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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
      • D2D1ArcSize
      • D2D1BezierSegment
      • D2D1Bitmap
      • D2D1BitmapBrush
      • D2D1BitmapBrushProperties
      • D2D1BitmapInterpolationMode
      • D2D1BitmapProperties
      • D2D1BitmapRenderTarget
      • D2D1Brush
      • D2D1BrushProperties
      • D2D1CapStyle
      • D2D1ColorF
      • D2D1CombineMode
      • D2D1CompatibleRenderTargetOptions
      • D2D1Constants
      • D2D1DCInitializeMode
      • D2D1DCRenderTarget
      • D2D1DashStyle
      • D2D1DebugLevel
      • D2D1DrawTextOptions
      • D2D1DrawingStateBlock
      • D2D1DrawingStateDescription
      • D2D1Ellipse
      • D2D1EllipseGeometry
      • D2D1Error
      • D2D1ExtendMode
      • D2D1Factory
      • D2D1FactoryOptions
      • D2D1FactoryType
      • D2D1FeatureLevel
      • D2D1FigureBegin
      • D2D1FigureEnd
      • D2D1FillMode
      • D2D1Gamma
      • D2D1Geometry
      • D2D1GeometryGroup
      • D2D1GeometryRelation
      • D2D1GeometrySimplificationOption
      • D2D1GeometrySink
      • D2D1GradientStop
      • D2D1GradientStopCollection
      • D2D1HwndRenderTarget
      • D2D1HwndRenderTargetProperties
      • D2D1Image
      • D2D1InterpolationModeDefinition
      • D2D1KnownColor
      • D2D1Layer
      • D2D1LayerOptions
      • D2D1LayerParameters
      • D2D1LineJoin
      • D2D1LinearGradientBrush
      • D2D1LinearGradientBrushProperties
      • D2D1Matrix3X2F
      • D2D1Matrix4X3F
      • D2D1Matrix4X4F
      • D2D1Matrix5X4F
      • D2D1Mesh
      • D2D1OpacityMaskContent
      • D2D1PathGeometry
      • D2D1PathSegmentOptions
      • D2D1PixelFormat
      • D2D1Point2F
      • D2D1Point2L
      • D2D1Point2U
      • D2D1PresentOptions
      • D2D1QuadraticBezierSegment
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      • D2D1RadialGradientBrushProperties
      • D2D1RectF
      • D2D1RectL
      • D2D1RectU
      • D2D1RectangleGeometry
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      • D2D1RenderTargetProperties
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      • D2D1Resource
      • D2D1RoundedRect
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      • D2D1SimplifiedGeometrySink
      • D2D1SizeF
      • D2D1SizeU
      • D2D1SolidColorBrush
      • D2D1StrokeStyle
      • D2D1StrokeStyleProperties
      • D2D1SweepDirection
      • D2D1TessellationSink
      • D2D1TextAntialiasMode
      • D2D1TransformedGeometry
      • D2D1Triangle
      • D2D1Utils
      • D2D1Vector2F
      • D2D1Vector3F
      • D2D1Vector4F
      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
      • D3D11Asynchronous
      • D3D11BindOptions
      • D3D11BlendDesc
      • D3D11BlendOperation
      • D3D11BlendState
      • D3D11BlendValue
      • D3D11Box
      • D3D11Buffer
      • D3D11BufferDesc
      • D3D11BufferExSrv
      • D3D11BufferExSrvOptions
      • D3D11BufferRtv
      • D3D11BufferSrv
      • D3D11BufferUav
      • D3D11BufferUavOptions
      • D3D11ClassInstance
      • D3D11ClassInstanceDesc
      • D3D11ClassLinkage
      • D3D11ClearOptions
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      • D3D11CommandList
      • D3D11ComparisonFunction
      • D3D11ComputeShader
      • D3D11Constants
      • D3D11Counter
      • D3D11CounterDataType
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      • D3D11CounterType
      • D3D11CpuAccessOptions
      • D3D11CreateDeviceOptions
      • D3D11CullMode
      • D3D11DepthStencilDesc
      • D3D11DepthStencilOperationDesc
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      • D3D11DepthStencilView
      • D3D11DepthStencilViewDesc
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      • D3D11Device
      • D3D11DeviceChild
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      • D3D11DeviceContextType
      • D3D11DomainShader
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      • D3D11DsvDimension
      • D3D11Error
      • D3D11Feature
      • D3D11FeatureDataArchitectureInfo
      • D3D11FeatureDataD3D10XHardwareOptions
      • D3D11FeatureDataD3D11Options
      • D3D11FeatureDataD3D11Options1
      • D3D11FeatureDataD3D9Options
      • D3D11FeatureDataD3D9Options1
      • D3D11FeatureDataD3D9ShadowSupport
      • D3D11FeatureDataD3D9SimpleInstancingSupport
      • D3D11FeatureDataDoubles
      • D3D11FeatureDataFormatSupport
      • D3D11FeatureDataFormatSupport2
      • D3D11FeatureDataMarkerSupport
      • D3D11FeatureDataShaderMinPrecisionSupport
      • D3D11FeatureDataThreading
      • D3D11FeatureLevel
      • D3D11FillMode
      • D3D11Filter
      • D3D11FormatSupport
      • D3D11FormatSupport2
      • D3D11GeometryShader
      • D3D11HullShader
      • D3D11InputClassification
      • D3D11InputElementDesc
      • D3D11InputLayout
      • D3D11MapCpuPermission
      • D3D11MapOptions
      • D3D11MappedSubResource
      • D3D11PixelShader
      • D3D11Predicate
      • D3D11Primitive
      • D3D11PrimitiveTopology
      • D3D11Query
      • D3D11QueryDataPipelineStatistics
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      • D3D11QueryDataTimestampDisjoint
      • D3D11QueryDesc
      • D3D11QueryMiscOptions
      • D3D11QueryType
      • D3D11RaiseOptions
      • D3D11RasterizerDesc
      • D3D11RasterizerState
      • D3D11Rect
      • D3D11RenderTargetBlendDesc
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      • D3D11RenderTargetViewDesc
      • D3D11Resource
      • D3D11ResourceDimension
      • D3D11ResourceMiscOptions
      • D3D11RtvDimension
      • D3D11SamplerDesc
      • D3D11SamplerState
      • D3D11ShaderMinPrecisionSupports
      • D3D11ShaderResourceView
      • D3D11ShaderResourceViewDesc
      • D3D11SrvDimension
      • D3D11StencilOperation
      • D3D11StreamOutputDeclarationEntry
      • D3D11SubResourceData
      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
      • D3D11Texture1DArrayRtv
      • D3D11Texture1DArraySrv
      • D3D11Texture1DArrayUav
      • D3D11Texture1DDesc
      • D3D11Texture1DDsv
      • D3D11Texture1DRtv
      • D3D11Texture1DSrv
      • D3D11Texture1DUav
      • D3D11Texture2D
      • D3D11Texture2DArrayDsv
      • D3D11Texture2DArrayRtv
      • D3D11Texture2DArraySrv
      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
      • D3D11Texture2DMsArraySrv
      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
      • D3D11TextureCubeFace
      • D3D11TextureCubeSrv
      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
      • DWriteFont
      • DWriteFontCollection
      • DWriteFontFace
      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
      • DWriteGlyphRun
      • DWriteGlyphRunDescription
      • DWriteHitTestMetrics
      • DWriteInformationalStringId
      • DWriteInlineObjectMetrics
      • DWriteLineBreakpoint
      • DWriteLineMetrics
      • DWriteLineSpacingMethod
      • DWriteLocalizedStrings
      • DWriteMatrix
      • DWriteMeasuringMode
      • DWriteNumberSubstitutionMethod
      • DWriteOverhangMetrics
      • DWriteParagraphAlignment
      • DWritePixelGeometry
      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
      • DWriteShapingGlyphProperties
      • DWriteShapingTextProperties
      • DWriteSize
      • DWriteStrikethrough
      • DWriteTextAlignment
      • DWriteTextFormat
      • DWriteTextLayout
      • DWriteTextMetrics
      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
      • DWriteTrimmingGranularity
      • DWriteTypography
      • DWriteUnderline
      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
      • XMMatrix
      • XMPermutation
      • XMPlane
      • XMQuaternion
      • XMScalar
      • XMSelection
      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
      • XMFloat3SharedExponent
      • XMHalf2
      • XMHalf4
      • XMShort2
      • XMShort4
      • XMShortN2
      • XMShortN4
      • XMU555
      • XMU565
      • XMUByte2
      • XMUByte4
      • XMUByteN2
      • XMUByteN4
      • XMUDec4
      • XMUDecN4
      • XMUDecN4XR
      • XMUNibble4
      • XMUShort2
      • XMUShort4
      • XMUShortN2
      • XMUShortN4
      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
      • DxgiAdapter2
      • DxgiAdapter3
      • DxgiAdapterDesc
      • DxgiAdapterDesc1
      • DxgiAdapterDesc2
      • DxgiAdapterType
      • DxgiAlphaMode
      • DxgiColorRgb
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      • DxgiDeviceSubObject
      • DxgiEnumModes
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      • DxgiFactory1
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      • DxgiFactory3
      • DxgiFormat
      • DxgiFrameStatistics
      • DxgiGammaControl
      • DxgiGammaControlCapabilities
      • DxgiGraphicsPreemptionGranularity
      • DxgiKeyedMutex
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      • DxgiMatrix3x2F
      • DxgiModeDesc
      • DxgiModeDesc1
      • DxgiModeRotation
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      • DxgiOutput1
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      • DxgiOutputDesc
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      • DxgiResource1
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      • DxgiResourceEvictionPriority
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      • DxgiSurface1
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      • DxgiSurfaceDesc
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      • DxgiSwapChain1
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      • IDxgiReleasable

    Class D3D11Constants

    Constants generated from the D3D11 hardware spec.

    Inheritance
    object
    D3D11Constants
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public static class D3D11Constants

    Fields

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    ArrayAxisAddressRangeBitCount

    Array Axis Address Range Bit Count.

    Declaration
    public const uint ArrayAxisAddressRangeBitCount = 9
    Field Value
    Type Description
    uint
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    ClipOrCullDistanceCull

    Clip Or Cull Distance Cull.

    Declaration
    public const uint ClipOrCullDistanceCull = 8
    Field Value
    Type Description
    uint
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    ClipOrCullDistanceElementCount

    Clip Or Cull Distance Element Count.

    Declaration
    public const uint ClipOrCullDistanceElementCount = 2
    Field Value
    Type Description
    uint
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    ComputeShader4XBucker13MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucker 13 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucker13MaxBytesTgsmWritablePerThread = 48
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket00MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 00 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket00MaxBytesTgsmWritablePerThread = 256
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket00MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 00 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket00MaxNumThreadsPerGroup = 64
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket01MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 01 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket01MaxBytesTgsmWritablePerThread = 240
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket01MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 01 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket01MaxNumThreadsPerGroup = 68
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket02MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 02 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket02MaxBytesTgsmWritablePerThread = 224
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket02MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 02 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket02MaxNumThreadsPerGroup = 72
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket03MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 03 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket03MaxBytesTgsmWritablePerThread = 208
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket03MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 03 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket03MaxNumThreadsPerGroup = 76
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket04MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 04 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket04MaxBytesTgsmWritablePerThread = 192
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket04MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 04 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket04MaxNumThreadsPerGroup = 84
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket05MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 05 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket05MaxBytesTgsmWritablePerThread = 176
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket05MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 05 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket05MaxNumThreadsPerGroup = 92
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket06MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 06 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket06MaxBytesTgsmWritablePerThread = 160
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket06MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 06 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket06MaxNumThreadsPerGroup = 100
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket07MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 07 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket07MaxBytesTgsmWritablePerThread = 144
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket07MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 07 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket07MaxNumThreadsPerGroup = 112
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket08MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 08 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket08MaxBytesTgsmWritablePerThread = 128
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket08MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 08 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket08MaxNumThreadsPerGroup = 128
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket09MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 09 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket09MaxBytesTgsmWritablePerThread = 112
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket09MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 09 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket09MaxNumThreadsPerGroup = 144
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket10MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 10 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket10MaxBytesTgsmWritablePerThread = 96
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket10MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 10 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket10MaxNumThreadsPerGroup = 168
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket11MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 11 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket11MaxBytesTgsmWritablePerThread = 80
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket11MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 11 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket11MaxNumThreadsPerGroup = 204
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket12MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 12 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket12MaxBytesTgsmWritablePerThread = 64
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket12MaxThreadsPerGroup

    Compute Shader 4X Bucket 12 Max Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket12MaxThreadsPerGroup = 256
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket13MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 13 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket13MaxNumThreadsPerGroup = 340
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket14MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 14 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket14MaxBytesTgsmWritablePerThread = 32
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket14MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 14 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket14MaxNumThreadsPerGroup = 512
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket15MaxBytesTgsmWritablePerThread

    Compute Shader 4X Bucket 15 Max Bytes Tgsm Writable Per Thread.

