |
ViewportAndScissorRectMaxIndex
Viewport And Scissor Rect Max Index.
Declaration
public const uint ViewportAndScissorRectMaxIndex = 15
Field Value
Type | Description |
---|---|
uint |
ViewportAndScissorRectObjectCountPerPipeline
Viewport And Scissor Rect Object Count Per Pipeline.
Declaration
public const uint ViewportAndScissorRectObjectCountPerPipeline = 16
Field Value
Type | Description |
---|---|
uint |
ViewportBoundsMax
Viewport Bounds Max.
Declaration
public const uint ViewportBoundsMax = 32767
Field Value
Type | Description |
---|---|
uint |
ViewportBoundsMin
Viewport Bounds Min.
Declaration
public const int ViewportBoundsMin = -32768
Field Value
Type | Description |
---|---|
int |
WhqlContextCountForResourceLimit
WHQL Context Count For Resource Limit.
Declaration
public const uint WhqlContextCountForResourceLimit = 10
Field Value
Type | Description |
---|---|
uint |
WhqlDrawIndexedIndexCount2ToExp
WHQL Draw Indexed Index Count 2 To Exp.
Declaration
public const uint WhqlDrawIndexedIndexCount2ToExp = 25
Field Value
Type | Description |
---|---|
uint |
WhqlDrawVertexCount2ToExp
WHQL Draw Vertex Count 2 To Exp.
Declaration
public const uint WhqlDrawVertexCount2ToExp = 25
Field Value
Type | Description |
---|---|
uint |