    Declaration
    public const uint ComputeShader4XBucket15MaxBytesTgsmWritablePerThread = 16
    Field Value
    Type Description
    uint
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    ComputeShader4XBucket15MaxNumThreadsPerGroup

    Compute Shader 4X Bucket 15 Max Num Threads Per Group.

    Declaration
    public const uint ComputeShader4XBucket15MaxNumThreadsPerGroup = 768
    Field Value
    Type Description
    uint
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    ComputeShader4XDispatchMaxThreadGroupsInZDimension

    Compute Shader 4X Dispatch Max Thread Groups In Z Dimension.

    Declaration
    public const uint ComputeShader4XDispatchMaxThreadGroupsInZDimension = 1
    Field Value
    Type Description
    uint
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    ComputeShader4XRawUavByteAlignment

    Compute Shader 4X Raw UAV Byte Alignment.

    Declaration
    public const uint ComputeShader4XRawUavByteAlignment = 256
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShader4XThreadGroupMaxThreadsPerGroup

    Compute Shader 4X Thread Group Max Threads Per Group.

    Declaration
    public const uint ComputeShader4XThreadGroupMaxThreadsPerGroup = 768
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShader4XThreadGroupMaxX

    Compute Shader 4X Thread Group Max X.

    Declaration
    public const uint ComputeShader4XThreadGroupMaxX = 768
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShader4XThreadGroupMaxY

    Compute Shader 4X Thread Group Max Y.

    Declaration
    public const uint ComputeShader4XThreadGroupMaxY = 768
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShader4XUavRegisterCount

    Compute Shader 4X UAV Register Count.

    Declaration
    public const uint ComputeShader4XUavRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferApiSlotCount

    Compute Shader Constant Buffer Api Slot Count.

    Declaration
    public const uint ComputeShaderConstantBufferApiSlotCount = 14
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferComponentBitCount

    Compute Shader Constant Buffer Component Bit Count.

    Declaration
    public const uint ComputeShaderConstantBufferComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferComponents

    Compute Shader Constant Buffer Components.

    Declaration
    public const uint ComputeShaderConstantBufferComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferHardwareSlotCount

    Compute Shader Constant Buffer Hardware Slot Count.

    Declaration
    public const uint ComputeShaderConstantBufferHardwareSlotCount = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferPartialUpdateExtentsByteAlignment

    Compute Shader Constant Buffer Partial Update Extents Byte Alignment.

    Declaration
    public const uint ComputeShaderConstantBufferPartialUpdateExtentsByteAlignment = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferRegisterComponents

    Compute Shader Constant Buffer Register Components.

    Declaration
    public const uint ComputeShaderConstantBufferRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferRegisterCount

    Compute Shader Constant Buffer Register Count.

    Declaration
    public const uint ComputeShaderConstantBufferRegisterCount = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferRegisterReadPorts

    Compute Shader Constant Buffer Register Read Ports.

    Declaration
    public const uint ComputeShaderConstantBufferRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderConstantBufferRegisterReadsPerInstance

    Compute Shader Constant Buffer Register Reads Per Instance.

    Declaration
    public const uint ComputeShaderConstantBufferRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderDispatchMaxThreadGroupsPerDimension

    Compute Shader Dispatch Max Thread Groups Per Dimension.

    Declaration
    public const uint ComputeShaderDispatchMaxThreadGroupsPerDimension = 65535
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderFlowControlNestingLimit

    Compute Shader Flow Control Nesting Limit.

    Declaration
    public const uint ComputeShaderFlowControlNestingLimit = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderImmediateConstantBufferRegisterComponents

    Compute Shader Immediate Constant Buffer Register Components.

    Declaration
    public const uint ComputeShaderImmediateConstantBufferRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderImmediateConstantBufferRegisterCount

    Compute Shader Immediate Constant Buffer Register Count.

    Declaration
    public const uint ComputeShaderImmediateConstantBufferRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderImmediateConstantBufferRegisterReadPorts

    Compute Shader Immediate Constant Buffer Register Read Ports.

    Declaration
    public const uint ComputeShaderImmediateConstantBufferRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderImmediateConstantBufferRegisterReadsPerInstance

    Compute Shader Immediate Constant Buffer Register Reads Per Instance.

    Declaration
    public const uint ComputeShaderImmediateConstantBufferRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderImmediateValueComponentBitCount

    Compute Shader Immediate Value Component Bit Count.

    Declaration
    public const uint ComputeShaderImmediateValueComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderInputResourceRegisterComponents

    Compute Shader Input Resource Register Components.

    Declaration
    public const uint ComputeShaderInputResourceRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderInputResourceRegisterCount

    Compute Shader Input Resource Register Count.

    Declaration
    public const uint ComputeShaderInputResourceRegisterCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderInputResourceRegisterReadPorts

    Compute Shader Input Resource Register Read Ports.

    Declaration
    public const uint ComputeShaderInputResourceRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderInputResourceRegisterReadsPerInstance

    Compute Shader Input Resource Register Reads Per Instance.

    Declaration
    public const uint ComputeShaderInputResourceRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderInputResourceSlotCount

    Compute Shader Input Resource Slot Count.

    Declaration
    public const uint ComputeShaderInputResourceSlotCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderSamplerRegisterComponents

    Compute Shader Sampler Register Components.

    Declaration
    public const uint ComputeShaderSamplerRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderSamplerRegisterCount

    Compute Shader Sampler Register Count.

    Declaration
    public const uint ComputeShaderSamplerRegisterCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderSamplerRegisterReadPorts

    Compute Shader Sampler Register Read Ports.

    Declaration
    public const uint ComputeShaderSamplerRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderSamplerRegisterReadsPerInstance

    Compute Shader Sampler Register Reads Per Instance.

    Declaration
    public const uint ComputeShaderSamplerRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderSamplerSlotCount

    Compute Shader Sampler Slot Count.

    Declaration
    public const uint ComputeShaderSamplerSlotCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderSubroutineNestingLimit

    Compute Shader Subroutine Nesting Limit.

    Declaration
    public const uint ComputeShaderSubroutineNestingLimit = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTempRegisterComponentBitCount

    Compute Shader Temp Register Component Bit Count.

    Declaration
    public const uint ComputeShaderTempRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTempRegisterComponents

    Compute Shader Temp Register Components.

    Declaration
    public const uint ComputeShaderTempRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTempRegisterCount

    Compute Shader Temp Register Count.

    Declaration
    public const uint ComputeShaderTempRegisterCount = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTempRegisterReadPorts

    Compute Shader Temp Register Read Ports.

    Declaration
    public const uint ComputeShaderTempRegisterReadPorts = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTempRegisterReadsPerInstance

    Compute Shader Temp Register Reads Per Instance.

    Declaration
    public const uint ComputeShaderTempRegisterReadsPerInstance = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTexCoordRangeReductionMax

    Compute Shader Tex Coord Range Reduction Max.

    Declaration
    public const int ComputeShaderTexCoordRangeReductionMax = 10
    Field Value
    Type Description
    int
    | Edit this page View Source

    ComputeShaderTexCoordRangeReductionMin

    Compute Shader Tex Coord Range Reduction Min.

    Declaration
    public const int ComputeShaderTexCoordRangeReductionMin = -10
    Field Value
    Type Description
    int
    | Edit this page View Source

    ComputeShaderTexelOffsetMaxNegative

    Compute Shader Texel Offset Max Negative.

    Declaration
    public const int ComputeShaderTexelOffsetMaxNegative = -8
    Field Value
    Type Description
    int
    | Edit this page View Source

    ComputeShaderTexelOffsetMaxPositive

    Compute Shader Texel Offset Max Positive.

    Declaration
    public const int ComputeShaderTexelOffsetMaxPositive = 7
    Field Value
    Type Description
    int
    | Edit this page View Source

    ComputeShaderTgsmRegisterCount

    Compute Shader Tgsm Register Count.

    Declaration
    public const uint ComputeShaderTgsmRegisterCount = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTgsmRegisterReadsPerInstance

    Compute Shader Tgsm Register Reads Per Instance.

    Declaration
    public const uint ComputeShaderTgsmRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTgsmResourceRegisterComponents

    Compute Shader Tgsm Resource Register Components.

    Declaration
    public const uint ComputeShaderTgsmResourceRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderTgsmResourceRegisterReadPorts

    Compute Shader Tgsm Resource Register Read Ports.

    Declaration
    public const uint ComputeShaderTgsmResourceRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupIdRegisterComponents

    Compute Shader Thread Group Id Register Components.

    Declaration
    public const uint ComputeShaderThreadGroupIdRegisterComponents = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupIdRegisterCount

    Compute Shader Thread Group Id Register Count.

    Declaration
    public const uint ComputeShaderThreadGroupIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMaxThreadsPerGroup

    Compute Shader Thread Group Max Threads Per Group.

    Declaration
    public const uint ComputeShaderThreadGroupMaxThreadsPerGroup = 1024
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMaxX

    Compute Shader Thread Group Max X.

    Declaration
    public const uint ComputeShaderThreadGroupMaxX = 1024
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMaxY

    Compute Shader Thread Group Max Y.

    Declaration
    public const uint ComputeShaderThreadGroupMaxY = 1024
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMaxZ

    Compute Shader Thread Group Max Z.

    Declaration
    public const uint ComputeShaderThreadGroupMaxZ = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMinX

    Compute Shader Thread Group Min X.

    Declaration
    public const uint ComputeShaderThreadGroupMinX = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMinY

    Compute Shader Thread Group Min Y.

    Declaration
    public const uint ComputeShaderThreadGroupMinY = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadGroupMinZ

    Compute Shader Thread Group Min Z.

    Declaration
    public const uint ComputeShaderThreadGroupMinZ = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadIdInGroupFlattenedRegisterComponents

    Compute Shader Thread Id In Group Flattened Register Components.

    Declaration
    public const uint ComputeShaderThreadIdInGroupFlattenedRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadIdInGroupFlattenedRegisterCount

    Compute Shader Thread Id In Group Flattened Register Count.

    Declaration
    public const uint ComputeShaderThreadIdInGroupFlattenedRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadIdInGroupRegisterComponents

    Compute Shader Thread Id In Group Register Components.

    Declaration
    public const uint ComputeShaderThreadIdInGroupRegisterComponents = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadIdInGroupRegisterCount

    Compute Shader Thread Id In Group Register Count.

    Declaration
    public const uint ComputeShaderThreadIdInGroupRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadIdRegisterComponents

    Compute Shader Thread Id Register Components.

    Declaration
    public const uint ComputeShaderThreadIdRegisterComponents = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadIdRegisterCount

    Compute Shader Thread Id Register Count.

    Declaration
    public const uint ComputeShaderThreadIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ComputeShaderThreadLocalTempRegisterPool

    Compute Shader Thread Local Temp Register Pool.

    Declaration
    public const uint ComputeShaderThreadLocalTempRegisterPool = 16384
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101DefaultSampleMask

    D3D10.1 Default Sample Mask.

    Declaration
    public const uint D3D101DefaultSampleMask = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101Float16FusedToleranceInUlp

    D3D10.1 Float16 Fused Tolerance In Ulp.

    Declaration
    public const float D3D101Float16FusedToleranceInUlp = 0.6
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D101Float32ToIntegerToleranceInUlp

    D3D10.1 Float32 To Integer Tolerance In Ulp.

    Declaration
    public const float D3D101Float32ToIntegerToleranceInUlp = 0.6
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D101GeometryShaderInputRegisterCount

    D3D10.1 Geometry Shader Input Register Count.

    Declaration
    public const uint D3D101GeometryShaderInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101InputAssemblerVertexInputResourceSlotCount

    D3D10.1 Input Assembler Vertex Input Resource Slot Count.

    Declaration
    public const uint D3D101InputAssemblerVertexInputResourceSlotCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101InputAssemblerVertexInputStructureElementCount

    D3D10.1 Input Assembler Vertex Input Structure Element Count.

    Declaration
    public const uint D3D101InputAssemblerVertexInputStructureElementCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101InputAssemblerVertexInputStructureElementsComponents

    D3D10.1 Input Assembler Vertex Input Structure Elements Components.

    Declaration
    public const uint D3D101InputAssemblerVertexInputStructureElementsComponents = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101PixelShaderOutputMaskRegisterComponentBitCount

    D3D10.1 Pixel Shader Output Mask Register Component BitCount.

    Declaration
    public const uint D3D101PixelShaderOutputMaskRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101PixelShaderOutputMaskRegisterComponents

    D3D10.1 Pixel Shader Output Mask Register Components.

    Declaration
    public const uint D3D101PixelShaderOutputMaskRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101PixelShaderOutputMaskRegisterCount

    D3D10.1 Pixel Shader Output Mask Register Count.

    Declaration
    public const uint D3D101PixelShaderOutputMaskRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101StandardVertexElementCount

    D3D10.1 Standard Vertex Element Count.

    Declaration
    public const uint D3D101StandardVertexElementCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101StreamOutputBufferMaxStrideInBytes

    D3D10.1 Stream Output Buffer Max Stride In Bytes.

    Declaration
    public const uint D3D101StreamOutputBufferMaxStrideInBytes = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101StreamOutputBufferMaxWriteWindowInBytes

    D3D10.1 Stream Output Buffer Max Write Window In Bytes.

    Declaration
    public const uint D3D101StreamOutputBufferMaxWriteWindowInBytes = 256
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101StreamOutputBufferSlotCount

    D3D10.1 Stream Output Buffer Slot Count.

    Declaration
    public const uint D3D101StreamOutputBufferSlotCount = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101StreamOutputMultipleBufferElementsPerBuffer

    D3D10.1 Stream Output Multiple Buffer Elements Per Buffer.

    Declaration
    public const uint D3D101StreamOutputMultipleBufferElementsPerBuffer = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101StreamOutputSingleBufferComponentLimit

    D3D10.1 Stream Output Single Buffer Component Limit.

    Declaration
    public const uint D3D101StreamOutputSingleBufferComponentLimit = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101SubpixelFractionalBitCount

    D3D10.1 Subpixel Fractional Bit Count.

    Declaration
    public const uint D3D101SubpixelFractionalBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101VertexShaderInputRegisterCount

    D3D10.1 Vertex Shader Input Register Count.

    Declaration
    public const uint D3D101VertexShaderInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D101VertexShaderOutputRegisterCount

    D3D10.1 Vertex Shader Output Register Count.

    Declaration
    public const uint D3D101VertexShaderOutputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ArrayAxisAddressRangeBitCount

    D3D10 Array Axis Address Range Bit Count.

    Declaration
    public const uint D3D10ArrayAxisAddressRangeBitCount = 9
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ClipOrCullDistanceCount

    D3D10 Clip Or Cull Distance Count.

    Declaration
    public const uint D3D10ClipOrCullDistanceCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ClipOrCullDistanceElementCount

    D3D10 Clip Or Cull Distance Element Count.

    Declaration
    public const uint D3D10ClipOrCullDistanceElementCount = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderBufferComponentBitCount

    D3D10 Compute Shader Buffer Component Bit Count.

    Declaration
    public const uint D3D10ComputeShaderBufferComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferApiSlotCount

    D3D10 Compute Shader Constant Buffer Api Slot Count.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferApiSlotCount = 14
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferComponents

    D3D10 Compute Shader Constant Buffer Components.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferHardwareSlotCount

    D3D10 Compute Shader Constant Buffer Hardware Slot Count.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferHardwareSlotCount = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferRegisterComponents

    D3D10 Compute Shader Constant Buffer Register Components.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferRegisterCount

    D3D10 Compute Shader Constant Buffer Register Count.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferRegisterCount = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferRegisterReadPorts

    D3D10 Compute Shader Constant Buffer Register Read Ports.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderConstantBufferRegisterReadsPerInstance

    D3D10 Compute Shader Constant Buffer Register Reads Per Instance.

    Declaration
    public const uint D3D10ComputeShaderConstantBufferRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderFlowControlNestingLimit

    D3D10 Compute Shader Flow Control Nesting Limit.

    Declaration
    public const uint D3D10ComputeShaderFlowControlNestingLimit = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderImmediateConstantBufferRegisterComponents

    D3D10 Compute Shader Immediate Constant Buffer Register Components.

    Declaration
    public const uint D3D10ComputeShaderImmediateConstantBufferRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderImmediateConstantBufferRegisterCount

    D3D10 Compute Shader Immediate Constant Buffer Register Count.

    Declaration
    public const uint D3D10ComputeShaderImmediateConstantBufferRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderImmediateConstantBufferRegisterReadPorts

    D3D10 Compute Shader Immediate Constant Buffer Register Read Ports.

    Declaration
    public const uint D3D10ComputeShaderImmediateConstantBufferRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderImmediateConstantBufferRegisterReadsPerInstance

    D3D10 Compute Shader Immediate Constant Buffer Register Reads Per Instance.

    Declaration
    public const uint D3D10ComputeShaderImmediateConstantBufferRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderImmediateValueComponentBitCount

    D3D10 Compute Shader Immediate Value Component Bit Count.

    Declaration
    public const uint D3D10ComputeShaderImmediateValueComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderInputResourceRegisterComponents

    D3D10 Compute Shader Input Resource Register Components.

    Declaration
    public const uint D3D10ComputeShaderInputResourceRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderInputResourceRegisterCount

    D3D10 Compute Shader Input Resource Register Count.

    Declaration
    public const uint D3D10ComputeShaderInputResourceRegisterCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderInputResourceRegisterReadPorts

    D3D10 Compute Shader Input Resource Register Read Ports.

    Declaration
    public const uint D3D10ComputeShaderInputResourceRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderInputResourceRegisterReadsPerInstance

    D3D10 Compute Shader Input Resource Register Reads Per Instance.

    Declaration
    public const uint D3D10ComputeShaderInputResourceRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderInputResourceSlotCount

    D3D10 Compute Shader Input Resource Slot Count.

    Declaration
    public const uint D3D10ComputeShaderInputResourceSlotCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderSamplerRegisterComponents

    D3D10 Compute Shader Sampler Register Components.

    Declaration
    public const uint D3D10ComputeShaderSamplerRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderSamplerRegisterCount

    D3D10 Compute Shader Sampler Register Count.

    Declaration
    public const uint D3D10ComputeShaderSamplerRegisterCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderSamplerRegisterReadPorts

    D3D10 Compute Shader Sampler Register Read Ports.

    Declaration
    public const uint D3D10ComputeShaderSamplerRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderSamplerRegisterReadsPerInstance

    D3D10 Compute Shader Sampler Register Reads Per Instance.

    Declaration
    public const uint D3D10ComputeShaderSamplerRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderSamplerSlotCount

    D3D10 Compute Shader Sampler Slot Count.

    Declaration
    public const uint D3D10ComputeShaderSamplerSlotCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderSubroutineNestingLimit

    D3D10 Compute Shader Subroutine Nesting Limit.

    Declaration
    public const uint D3D10ComputeShaderSubroutineNestingLimit = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderTempRegisterComponentBitCount

    D3D10 Compute Shader Temp Register Component Bit Count.

    Declaration
    public const uint D3D10ComputeShaderTempRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderTempRegisterComponents

    D3D10 Compute Shader Temp Register Components.

    Declaration
    public const uint D3D10ComputeShaderTempRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderTempRegisterCount

    D3D10 Compute Shader Temp Register Count.

    Declaration
    public const uint D3D10ComputeShaderTempRegisterCount = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderTempRegisterReadPorts

    D3D10 Compute Shader Temp Register Read Ports.

    Declaration
    public const uint D3D10ComputeShaderTempRegisterReadPorts = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderTempRegisterReadsPerInstance

    D3D10 Compute Shader Temp Register Reads Per Instance.

    Declaration
    public const uint D3D10ComputeShaderTempRegisterReadsPerInstance = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ComputeShaderTexCoordRangeReductionMax

    D3D10 Compute Shader Tex Coord Range Reduction Max.

    Declaration
    public const int D3D10ComputeShaderTexCoordRangeReductionMax = 10
    Field Value
    Type Description
    int
    | Edit this page View Source

    D3D10ComputeShaderTexCoordRangeReductionMin

    D3D10 Compute Shader Tex Coord Range Reduction Min.

    Declaration
    public const int D3D10ComputeShaderTexCoordRangeReductionMin = -10
    Field Value
    Type Description
    int
    | Edit this page View Source

    D3D10ComputeShaderTexelOffsetMaxNegative

    D3D10 Compute Shader Texel Offset Max Negative.

    Declaration
    public const int D3D10ComputeShaderTexelOffsetMaxNegative = -8
    Field Value
    Type Description
    int
    | Edit this page View Source

    D3D10ComputeShaderTexelOffsetMaxPositive

    D3D10 Compute Shader Texel Offset Max Positive.

    Declaration
    public const int D3D10ComputeShaderTexelOffsetMaxPositive = 7
    Field Value
    Type Description
    int
    | Edit this page View Source

    D3D10DefaultBlendFactorAlpha

    D3D10 Default Blend Factor Alpha.

    Declaration
    public const float D3D10DefaultBlendFactorAlpha = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultBlendFactorBlue

    D3D10 Default Blend Factor Blue.

    Declaration
    public const float D3D10DefaultBlendFactorBlue = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultBlendFactorGreen

    D3D10 Default Blend Factor Green.

    Declaration
    public const float D3D10DefaultBlendFactorGreen = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultBlendFactorRed

    D3D10 Default Blend Factor Red.

    Declaration
    public const float D3D10DefaultBlendFactorRed = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultBorderColorComponent

    D3D10 Default Border Color Component.

    Declaration
    public const float D3D10DefaultBorderColorComponent = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultDepthBias

    D3D10 Default Depth Bias.

    Declaration
    public const uint D3D10DefaultDepthBias = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultDepthBiasClamp

    D3D10 Default Depth Bias Clamp.

    Declaration
    public const float D3D10DefaultDepthBiasClamp = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultMaxAnisotropy

    D3D10 Default Max Anisotropy.

    Declaration
    public const uint D3D10DefaultMaxAnisotropy = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultMipLodBias

    D3D10 Default Mip Lod Bias.

    Declaration
    public const float D3D10DefaultMipLodBias = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultRenderTargetArrayIndex

    D3D10 Default Render Target Array Index.

    Declaration
    public const uint D3D10DefaultRenderTargetArrayIndex = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultSampleMask

    D3D10 Default Sample Mask.

    Declaration
    public const uint D3D10DefaultSampleMask = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultScissorEndX

    D3D10 Default Scissor End X.

    Declaration
    public const uint D3D10DefaultScissorEndX = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultScissorEndY

    D3D10 Default Scissor End Y.

    Declaration
    public const uint D3D10DefaultScissorEndY = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultScissorStartX

    D3D10 Default Scissor Start X.

    Declaration
    public const uint D3D10DefaultScissorStartX = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultScissorStartY

    D3D10 Default Scissor Start Y.

    Declaration
    public const uint D3D10DefaultScissorStartY = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultSlopeScaledDepthBias

    D3D10 Default Slope Scaled Depth Bias.

    Declaration
    public const float D3D10DefaultSlopeScaledDepthBias = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultStencilReadMask

    D3D10 Default Stencil Read Mask.

    Declaration
    public const uint D3D10DefaultStencilReadMask = 255
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultStencilReference

    D3D10 Default Stencil Reference.

    Declaration
    public const uint D3D10DefaultStencilReference = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultStencilWriteMask

    D3D10 Default Stencil Write Mask.

    Declaration
    public const uint D3D10DefaultStencilWriteMask = 255
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultViewportAndScissorRectIndex

    D3D10 Default Viewport And Scissor Rect Index.

    Declaration
    public const uint D3D10DefaultViewportAndScissorRectIndex = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultViewportHeight

    D3D10 Default Viewport Height.

    Declaration
    public const uint D3D10DefaultViewportHeight = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultViewportMaxDepth

    D3D10 Default Viewport Max Depth.

    Declaration
    public const float D3D10DefaultViewportMaxDepth = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultViewportMinDepth

    D3D10 Default Viewport Min Depth.

    Declaration
    public const float D3D10DefaultViewportMinDepth = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10DefaultViewportTopLeftX

    D3D10 Default Viewport Top Left X.

    Declaration
    public const uint D3D10DefaultViewportTopLeftX = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultViewportTopLeftY

    D3D10 Default Viewport Top Left Y.

    Declaration
    public const uint D3D10DefaultViewportTopLeftY = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10DefaultViewportWidth

    D3D10 Default Viewport Width.

    Declaration
    public const uint D3D10DefaultViewportWidth = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10Float16FusedToleranceInUlp

    D3D10 Float16 Fused Tolerance In Ulp.

    Declaration
    public const float D3D10Float16FusedToleranceInUlp = 0.6
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10Float32Max

    D3D10 Float32 Max.

    Declaration
    public const float D3D10Float32Max = 3.4028235E+38
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10Float32ToIntegerToleranceInUlp

    D3D10 Float32 To Integer Tolerance In Ulp.

    Declaration
    public const float D3D10Float32ToIntegerToleranceInUlp = 0.6
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToIntInstructionMaxInput

    D3D10 Float To Int Instruction Max Input.

    Declaration
    public const float D3D10FloatToIntInstructionMaxInput = 2.1474836E+09
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToIntInstructionMinInput

    D3D10 Float To Int Instruction Min Input.

    Declaration
    public const float D3D10FloatToIntInstructionMinInput = -2.1474836E+09
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToSrgbExponentDenominator

    D3D10 Float To Srgb Exponent Denominator.

    Declaration
    public const float D3D10FloatToSrgbExponentDenominator = 2.4
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToSrgbExponentNumerator

    D3D10 Float To Srgb Exponent Numerator.

    Declaration
    public const float D3D10FloatToSrgbExponentNumerator = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToSrgbOffset

    D3D10 Float To Srgb Offset.

    Declaration
    public const float D3D10FloatToSrgbOffset = 0.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToSrgbScale1

    D3D10 Float To Srgb Scale 1.

    Declaration
    public const float D3D10FloatToSrgbScale1 = 12.92
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToSrgbScale2

    D3D10 Float To Srgb Scale 2.

    Declaration
    public const float D3D10FloatToSrgbScale2 = 1.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToSrgbThreshold

    D3D10 Float To Srgb Threshold.

    Declaration
    public const float D3D10FloatToSrgbThreshold = 0.0031308
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToUIntInstructionMaxInput

    D3D10 Float To UInt Instruction Max Input.

    Declaration
    public const float D3D10FloatToUIntInstructionMaxInput = 4.2949673E+09
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10FloatToUIntInstructionMinInput

    D3D10 Float To UInt Instruction Min Input.

    Declaration
    public const float D3D10FloatToUIntInstructionMinInput = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10GeometryShaderInputPrimConstRegisterComponentBitCount

    D3D10 Geometry Shader Input Prim Const Register Component Bit Count.

    Declaration
    public const uint D3D10GeometryShaderInputPrimConstRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputPrimConstRegisterComponents

    D3D10 Geometry Shader Input Prim Const Register Components.

    Declaration
    public const uint D3D10GeometryShaderInputPrimConstRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputPrimConstRegisterCount

    D3D10 Geometry Shader Input Prim Const Register Count.

    Declaration
    public const uint D3D10GeometryShaderInputPrimConstRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputPrimConstRegisterReadPorts

    D3D10 Geometry Shader Input Prim Const Register Read Ports.

    Declaration
    public const uint D3D10GeometryShaderInputPrimConstRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputPrimConstRegisterReadsPerInstance

    D3D10 Geometry Shader Input Prim Const Register Reads Per Instance.

    Declaration
    public const uint D3D10GeometryShaderInputPrimConstRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputRegisterComponentBitCount

    D3D10 Geometry Shader Input Register Component Bit Count.

    Declaration
    public const uint D3D10GeometryShaderInputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputRegisterComponents

    D3D10 Geometry Shader Input Register Components.

    Declaration
    public const uint D3D10GeometryShaderInputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputRegisterCount

    D3D10 Geometry Shader Input Register Count.

    Declaration
    public const uint D3D10GeometryShaderInputRegisterCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputRegisterReadPorts

    D3D10 Geometry Shader Input Register Read Ports.

    Declaration
    public const uint D3D10GeometryShaderInputRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputRegisterReadsPerInstance

    D3D10 Geometry Shader Input Register Reads Per Instance.

    Declaration
    public const uint D3D10GeometryShaderInputRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderInputRegisterVertices

    D3D10 Geometry Shader Input Register Vertices.

    Declaration
    public const uint D3D10GeometryShaderInputRegisterVertices = 6
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderOutputElements

    D3D10 Geometry Shader Output Elements.

    Declaration
    public const uint D3D10GeometryShaderOutputElements = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderOutputRegisterComponentBitCount

    D3D10 Geometry Shader Output Register Component Bit Count.

    Declaration
    public const uint D3D10GeometryShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderOutputRegisterComponents

    D3D10 Geometry Shader Output Register Components.

    Declaration
    public const uint D3D10GeometryShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10GeometryShaderOutputRegisterCount

    D3D10 Geometry Shader Output Register Count.

    Declaration
    public const uint D3D10GeometryShaderOutputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10IndexStripCutValue16Bit

    D3D10 Index Strip Cut Value 16-Bit.

    Declaration
    public const uint D3D10IndexStripCutValue16Bit = 65535
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10IndexStripCutValue32Bit

    D3D10 Index Strip Cut Value 32-Bit.

    Declaration
    public const uint D3D10IndexStripCutValue32Bit = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10IndexStripCutValue8Bit

    D3D10 Index Strip Cut Value 8-Bit.

    Declaration
    public const uint D3D10IndexStripCutValue8Bit = 255
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerDefaultIndexBufferOffsetInBytes

    D3D10 Input Assembler Default Index Buffer Offset In Bytes.

    Declaration
    public const uint D3D10InputAssemblerDefaultIndexBufferOffsetInBytes = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerDefaultPrimitiveTopology

    D3D10 Input Assembler Default Primitive Topology.

    Declaration
    public const uint D3D10InputAssemblerDefaultPrimitiveTopology = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerDefaultVertexBufferOffsetInBytes

    D3D10 Input Assembler Default Vertex Buffer Offset In Bytes.

    Declaration
    public const uint D3D10InputAssemblerDefaultVertexBufferOffsetInBytes = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerIndexInputResourceSlotCount

    D3D10 Input Assembler Index Input Resource Slot Count.

    Declaration
    public const uint D3D10InputAssemblerIndexInputResourceSlotCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerInstanceIdBitCount

    D3D10 Input Assembler Instance Id Bit Count.

    Declaration
    public const uint D3D10InputAssemblerInstanceIdBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerIntegerArithmeticBitCount

    D3D10 Input Assembler Integer Arithmetic Bit Count.

    Declaration
    public const uint D3D10InputAssemblerIntegerArithmeticBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerPrimitiveIdBitCount

    D3D10 Input Assembler Primitive Id Bit Count.

    Declaration
    public const uint D3D10InputAssemblerPrimitiveIdBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerVertexIdBitCount

    D3D10 Input Assembler Vertex Id Bit Count.

    Declaration
    public const uint D3D10InputAssemblerVertexIdBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerVertexInputResourceSlotCount

    D3D10 Input Assembler Vertex Input Resource Slot Count.

    Declaration
    public const uint D3D10InputAssemblerVertexInputResourceSlotCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerVertexInputStructureElementCount

    D3D10 Input Assembler Vertex Input Structure Element Count.

    Declaration
    public const uint D3D10InputAssemblerVertexInputStructureElementCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10InputAssemblerVertexInputStructureElementsComponents

    D3D10 Input Assembler Vertex Input Structure Elements Components.

    Declaration
    public const uint D3D10InputAssemblerVertexInputStructureElementsComponents = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10IntegerDivideByZeroQuotient

    D3D10 Integer Divide By Zero Quotient.

    Declaration
    public const uint D3D10IntegerDivideByZeroQuotient = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10IntegerDivideByZeroRemainder

    D3D10 Integer Divide By Zero Remainder.

    Declaration
    public const uint D3D10IntegerDivideByZeroRemainder = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10LinearGamma

    D3D10 Linear Gamma.

    Declaration
    public const float D3D10LinearGamma = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MaxAnisotropy

    D3D10 Max Anisotropy.

    Declaration
    public const uint D3D10MaxAnisotropy = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10MaxBorderColorComponent

    D3D10 Max Border Color Component.

    Declaration
    public const float D3D10MaxBorderColorComponent = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MaxDepth

    D3D10 Max Depth.

    Declaration
    public const float D3D10MaxDepth = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MaxMultisampleSampleCount

    D3D10 Max Multisample Sample Count.

    Declaration
    public const uint D3D10MaxMultisampleSampleCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10MaxPositionValue

    D3D10 Max Position Value.

    Declaration
    public const float D3D10MaxPositionValue = 3.4028236E+34
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MaxTextureDimension2ToExp

    D3D10 Max Texture Dimension 2 To Exp.

    Declaration
    public const uint D3D10MaxTextureDimension2ToExp = 17
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10MinBorderColorComponent

    D3D10 Min Border Color Component.

    Declaration
    public const float D3D10MinBorderColorComponent = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MinDepth

    D3D10 Min Depth.

    Declaration
    public const float D3D10MinDepth = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MinMaxAnisotropy

    D3D10 Min Max Anisotropy.

    Declaration
    public const uint D3D10MinMaxAnisotropy = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10MipLodBiasMax

    D3D10 Mip Lod Bias Max.

    Declaration
    public const float D3D10MipLodBiasMax = 15.99
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MipLodBiasMin

    D3D10 Mip Lod Bias Min.

    Declaration
    public const float D3D10MipLodBiasMin = -16
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10MipLodFractionalBitCount

    D3D10 Mip Lod Fractional Bit Count.

    Declaration
    public const uint D3D10MipLodFractionalBitCount = 6
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10MipLodRangeBitCount

    D3D10 Mip Lod Range Bit Count.

    Declaration
    public const uint D3D10MipLodRangeBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10MultisampleAntialiasLineWidth

    D3D10 Multisample Antialias Line Width.

    Declaration
    public const float D3D10MultisampleAntialiasLineWidth = 1.4
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10NonSampleFetchOutOfRangeAccessResult

    D3D10 Non Sample Fetch Out Of Range Access Result.

    Declaration
    public const uint D3D10NonSampleFetchOutOfRangeAccessResult = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelAddressRangeBitCount

    D3D10 Pixel Address Range Bit Count.

    Declaration
    public const uint D3D10PixelAddressRangeBitCount = 13
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderFrontFacingDefaultValue

    D3D10 Pixel Shader Front Facing Default Value.

    Declaration
    public const uint D3D10PixelShaderFrontFacingDefaultValue = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderFrontFacingFalseValue

    D3D10 Pixel Shader Front Facing False Value.

    Declaration
    public const uint D3D10PixelShaderFrontFacingFalseValue = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderFrontFacingTrueValue

    D3D10 Pixel Shader Front Facing True Value.

    Declaration
    public const uint D3D10PixelShaderFrontFacingTrueValue = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderInputRegisterComponentBitCount

    D3D10 Pixel Shader Input Register Component Bit Count.

    Declaration
    public const uint D3D10PixelShaderInputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderInputRegisterCount

    D3D10 Pixel Shader Input Register Count.

    Declaration
    public const uint D3D10PixelShaderInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderInputRegisterReadPorts

    D3D10 Pixel Shader Input Register Read Ports.

    Declaration
    public const uint D3D10PixelShaderInputRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderInputRegisterReadsPerInstance

    D3D10 Pixel Shader Input Register Reads Per Instance.

    Declaration
    public const uint D3D10PixelShaderInputRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderLegacyPixelCenterFractionalComponent

    D3D10 Pixel Shader Legacy Pixel Center Fractional Component.

    Declaration
    public const float D3D10PixelShaderLegacyPixelCenterFractionalComponent = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10PixelShaderOutputDepthRegisterComponentBitCount

    D3D10 Pixel Shader Output Depth Register Component Bit Count.

    Declaration
    public const uint D3D10PixelShaderOutputDepthRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderOutputDepthRegisterComponents

    D3D10 Pixel Shader Output Depth Register Components.

    Declaration
    public const uint D3D10PixelShaderOutputDepthRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderOutputDepthRegisterCount

    D3D10 Pixel Shader Output Depth Register Count.

    Declaration
    public const uint D3D10PixelShaderOutputDepthRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderOutputRegisterComponentBitCount

    D3D10 Pixel Shader Output Register Component Bit Count.

    Declaration
    public const uint D3D10PixelShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderOutputRegisterComponents

    D3D10 Pixel Shader Output Register Components.

    Declaration
    public const uint D3D10PixelShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderOutputRegisterCount

    D3D10 Pixel Shader Output Register Count.

    Declaration
    public const uint D3D10PixelShaderOutputRegisterCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PixelShaderPixelCenterFractionalComponent

    D3D10 Pixel Shader Pixel Center Fractional Component.

    Declaration
    public const float D3D10PixelShaderPixelCenterFractionalComponent = 0.5
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10PixelShaderRegisterComponents

    D3D10 Pixel Shader Register Components.

    Declaration
    public const uint D3D10PixelShaderRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10PreScissorPixelAddressRangeBitCount

    D3D10 Pre Scissor Pixel Address Range Bit Count.

    Declaration
    public const uint D3D10PreScissorPixelAddressRangeBitCount = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqBlendObjectCountPerContext

    D3D10 Req Blend Object Count Per Context.

    Declaration
    public const uint D3D10ReqBlendObjectCountPerContext = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqBufferResourceTexelCount2ToExp

    D3D10 Req Buffer Resource Texel Count 2 To Exp.

    Declaration
    public const uint D3D10ReqBufferResourceTexelCount2ToExp = 27
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqConstantBufferElementCount

    D3D10 Req Constant Buffer Element Count.

    Declaration
    public const uint D3D10ReqConstantBufferElementCount = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqDepthStencilObjectCountPerContext

    D3D10 Req Depth Stencil Object Count Per Context.

    Declaration
    public const uint D3D10ReqDepthStencilObjectCountPerContext = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqDrawIndexedIndexCount2ToExp

    D3D10 Req Draw Indexed Index Count 2 To Exp.

    Declaration
    public const uint D3D10ReqDrawIndexedIndexCount2ToExp = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqDrawVertexCount2ToExp

    D3D10 Req Draw Vertex Count 2 To Exp.

    Declaration
    public const uint D3D10ReqDrawVertexCount2ToExp = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqFilteringHardwareAddressableResourceDimension

    D3D10 Req Filtering Hardware Addressable Resource Dimension.

    Declaration
    public const uint D3D10ReqFilteringHardwareAddressableResourceDimension = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqGeometryShaderInvocation32BitOutputComponentLimit

    D3D10 Req Geometry Shader Invocation 32-Bit Output Component Limit.

    Declaration
    public const uint D3D10ReqGeometryShaderInvocation32BitOutputComponentLimit = 1024
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqImmediateConstantBufferElementCount

    D3D10 Req Immediate Constant Buffer Element Count.

    Declaration
    public const uint D3D10ReqImmediateConstantBufferElementCount = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqMaxAnisotropy

    D3D10 Req Max Anisotropy.

    Declaration
    public const uint D3D10ReqMaxAnisotropy = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqMipLevels

    D3D10 Req Mip Levels.

    Declaration
    public const uint D3D10ReqMipLevels = 14
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqMultiElementStructureSizeInBytes

    D3D10 Req Multi Element Structure Size In Bytes.

    Declaration
    public const uint D3D10ReqMultiElementStructureSizeInBytes = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqRasterizerObjectCountPerContext

    D3D10 Req Rasterizer Object Count Per Context.

    Declaration
    public const uint D3D10ReqRasterizerObjectCountPerContext = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqRenderToBufferWindowWidth

    D3D10 Req Render To Buffer Window Width.

    Declaration
    public const uint D3D10ReqRenderToBufferWindowWidth = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqResourceSizeInMegabytes

    D3D10 Req Resource Size In Megabytes.

    Declaration
    public const uint D3D10ReqResourceSizeInMegabytes = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqResourceViewCountPerContext2ToExp

    D3D10 Req Resource View Count Per Context 2 To Exp.

    Declaration
    public const uint D3D10ReqResourceViewCountPerContext2ToExp = 20
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqSamplerObjectCountPerContext

    D3D10 Req Sampler Object Count Per Context.

    Declaration
    public const uint D3D10ReqSamplerObjectCountPerContext = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqTexture1DArrayAxisDimension

    D3D10 Req Texture 1D Array Axis Dimension.

    Declaration
    public const uint D3D10ReqTexture1DArrayAxisDimension = 512
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqTexture1DDimension

    D3D10 Req Texture 1D Dimension.

    Declaration
    public const uint D3D10ReqTexture1DDimension = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqTexture2DArrayAxisDimension

    D3D10 Req Texture 2D Array Axis Dimension.

    Declaration
    public const uint D3D10ReqTexture2DArrayAxisDimension = 512
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqTexture2DDimension

    D3D10 Req Texture 2D Dimension.

    Declaration
    public const uint D3D10ReqTexture2DDimension = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqTexture3DDimension

    D3D10 Req Texture 3D Dimension.

    Declaration
    public const uint D3D10ReqTexture3DDimension = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ReqTextureCubeDimension

    D3D10 Req Texture Cube Dimension.

    Declaration
    public const uint D3D10ReqTextureCubeDimension = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ResinfoInstructionMissingComponentRetval

    D3D10 Resinfo Instruction Missing Component Retval.

    Declaration
    public const uint D3D10ResinfoInstructionMissingComponentRetval = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ShiftInstructionPadValue

    D3D10 Shift Instruction Pad Value.

    Declaration
    public const uint D3D10ShiftInstructionPadValue = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ShiftInstructionShiftValueBitCount

    D3D10 Shift Instruction Shift Value Bit Count.

    Declaration
    public const uint D3D10ShiftInstructionShiftValueBitCount = 5
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10SimultaneousRenderTargetCount

    D3D10 Simultaneous Render Target Count.

    Declaration
    public const uint D3D10SimultaneousRenderTargetCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10SrgbGamma

    D3D10 Srgb Gamma.

    Declaration
    public const float D3D10SrgbGamma = 2.2
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10SrgbToFloatDenominator1

    D3D10 Srgb To Float Denominator 1.

    Declaration
    public const float D3D10SrgbToFloatDenominator1 = 12.92
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10SrgbToFloatDenominator2

    D3D10 Srgb To Float Denominator 2.

    Declaration
    public const float D3D10SrgbToFloatDenominator2 = 1.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10SrgbToFloatExponent

    D3D10 Srgb To Float Exponent.

    Declaration
    public const float D3D10SrgbToFloatExponent = 2.4
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10SrgbToFloatOffset

    D3D10 Srgb To Float Offset.

    Declaration
    public const float D3D10SrgbToFloatOffset = 0.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10SrgbToFloatThreshold

    D3D10 Srgb To Float Threshold.

    Declaration
    public const float D3D10SrgbToFloatThreshold = 0.04045
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10SrgbToFloatToleranceInUlp

    D3D10 Srgb To Float Tolerance In Ulp.

    Declaration
    public const float D3D10SrgbToFloatToleranceInUlp = 0.5
    Field Value
    Type Description
    float
    | Edit this page View Source

    D3D10StandardComponentBitCount

    D3D10 Standard Component Bit Count.

    Declaration
    public const uint D3D10StandardComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardComponentBitCountDoubled

    D3D10 Standard Component Bit Count Doubled.

    Declaration
    public const uint D3D10StandardComponentBitCountDoubled = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardMaximumElementAlignmentByteMultiple

    D3D10 Standard Maximum Element Alignment Byte Multiple.

    Declaration
    public const uint D3D10StandardMaximumElementAlignmentByteMultiple = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardPixelComponentCount

    D3D10 Standard Pixel Component Count.

    Declaration
    public const uint D3D10StandardPixelComponentCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardPixelElementCount

    D3D10 Standard Pixel Element Count.

    Declaration
    public const uint D3D10StandardPixelElementCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardVectorSize

    D3D10 Standard Vector Size.

    Declaration
    public const uint D3D10StandardVectorSize = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardVertexElementCount

    D3D10 Standard Vertex Element Count.

    Declaration
    public const uint D3D10StandardVertexElementCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StandardVertexTotalComponentCount

    D3D10 Standard Vertex Total Component Count.

    Declaration
    public const uint D3D10StandardVertexTotalComponentCount = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StreamOutputBufferMaxStrideInBytes

    D3D10 Stream Output Buffer Max Stride In Bytes.

    Declaration
    public const uint D3D10StreamOutputBufferMaxStrideInBytes = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StreamOutputBufferMaxWriteWindowInBytes

    D3D10 Stream Output Buffer Max Write Window In Bytes.

    Declaration
    public const uint D3D10StreamOutputBufferMaxWriteWindowInBytes = 256
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StreamOutputBufferSlotCount

    D3D10 Stream Output Buffer Slot Count.

    Declaration
    public const uint D3D10StreamOutputBufferSlotCount = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StreamOutputDdiRegisterIndexDenotingGap

    D3D10 Stream Output Ddi Register Index Denoting Gap.

    Declaration
    public const uint D3D10StreamOutputDdiRegisterIndexDenotingGap = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StreamOutputMultipleBufferElementsPerBuffer

    D3D10 Stream Output Multiple Buffer Elements Per Buffer.

    Declaration
    public const uint D3D10StreamOutputMultipleBufferElementsPerBuffer = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10StreamOutputSingleBufferComponentLimit

    D3D10 Stream Output Single Buffer Component Limit.

    Declaration
    public const uint D3D10StreamOutputSingleBufferComponentLimit = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10SubpixelFractionalBitCount

    D3D10 Subpixel Fractional Bit Count.

    Declaration
    public const uint D3D10SubpixelFractionalBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10SubtexelFractionalBitCount

    D3D10 Subtexel Fractional Bit Count.

    Declaration
    public const uint D3D10SubtexelFractionalBitCount = 6
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10TexelAddressRangeBitCount

    D3D10 Texel Address Range Bit Count.

    Declaration
    public const uint D3D10TexelAddressRangeBitCount = 18
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10UnboundMemoryAccessResult

    D3D10 Unbound Memory Access Result.

    Declaration
    public const uint D3D10UnboundMemoryAccessResult = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderInputRegisterComponentBitCount

    D3D10 Vertex Shader Input Register Component Bit Count.

    Declaration
    public const uint D3D10VertexShaderInputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderInputRegisterComponents

    D3D10 Vertex Shader Input Register Components.

    Declaration
    public const uint D3D10VertexShaderInputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderInputRegisterCount

    D3D10 Vertex Shader Input Register Count.

    Declaration
    public const uint D3D10VertexShaderInputRegisterCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderInputRegisterReadPorts

    D3D10 Vertex Shader Input Register Read Ports.

    Declaration
    public const uint D3D10VertexShaderInputRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderInputRegisterReadsPerInstance

    D3D10 Vertex Shader Input Register Reads Per Instance.

    Declaration
    public const uint D3D10VertexShaderInputRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderOutputRegisterComponentBitCount

    D3D10 Vertex Shader Output Register Component Bit Count.

    Declaration
    public const uint D3D10VertexShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderOutputRegisterComponents

    D3D10 Vertex Shader Output Register Components.

    Declaration
    public const uint D3D10VertexShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10VertexShaderOutputRegisterCount

    D3D10 Vertex Shader Output Register Count.

    Declaration
    public const uint D3D10VertexShaderOutputRegisterCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ViewportAndScissorRectMaxIndex

    D3D10 Viewport And Scissor Rect Max Index.

    Declaration
    public const uint D3D10ViewportAndScissorRectMaxIndex = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ViewportAndScissorRectObjectCountPerPipeline

    D3D10 Viewport And Scissor Rect Object Count Per Pipeline.

    Declaration
    public const uint D3D10ViewportAndScissorRectObjectCountPerPipeline = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10ViewportBoundsMax

    D3D10 Viewport Bounds Max.

    Declaration
    public const int D3D10ViewportBoundsMax = 16383
    Field Value
    Type Description
    int
    | Edit this page View Source

    D3D10ViewportBoundsMin

    D3D10 Viewport Bounds Min.

    Declaration
    public const int D3D10ViewportBoundsMin = -16384
    Field Value
    Type Description
    int
    | Edit this page View Source

    D3D10WhqlContextCountForResourceLimit

    D3D10 WHQL Context Count For Resource Limit.

    Declaration
    public const uint D3D10WhqlContextCountForResourceLimit = 10
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10WhqlDrawIndexedIndexCount2ToExp

    D3D10 WHQL Draw Indexed Index Count 2 To Exp.

    Declaration
    public const uint D3D10WhqlDrawIndexedIndexCount2ToExp = 25
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D10WhqlDrawVertexCount2ToExp

    D3D10 WHQL Draw Vertex Count 2 To Exp.

    Declaration
    public const uint D3D10WhqlDrawVertexCount2ToExp = 25
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D111UnorderedAccessViewSlotCount

    D3D11.1 Unordered Access View Slot Count.

    Declaration
    public const uint D3D111UnorderedAccessViewSlotCount = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    D3D112TiledResourceTileSizeInBytes

    D3D11.2 Tiled Resource Tile Size In Bytes.

    Declaration
    public const uint D3D112TiledResourceTileSizeInBytes = 65536
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultBlendFactorAlpha

    Default Blend Factor Alpha.

    Declaration
    public const float DefaultBlendFactorAlpha = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultBlendFactorBlue

    Default Blend Factor Blue.

    Declaration
    public const float DefaultBlendFactorBlue = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultBlendFactorGreen

    Default Blend Factor Green.

    Declaration
    public const float DefaultBlendFactorGreen = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultBlendFactorRed

    Default Blend Factor Red

    Declaration
    public const float DefaultBlendFactorRed = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultBorderColorComponent

    Default Border Color Component.

    Declaration
    public const float DefaultBorderColorComponent = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultDepthBias

    Default Depth Bias.

    Declaration
    public const uint DefaultDepthBias = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultDepthBiasClamp

    Default Depth Bias Clamp.

    Declaration
    public const float DefaultDepthBiasClamp = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultMaxAnisotropy

    Default Max Anisotropy.

    Declaration
    public const uint DefaultMaxAnisotropy = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultMipLodBias

    Default Mip Lod Bias.

    Declaration
    public const float DefaultMipLodBias = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultRenderTargetArrayIndex

    Default Render Target Array Index.

    Declaration
    public const uint DefaultRenderTargetArrayIndex = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultSampleMask

    Default Sample Mask.

    Declaration
    public const uint DefaultSampleMask = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultScissorEndX

    Default Scissor End X.

    Declaration
    public const uint DefaultScissorEndX = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultScissorEndY

    Default Scissor End Y.

    Declaration
    public const uint DefaultScissorEndY = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultScissorStartX

    Default Scissor Start X.

    Declaration
    public const uint DefaultScissorStartX = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultScissorStartY

    Default Scissor Start Y.

    Declaration
    public const uint DefaultScissorStartY = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultSlopeScaledDepthBias

    Default Slope Scaled Depth Bias.

    Declaration
    public const float DefaultSlopeScaledDepthBias = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultStencilReadMask

    Default Stencil Read Mask.

    Declaration
    public const uint DefaultStencilReadMask = 255
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultStencilReference

    Default Stencil Reference.

    Declaration
    public const uint DefaultStencilReference = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultStencilWriteMask

    Default Stencil Write Mask.

    Declaration
    public const uint DefaultStencilWriteMask = 255
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultViewportAndScissorRectIndex

    Default Viewport And Scissor Rect Index.

    Declaration
    public const uint DefaultViewportAndScissorRectIndex = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultViewportHeight

    Default Viewport Height.

    Declaration
    public const uint DefaultViewportHeight = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultViewportMaxDepth

    Default Viewport Max Depth.

    Declaration
    public const float DefaultViewportMaxDepth = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultViewportMinDepth

    Default Viewport Min Depth.

    Declaration
    public const float DefaultViewportMinDepth = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    DefaultViewportTopLeftX

    Default Viewport Top Left X.

    Declaration
    public const uint DefaultViewportTopLeftX = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultViewportTopLeftY

    Default Viewport Top Left Y.

    Declaration
    public const uint DefaultViewportTopLeftY = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DefaultViewportWidth

    Default Viewport Width.

    Declaration
    public const uint DefaultViewportWidth = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputControlPointRegisterComponentBitCount

    Domain Shader Input Control Point Register Component Bit Count.

    Declaration
    public const uint DomainShaderInputControlPointRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputControlPointRegisterComponents

    Domain Shader Input Control Point Register Components.

    Declaration
    public const uint DomainShaderInputControlPointRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputControlPointRegisterCount

    Domain Shader Input Control Point Register Count.

    Declaration
    public const uint DomainShaderInputControlPointRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputControlPointRegisterReadPorts

    Domain Shader Input Control Point Register Read Ports.

    Declaration
    public const uint DomainShaderInputControlPointRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputControlPointRegisterReadsPerInstance

    Domain Shader Input Control Point Register Reads Per Instance.

    Declaration
    public const uint DomainShaderInputControlPointRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputControlPointsMaxTotalScalars

    Domain Shader Input Control Points Max Total Scalars.

    Declaration
    public const uint DomainShaderInputControlPointsMaxTotalScalars = 3968
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputDomainPointRegisterComponentBitCount

    Domain Shader Input Domain Point Register Component Bit Count.

    Declaration
    public const uint DomainShaderInputDomainPointRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputDomainPointRegisterComponents

    Domain Shader Input Domain Point Register Components.

    Declaration
    public const uint DomainShaderInputDomainPointRegisterComponents = 3
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputDomainPointRegisterCount

    Domain Shader Input Domain Point Register Count.

    Declaration
    public const uint DomainShaderInputDomainPointRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputDomainPointRegisterReadPorts

    Domain Shader Input Domain Point Register Read Ports.

    Declaration
    public const uint DomainShaderInputDomainPointRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputDomainPointRegisterReadsPerInstance

    Domain Shader Input Domain Point Register Reads Per Instance.

    Declaration
    public const uint DomainShaderInputDomainPointRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPatchConstantRegisterBitCount

    Domain Shader Input Patch Constant Register Bit Count.

    Declaration
    public const uint DomainShaderInputPatchConstantRegisterBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPatchConstantRegisterComponents

    Domain Shader Input Patch Constant Register Components.

    Declaration
    public const uint DomainShaderInputPatchConstantRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPatchConstantRegisterCount

    Domain Shader Input Patch Constant Register Count.

    Declaration
    public const uint DomainShaderInputPatchConstantRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPatchConstantRegisterReadPorts

    Domain Shader Input Patch Constant Register Read Ports.

    Declaration
    public const uint DomainShaderInputPatchConstantRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPatchConstantRegisterReadsPerInstance

    Domain Shader Input Patch Constant Register Reads Per Instance.

    Declaration
    public const uint DomainShaderInputPatchConstantRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPrimitiveIdRegisterBitCount

    Domain Shader Input Primitive Id Register Bit Count.

    Declaration
    public const uint DomainShaderInputPrimitiveIdRegisterBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPrimitiveIdRegisterComponents

    Domain Shader Input Primitive Id Register Components.

    Declaration
    public const uint DomainShaderInputPrimitiveIdRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPrimitiveIdRegisterCount

    Domain Shader Input Primitive Id Register Count.

    Declaration
    public const uint DomainShaderInputPrimitiveIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPrimitiveIdRegisterReadPorts

    Domain Shader Input Primitive Id Register Read Ports.

    Declaration
    public const uint DomainShaderInputPrimitiveIdRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderInputPrimitiveIdRegisterReadsPerInstance

    Domain Shader Input Primitive Id Register Reads Per Instance.

    Declaration
    public const uint DomainShaderInputPrimitiveIdRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderOutputRegisterComponentBitCount

    Domain Shader Output Register Component Bit Count.

    Declaration
    public const uint DomainShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderOutputRegisterComponents

    Domain Shader Output Register Components.

    Declaration
    public const uint DomainShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    DomainShaderOutputRegisterCount

    Domain Shader Output Register Count.

    Declaration
    public const uint DomainShaderOutputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91DefaultMaxAnisotropy

    Feature Level 9.1 Default Max Anisotropy.

    Declaration
    public const uint FeatureLevel91DefaultMaxAnisotropy = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91InputAssemblerPrimitiveMaxCount

    Feature Level 9.1 Input Assembler Primitive Max Count.

    Declaration
    public const uint FeatureLevel91InputAssemblerPrimitiveMaxCount = 65535
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91MaxTextureRepeat

    Feature Level 9.1 Max Texture Repeat.

    Declaration
    public const uint FeatureLevel91MaxTextureRepeat = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91ReqTexture1DDimension

    Feature Level 9.1 Req Texture 1D Dimension.

    Declaration
    public const uint FeatureLevel91ReqTexture1DDimension = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91ReqTexture2DDimension

    Feature Level 9.1 Req Texture 2D Dimension.

    Declaration
    public const uint FeatureLevel91ReqTexture2DDimension = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91ReqTexture3DDimension

    Feature Level 9.1 Req Texture 3D Dimension.

    Declaration
    public const uint FeatureLevel91ReqTexture3DDimension = 256
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91ReqTextureCubeDimension

    Feature Level 9.1 Req Texture Cube Dimension.

    Declaration
    public const uint FeatureLevel91ReqTextureCubeDimension = 512
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel91SimultaneousRenderTargetCount

    Feature Level 9.1 Simultaneous Render Target Count.

    Declaration
    public const uint FeatureLevel91SimultaneousRenderTargetCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel92InputAssemblerPrimitiveMaxCount

    Feature Level 9.2 Input Assembler Primitive Max Count.

    Declaration
    public const uint FeatureLevel92InputAssemblerPrimitiveMaxCount = 1048575
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel92MaxTextureRepeat

    Feature Level 9.2 Max Texture Repeat.

    Declaration
    public const uint FeatureLevel92MaxTextureRepeat = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel93MaxTextureRepeat

    Feature Level 9.3 Max Texture Repeat.

    Declaration
    public const uint FeatureLevel93MaxTextureRepeat = 8192
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel93ReqTexture1DDimension

    Feature Level 9.3 Req Texture 1D Dimension.

    Declaration
    public const uint FeatureLevel93ReqTexture1DDimension = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel93ReqTexture2DDimension

    Feature Level 9.3 Req Texture 2D Dimension.

    Declaration
    public const uint FeatureLevel93ReqTexture2DDimension = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel93ReqTextureCubeDimension

    Feature Level 9.3 Req Texture Cube Dimension.

    Declaration
    public const uint FeatureLevel93ReqTextureCubeDimension = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    FeatureLevel93SimultaneousRenderTargetCount

    Feature Level 9.3 Simultaneous Render Target Count.

    Declaration
    public const uint FeatureLevel93SimultaneousRenderTargetCount = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    Float16FusedToleranceInUlp

    Float16 Fused Tolerance In Ulp.

    Declaration
    public const float Float16FusedToleranceInUlp = 0.6
    Field Value
    Type Description
    float
    | Edit this page View Source

    Float32Max

    Float32 Max.

    Declaration
    public const float Float32Max = 3.4028235E+38
    Field Value
    Type Description
    float
    | Edit this page View Source

    Float32ToIntegerToleranceInUlp

    Float32 To Integer Tolerance In Ulp.

    Declaration
    public const float Float32ToIntegerToleranceInUlp = 0.6
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToIntInstructionMaxInput

    Float To Int Instruction Max Input.

    Declaration
    public const float FloatToIntInstructionMaxInput = 2.1474836E+09
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToIntInstructionMinInput

    Float To Int Instruction Min Input.

    Declaration
    public const float FloatToIntInstructionMinInput = -2.1474836E+09
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToSrgbExponentDenominator

    Float To Srgb Exponent Denominator.

    Declaration
    public const float FloatToSrgbExponentDenominator = 2.4
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToSrgbExponentNumerator

    Float To Srgb Exponent Numerator.

    Declaration
    public const float FloatToSrgbExponentNumerator = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToSrgbOffset

    Float To Srgb Offset.

    Declaration
    public const float FloatToSrgbOffset = 0.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToSrgbScale1

    Float To Srgb Scale 1.

    Declaration
    public const float FloatToSrgbScale1 = 12.92
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToSrgbScale2

    Float To Srgb Scale 2.

    Declaration
    public const float FloatToSrgbScale2 = 1.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToSrgbThreshold

    Float To Srgb Threshold.

    Declaration
    public const float FloatToSrgbThreshold = 0.0031308
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToUIntInstructionMaxInput

    Float To UInt Instruction Max Input.

    Declaration
    public const float FloatToUIntInstructionMaxInput = 4.2949673E+09
    Field Value
    Type Description
    float
    | Edit this page View Source

    FloatToUIntInstructionMinInput

    Float To UInt Instruction Min Input.

    Declaration
    public const float FloatToUIntInstructionMinInput = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    GeometryShaderInputInstanceIdReadPorts

    Geometry Shader Input Instance Id Read Ports.

    Declaration
    public const uint GeometryShaderInputInstanceIdReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputInstanceIdReadsPerInstance

    Geometry Shader Input Instance Id Reads Per Instance.

    Declaration
    public const uint GeometryShaderInputInstanceIdReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputInstanceIdRegisterComponentBitCount

    Geometry Shader Input Instance Id Register Component Bit Count.

    Declaration
    public const uint GeometryShaderInputInstanceIdRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputInstanceIdRegisterComponents

    Geometry Shader Input Instance Id Register Components.

    Declaration
    public const uint GeometryShaderInputInstanceIdRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputInstanceIdRegisterCount

    Geometry Shader Input Instance Id Register Count.

    Declaration
    public const uint GeometryShaderInputInstanceIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputPrimConstRegisterComponentBitCount

    Geometry Shader Input Prim Const Register Component Bit Count.

    Declaration
    public const uint GeometryShaderInputPrimConstRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputPrimConstRegisterComponents

    Geometry Shader Input Prim Const Register Components.

    Declaration
    public const uint GeometryShaderInputPrimConstRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputPrimConstRegisterCount

    Geometry Shader Input Prim Const Register Count.

    Declaration
    public const uint GeometryShaderInputPrimConstRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputPrimConstRegisterReadPorts

    Geometry Shader Input Prim Const Register Read Ports.

    Declaration
    public const uint GeometryShaderInputPrimConstRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputPrimConstRegisterReadsPerInstance

    Geometry Shader Input Prim Const Register Reads Per Instance.

    Declaration
    public const uint GeometryShaderInputPrimConstRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputRegisterComponentBitCount

    Geometry Shader Input Register Component Bit Count.

    Declaration
    public const uint GeometryShaderInputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputRegisterComponents

    Geometry Shader Input Register Components.

    Declaration
    public const uint GeometryShaderInputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputRegisterCount

    Geometry Shader Input Register Count.

    Declaration
    public const uint GeometryShaderInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputRegisterReadPorts

    Geometry Shader Input Register Read Ports.

    Declaration
    public const uint GeometryShaderInputRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputRegisterReadsPerInstance

    Geometry Shader Input Register Reads Per Instance.

    Declaration
    public const uint GeometryShaderInputRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderInputRegisterVertices

    Geometry Shader Input Register Vertices.

    Declaration
    public const uint GeometryShaderInputRegisterVertices = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderMaxInstanceCount

    Geometry Shader Max Instance Count.

    Declaration
    public const uint GeometryShaderMaxInstanceCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderMaxOutputVertexCountAcrossInstances

    Geometry Shader Max Output Vertex Count Across Instances.

    Declaration
    public const uint GeometryShaderMaxOutputVertexCountAcrossInstances = 1024
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderOutputElements

    Geometry Shader Output Elements.

    Declaration
    public const uint GeometryShaderOutputElements = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderOutputRegisterComponentBitCount

    Geometry Shader Output Register Component Bit Count.

    Declaration
    public const uint GeometryShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderOutputRegisterComponents

    Geometry Shader Output Register Components.

    Declaration
    public const uint GeometryShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    GeometryShaderOutputRegisterCount

    Geometry Shader Output Register Count.

    Declaration
    public const uint GeometryShaderOutputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderControlPointPhaseInputRegisterCount

    Hull Shader Control Point Phase Input Register Count.

    Declaration
    public const uint HullShaderControlPointPhaseInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderControlPointPhaseOutputRegisterCount

    Hull Shader Control Point Phase Output Register Count.

    Declaration
    public const uint HullShaderControlPointPhaseOutputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderControlPointRegisterComponentBitCount

    Hull Shader Control Point Register Component Bit Count.

    Declaration
    public const uint HullShaderControlPointRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderControlPointRegisterComponents

    Hull Shader Control Point Register Components.

    Declaration
    public const uint HullShaderControlPointRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderControlPointRegisterReadPorts

    Hull Shader Control Point Register Read Ports.

    Declaration
    public const uint HullShaderControlPointRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderControlPointRegisterReadsPerInstance

    Hull Shader Control Point Register Reads Per Instance.

    Declaration
    public const uint HullShaderControlPointRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderForkPhaseInstanceCountUpperBound

    Hull Shader Fork Phase Instance Count Upper Bound.

    Declaration
    public const uint HullShaderForkPhaseInstanceCountUpperBound = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputForkInstanceIdRegisterComponentBitCount

    Hull Shader Input Fork Instance Id Register Component Bit Count.

    Declaration
    public const uint HullShaderInputForkInstanceIdRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputForkInstanceIdRegisterComponents

    Hull Shader Input Fork Instance Id Register Components.

    Declaration
    public const uint HullShaderInputForkInstanceIdRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputForkInstanceIdRegisterCount

    Hull Shader Input Fork Instance Id Register Count.

    Declaration
    public const uint HullShaderInputForkInstanceIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputForkInstanceIdRegisterReadPorts

    Hull Shader Input Fork Instance Id Register Read Ports.

    Declaration
    public const uint HullShaderInputForkInstanceIdRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputForkInstanceIdRegisterReadsPerInstance

    Hull Shader Input Fork Instance Id Register Reads Per Instance.

    Declaration
    public const uint HullShaderInputForkInstanceIdRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputJoinInstanceIdRegisterComponentBitCount

    Hull Shader Input Join Instance Id Register Component Bit Count.

    Declaration
    public const uint HullShaderInputJoinInstanceIdRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputJoinInstanceIdRegisterComponents

    Hull Shader Input Join Instance Id Register Components.

    Declaration
    public const uint HullShaderInputJoinInstanceIdRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputJoinInstanceIdRegisterCount

    Hull Shader Input Join Instance Id Register Count.

    Declaration
    public const uint HullShaderInputJoinInstanceIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputJoinInstanceIdRegisterReadPorts

    Hull Shader Input Join Instance Id Register Read Ports.

    Declaration
    public const uint HullShaderInputJoinInstanceIdRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputJoinInstanceIdRegisterReadsPerInstance

    Hull Shader Input Join Instance Id Register Reads Per Instance.

    Declaration
    public const uint HullShaderInputJoinInstanceIdRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputPrimitiveIdRegisterComponentBitCount

    Hull Shader Input Primitive Id Register Component Bit Count.

    Declaration
    public const uint HullShaderInputPrimitiveIdRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputPrimitiveIdRegisterComponents

    Hull Shader Input Primitive Id Register Components.

    Declaration
    public const uint HullShaderInputPrimitiveIdRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputPrimitiveIdRegisterCount

    Hull Shader Input Primitive Id Register Count.

    Declaration
    public const uint HullShaderInputPrimitiveIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputPrimitiveIdRegisterReadPorts

    Hull Shader Input Primitive Id Register Read Ports.

    Declaration
    public const uint HullShaderInputPrimitiveIdRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderInputPrimitiveIdRegisterReadsPerInstance

    Hull Shader Input Primitive Id Register Reads Per Instance.

    Declaration
    public const uint HullShaderInputPrimitiveIdRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderJoinPhaseInstanceCountUpperBound

    Hull Shader Join Phase Instance Count Upper Bound.

    Declaration
    public const uint HullShaderJoinPhaseInstanceCountUpperBound = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderMaxTessellationFactorLowerBound

    Hull Shader Max Tessellation Factor Lower Bound.

    Declaration
    public const float HullShaderMaxTessellationFactorLowerBound = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    HullShaderMaxTessellationFactorUpperBound

    Hull Shader Max Tessellation Factor Upper Bound.

    Declaration
    public const float HullShaderMaxTessellationFactorUpperBound = 64
    Field Value
    Type Description
    float
    | Edit this page View Source

    HullShaderOutputControlPointIdRegisterComponentBitCount

    Hull Shader Output Control Point Id Register Component Bit Count.

    Declaration
    public const uint HullShaderOutputControlPointIdRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputControlPointIdRegisterComponents

    Hull Shader Output Control Point Id Register Components.

    Declaration
    public const uint HullShaderOutputControlPointIdRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputControlPointIdRegisterCount

    Hull Shader Output Control Point Id Register Count.

    Declaration
    public const uint HullShaderOutputControlPointIdRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputControlPointIdRegisterReadPorts

    Hull Shader Output Control Point Id Register Read Ports.

    Declaration
    public const uint HullShaderOutputControlPointIdRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputControlPointIdRegisterReadsPerInstance

    Hull Shader Output Control Point Id Register Reads Per Instance.

    Declaration
    public const uint HullShaderOutputControlPointIdRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputControlPointsMaxTotalScalars

    Hull Shader Output Control Points Max Total Scalars.

    Declaration
    public const uint HullShaderOutputControlPointsMaxTotalScalars = 3968
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputPatchConstantRegisterComponentBitCount

    Hull Shader Output Patch Constant Register Component Bit Count.

    Declaration
    public const uint HullShaderOutputPatchConstantRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputPatchConstantRegisterComponents

    Hull Shader Output Patch Constant Register Components.

    Declaration
    public const uint HullShaderOutputPatchConstantRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputPatchConstantRegisterCount

    Hull Shader Output Patch Constant Register Count.

    Declaration
    public const uint HullShaderOutputPatchConstantRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputPatchConstantRegisterReadPorts

    Hull Shader Output Patch Constant Register Read Ports.

    Declaration
    public const uint HullShaderOutputPatchConstantRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputPatchConstantRegisterReadsPerInstance

    Hull Shader Output Patch Constant Register Reads Per Instance.

    Declaration
    public const uint HullShaderOutputPatchConstantRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    HullShaderOutputPatchConstantRegisterScalarComponents

    Hull Shader Output Patch Constant Register Scalar Components.

    Declaration
    public const uint HullShaderOutputPatchConstantRegisterScalarComponents = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    IndexStripCutValue16Bit

    Index Strip Cut Value 16-Bit.

    Declaration
    public const uint IndexStripCutValue16Bit = 65535
    Field Value
    Type Description
    uint
    | Edit this page View Source

    IndexStripCutValue32Bit

    Index Strip Cut Value 32-Bit.

    Declaration
    public const uint IndexStripCutValue32Bit = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    IndexStripCutValue8Bit

    Index Strip Cut Value 8-Bit.

    Declaration
    public const uint IndexStripCutValue8Bit = 255
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerDefaultIndexBufferOffsetInBytes

    Input Assembler Default Index Buffer Offset In Bytes.

    Declaration
    public const uint InputAssemblerDefaultIndexBufferOffsetInBytes = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerDefaultPrimitiveTopology

    Input Assembler Default Primitive Topology.

    Declaration
    public const uint InputAssemblerDefaultPrimitiveTopology = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerDefaultVertexBufferOffsetInBytes

    Input Assembler Default Vertex Buffer Offset In Bytes.

    Declaration
    public const uint InputAssemblerDefaultVertexBufferOffsetInBytes = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerIndexInputResourceSlotCount

    Input Assembler Index Input Resource Slot Count.

    Declaration
    public const uint InputAssemblerIndexInputResourceSlotCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerInstanceIdBitCount

    Input Assembler Instance Id Bit Count.

    Declaration
    public const uint InputAssemblerInstanceIdBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerIntegerArithmeticBitCount

    Input Assembler Integer Arithmetic Bit Count.

    Declaration
    public const uint InputAssemblerIntegerArithmeticBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerPatchMaxControlPointCount

    Input Assembler Patch Max Control Point Count.

    Declaration
    public const uint InputAssemblerPatchMaxControlPointCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerPrimitiveIdBitCount

    Input Assembler Primitive Id Bit Count.

    Declaration
    public const uint InputAssemblerPrimitiveIdBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerVertexIdBitCount

    Input Assembler Vertex Id Bit Count.

    Declaration
    public const uint InputAssemblerVertexIdBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerVertexInputResourceSlotCount

    Input Assembler Vertex Input Resource Slot Count.

    Declaration
    public const uint InputAssemblerVertexInputResourceSlotCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerVertexInputStructureElementCount

    Input Assembler Vertex Input Structure Element Count.

    Declaration
    public const uint InputAssemblerVertexInputStructureElementCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    InputAssemblerVertexInputStructureElementsComponents

    Input Assembler Vertex Input Structure Elements Components.

    Declaration
    public const uint InputAssemblerVertexInputStructureElementsComponents = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    IntegerDivideByZeroQuotient

    Integer Divide By Zero Quotient.

    Declaration
    public const uint IntegerDivideByZeroQuotient = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    IntegerDivideByZeroRemainder

    Integer Divide By Zero Remainder.

    Declaration
    public const uint IntegerDivideByZeroRemainder = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    KeepRenderTargetsAndDepthStencil

    Keep Render Targets And Depth Stencil.

    Declaration
    public const uint KeepRenderTargetsAndDepthStencil = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    KeepUnorderedAccessViews

    Keep Unordered Access Views.

    Declaration
    public const uint KeepUnorderedAccessViews = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    LinearGamma

    Linear Gamma.

    Declaration
    public const float LinearGamma = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    MajorVersion

    Major Version.

    Declaration
    public const uint MajorVersion = 11
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MaxAnisotropy

    Max Anisotropy.

    Declaration
    public const uint MaxAnisotropy = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MaxBorderColorComponent

    Max Border Color Component.

    Declaration
    public const float MaxBorderColorComponent = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    MaxDepth

    Max Depth.

    Declaration
    public const float MaxDepth = 1
    Field Value
    Type Description
    float
    | Edit this page View Source

    MaxMultisampleSampleCount

    Max Multisample Sample Count.

    Declaration
    public const uint MaxMultisampleSampleCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MaxPositionValue

    Max Position Value.

    Declaration
    public const float MaxPositionValue = 3.4028236E+34
    Field Value
    Type Description
    float
    | Edit this page View Source

    MaxTextureDimension2ToExp

    Max Texture Dimension 2 To Exp.

    Declaration
    public const uint MaxTextureDimension2ToExp = 17
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MinBorderColorComponent

    Min Border Color Component.

    Declaration
    public const float MinBorderColorComponent = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    MinDepth

    Min Depth.

    Declaration
    public const float MinDepth = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    MinMaxAnisotropy

    Min Max Anisotropy.

    Declaration
    public const uint MinMaxAnisotropy = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MinorVersion

    Minor Version.

    Declaration
    public const uint MinorVersion = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MipLodBiasMax

    Mip Lod Bias Max.

    Declaration
    public const float MipLodBiasMax = 15.99
    Field Value
    Type Description
    float
    | Edit this page View Source

    MipLodBiasMin

    Mip Lod Bias Min.

    Declaration
    public const float MipLodBiasMin = -16
    Field Value
    Type Description
    float
    | Edit this page View Source

    MipLodFractionalBitCount

    Mip Lod Fractional Bit Count.

    Declaration
    public const uint MipLodFractionalBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MipLodRangeBitCount

    Mip Lod Range Bit Count.

    Declaration
    public const uint MipLodRangeBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    MultisampleAntialiasLineWidth

    Multisample Antialias Line Width.

    Declaration
    public const float MultisampleAntialiasLineWidth = 1.4
    Field Value
    Type Description
    float
    | Edit this page View Source

    NonSampleFetchOutOfRangeAccessResult

    Non Sample Fetch Out Of Range Access Result.

    Declaration
    public const uint NonSampleFetchOutOfRangeAccessResult = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelAddressRangeBitCount

    Pixel Address Range Bit Count.

    Declaration
    public const uint PixelAddressRangeBitCount = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderComputeShaderUavRegisterComponents

    Pixel Shader Compute Shader UAV Register Components.

    Declaration
    public const uint PixelShaderComputeShaderUavRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderComputeShaderUavRegisterCount

    Pixel Shader Compute Shader UAV Register Count.

    Declaration
    public const uint PixelShaderComputeShaderUavRegisterCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderComputeShaderUavRegisterReadPorts

    Pixel Shader Compute Shader UAV Register Read Ports.

    Declaration
    public const uint PixelShaderComputeShaderUavRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderComputeShaderUavRegisterReadsPerInstance

    Pixel Shader Compute Shader UAV Register Reads Per Instance.

    Declaration
    public const uint PixelShaderComputeShaderUavRegisterReadsPerInstance = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderFrontFacingDefaultValue

    Pixel Shader Front Facing Default Value.

    Declaration
    public const uint PixelShaderFrontFacingDefaultValue = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderFrontFacingFalseValue

    Pixel Shader Front Facing False Value.

    Declaration
    public const uint PixelShaderFrontFacingFalseValue = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderFrontFacingTrueValue

    Pixel Shader Front Facing True Value.

    Declaration
    public const uint PixelShaderFrontFacingTrueValue = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderInputRegisterComponentBitCount

    Pixel Shader Input Register Component Bit Count.

    Declaration
    public const uint PixelShaderInputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderInputRegisterComponents

    Pixel Shader Input Register Components.

    Declaration
    public const uint PixelShaderInputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderInputRegisterCount

    Pixel Shader Input Register Count.

    Declaration
    public const uint PixelShaderInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderInputRegisterReadPorts

    Pixel Shader Input Register Read Ports.

    Declaration
    public const uint PixelShaderInputRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderInputRegisterReadsPerInstance

    Pixel Shader Input Register Reads Per Instance.

    Declaration
    public const uint PixelShaderInputRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderLegacyPixelCenterFractionalComponent

    Pixel Shader Legacy Pixel Center Fractional Component.

    Declaration
    public const float PixelShaderLegacyPixelCenterFractionalComponent = 0
    Field Value
    Type Description
    float
    | Edit this page View Source

    PixelShaderOutputDepthRegisterComponentBitCount

    Pixel Shader Output Depth Register Component Bit Count.

    Declaration
    public const uint PixelShaderOutputDepthRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputDepthRegisterComponents

    Pixel Shader Output Depth Register Components.

    Declaration
    public const uint PixelShaderOutputDepthRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputDepthRegisterCount

    Pixel Shader Output Depth Register Count.

    Declaration
    public const uint PixelShaderOutputDepthRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputMaskRegisterComponentBitCount

    Pixel Shader Output Mask Register Component Bit Count.

    Declaration
    public const uint PixelShaderOutputMaskRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputMaskRegisterComponents

    Pixel Shader Output Mask Register Components.

    Declaration
    public const uint PixelShaderOutputMaskRegisterComponents = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputMaskRegisterCount

    Pixel Shader Output Mask Register Count.

    Declaration
    public const uint PixelShaderOutputMaskRegisterCount = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputRegisterComponentBitCount

    Pixel Shader Output Register Component Bit Count.

    Declaration
    public const uint PixelShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputRegisterComponents

    Pixel Shader Output Register Components.

    Declaration
    public const uint PixelShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderOutputRegisterCount

    Pixel Shader Output Register Count.

    Declaration
    public const uint PixelShaderOutputRegisterCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    PixelShaderPixelCenterFractionalComponent

    Pixel Shader Pixel Center Fractional Component.

    Declaration
    public const float PixelShaderPixelCenterFractionalComponent = 0.5
    Field Value
    Type Description
    float
    | Edit this page View Source

    PreScissorPixelAddressRangeBitCount

    Pre Scissor Pixel Address Range Bit Count.

    Declaration
    public const uint PreScissorPixelAddressRangeBitCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    RawUavSrvByteAlignment

    Raw UAV SRV Byte Alignment.

    Declaration
    public const uint RawUavSrvByteAlignment = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqBlendObjectCountPerDevice

    Req Blend Object Count Per Device.

    Declaration
    public const uint ReqBlendObjectCountPerDevice = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqBufferResourceTexelCount2ToExp

    Req Buffer Resource Texel Count 2 To Exp.

    Declaration
    public const uint ReqBufferResourceTexelCount2ToExp = 27
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqConstantBufferElementCount

    Req Constant Buffer Element Count.

    Declaration
    public const uint ReqConstantBufferElementCount = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqDepthStencilObjectCountPerDevice

    Req Depth Stencil Object Count Per Device.

    Declaration
    public const uint ReqDepthStencilObjectCountPerDevice = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqDrawIndexedIndexCount2ToExp

    Req Draw Indexed Index Count 2 To Exp.

    Declaration
    public const uint ReqDrawIndexedIndexCount2ToExp = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqDrawVertexCount2ToExp

    Req Draw Vertex Count 2 To Exp.

    Declaration
    public const uint ReqDrawVertexCount2ToExp = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqFilteringHardwareAddressableResourceDimension

    Req Filtering Hardware Addressable Resource Dimension.

    Declaration
    public const uint ReqFilteringHardwareAddressableResourceDimension = 16384
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqGeometryShaderInvocation32BitOutputComponentLimit

    Req Geometry Shader Invocation 32 Bit Output Component Limit.

    Declaration
    public const uint ReqGeometryShaderInvocation32BitOutputComponentLimit = 1024
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqImmediateConstantBufferElementCount

    Req Immediate Constant Buffer Element Count.

    Declaration
    public const uint ReqImmediateConstantBufferElementCount = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqMaxAnisotropy

    Req Max Anisotropy.

    Declaration
    public const uint ReqMaxAnisotropy = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqMipLevels

    Req Mip Levels.

    Declaration
    public const uint ReqMipLevels = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqMultiElementStructureSizeInBytes

    Req Multi Element Structure Size In Bytes.

    Declaration
    public const uint ReqMultiElementStructureSizeInBytes = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqRasterizerObjectCountPerDevice

    Req Rasterizer Object Count Per Device.

    Declaration
    public const uint ReqRasterizerObjectCountPerDevice = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqRenderToBufferWindowWidth

    Req Render To Buffer Window Width.

    Declaration
    public const uint ReqRenderToBufferWindowWidth = 16384
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqResourceSizeInMegabytesExpressionATerm

    Req Resource Size In Megabytes Expression A Term.

    Declaration
    public const uint ReqResourceSizeInMegabytesExpressionATerm = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqResourceSizeInMegabytesExpressionBTerm

    Req Resource Size In Megabytes Expression B Term.

    Declaration
    public const float ReqResourceSizeInMegabytesExpressionBTerm = 0.25
    Field Value
    Type Description
    float
    | Edit this page View Source

    ReqResourceSizeInMegabytesExpressionCTerm

    Req Resource Size In Megabytes Expression C Term.

    Declaration
    public const uint ReqResourceSizeInMegabytesExpressionCTerm = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqResourceViewCountPerDevice2ToExp

    Req Resource View Count Per Device 2 To Exp.

    Declaration
    public const uint ReqResourceViewCountPerDevice2ToExp = 20
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqSamplerObjectCountPerDevice

    Req Sampler Object Count Per Device.

    Declaration
    public const uint ReqSamplerObjectCountPerDevice = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqTexture1DArrayAxisDimension

    Req Texture 1D Array Axis Dimension.

    Declaration
    public const uint ReqTexture1DArrayAxisDimension = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqTexture1DDimension

    Req Texture 1D Dimension.

    Declaration
    public const uint ReqTexture1DDimension = 16384
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqTexture2DArrayAxisDimension

    Req Texture 2D Array Axis Dimension.

    Declaration
    public const uint ReqTexture2DArrayAxisDimension = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqTexture2DDimension

    Req Texture 2D Dimension.

    Declaration
    public const uint ReqTexture2DDimension = 16384
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqTexture3DDimension

    Req Texture 3D Dimension.

    Declaration
    public const uint ReqTexture3DDimension = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ReqTextureCubeDimension

    Req Texture Cube Dimension.

    Declaration
    public const uint ReqTextureCubeDimension = 16384
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ResinfoInstructionMissingComponentRetval

    Resinfo Instruction Missing Component Retval.

    Declaration
    public const uint ResinfoInstructionMissingComponentRetval = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShaderMajorVersion

    Shader Major Version.

    Declaration
    public const uint ShaderMajorVersion = 5
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShaderMaxInstances

    Shader Max Instances.

    Declaration
    public const uint ShaderMaxInstances = 65535
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShaderMaxInterfaceCallSites

    Shader Max Interface Call Sites.

    Declaration
    public const uint ShaderMaxInterfaceCallSites = 4096
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShaderMaxInterfaces

    Shader Max Interfaces.

    Declaration
    public const uint ShaderMaxInterfaces = 253
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShaderMaxTypes

    Shader Max Types.

    Declaration
    public const uint ShaderMaxTypes = 65535
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShaderMinorVersion

    Shader Minor Version.

    Declaration
    public const uint ShaderMinorVersion = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShiftInstructionPadValue

    Shift Instruction Pad Value.

    Declaration
    public const uint ShiftInstructionPadValue = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ShiftInstructionShiftValueBitCount

    Shift Instruction Shift Value Bit Count.

    Declaration
    public const uint ShiftInstructionShiftValueBitCount = 5
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SimultaneousRenderTargetCount

    Simultaneous Render Target Count.

    Declaration
    public const uint SimultaneousRenderTargetCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SpecDateDay

    Spec Date Day.

    Declaration
    public const uint SpecDateDay = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SpecDateMonth

    Spec Date Month.

    Declaration
    public const uint SpecDateMonth = 5
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SpecDateYear

    Spec Date Year.

    Declaration
    public const uint SpecDateYear = 2011
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SpecVersion

    Spec Version.

    Declaration
    public const float SpecVersion = 1.07
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbGamma

    Srgb Gamma.

    Declaration
    public const float SrgbGamma = 2.2
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbToFloatDenominator1

    Srgb To Float Denominator 1.

    Declaration
    public const float SrgbToFloatDenominator1 = 12.92
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbToFloatDenominator2

    Srgb To Float Denominator 2.

    Declaration
    public const float SrgbToFloatDenominator2 = 1.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbToFloatExponent

    Srgb To Float Exponent.

    Declaration
    public const float SrgbToFloatExponent = 2.4
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbToFloatOffset

    Srgb To Float Offset.

    Declaration
    public const float SrgbToFloatOffset = 0.055
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbToFloatThreshold

    Srgb To Float Threshold.

    Declaration
    public const float SrgbToFloatThreshold = 0.04045
    Field Value
    Type Description
    float
    | Edit this page View Source

    SrgbToFloatToleranceInUlp

    Srgb To Float Tolerance In Ulp.

    Declaration
    public const float SrgbToFloatToleranceInUlp = 0.5
    Field Value
    Type Description
    float
    | Edit this page View Source

    StandardComponentBitCount

    Standard Component Bit Count.

    Declaration
    public const uint StandardComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardComponentBitCountDoubled

    Standard Component Bit Count Doubled.

    Declaration
    public const uint StandardComponentBitCountDoubled = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardMaximumElementAlignmentByteMultiple

    Standard Maximum Element Alignment Byte Multiple.

    Declaration
    public const uint StandardMaximumElementAlignmentByteMultiple = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardPixelComponentCount

    Standard Pixel Component Count.

    Declaration
    public const uint StandardPixelComponentCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardPixelElementCount

    Standard Pixel Element Count.

    Declaration
    public const uint StandardPixelElementCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardVectorSize

    Standard Vector Size.

    Declaration
    public const uint StandardVectorSize = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardVertexElementCount

    Standard Vertex Element Count.

    Declaration
    public const uint StandardVertexElementCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StandardVertexTotalComponentCount

    Standard Vertex Total Component Count.

    Declaration
    public const uint StandardVertexTotalComponentCount = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputBufferMaxStrideInBytes

    Stream Output Buffer Max Stride In Bytes.

    Declaration
    public const uint StreamOutputBufferMaxStrideInBytes = 2048
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputBufferMaxWriteWindowInBytes

    Stream Output Buffer Max Write Window In Bytes.

    Declaration
    public const uint StreamOutputBufferMaxWriteWindowInBytes = 512
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputBufferSlotCount

    Stream Output Buffer Slot Count.

    Declaration
    public const uint StreamOutputBufferSlotCount = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputDdiRegisterIndexDenotingGap

    Stream Output Ddi Register Index Denoting Gap.

    Declaration
    public const uint StreamOutputDdiRegisterIndexDenotingGap = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputNoRasterizedStream

    Stream Output No Rasterized Stream.

    Declaration
    public const uint StreamOutputNoRasterizedStream = 4294967295
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputOutputComponentCount

    Stream Output Output Component Count.

    Declaration
    public const uint StreamOutputOutputComponentCount = 128
    Field Value
    Type Description
    uint
    | Edit this page View Source

    StreamOutputStreamCount

    Stream Output Stream Count.

    Declaration
    public const uint StreamOutputStreamCount = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SubpixelFractionalBitCount

    Subpixel Fractional Bit Count.

    Declaration
    public const uint SubpixelFractionalBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    SubtexelFractionalBitCount

    Subtexel Fractional Bit Count.

    Declaration
    public const uint SubtexelFractionalBitCount = 8
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMaxEvenTessellationFactor

    Tesselator Max Even Tessellation Factor.

    Declaration
    public const uint TesselatorMaxEvenTessellationFactor = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMaxIsolineDensityTessellationFactor

    Tesselator Max Isoline Density Tessellation Factor.

    Declaration
    public const uint TesselatorMaxIsolineDensityTessellationFactor = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMaxOddTessellationFactor

    Tesselator Max Odd Tessellation Factor.

    Declaration
    public const uint TesselatorMaxOddTessellationFactor = 63
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMaxTessellationFactor

    Tesselator Max Tessellation Factor.

    Declaration
    public const uint TesselatorMaxTessellationFactor = 64
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMinEvenTessellationFactor

    Tesselator Min Even Tessellation Factor.

    Declaration
    public const uint TesselatorMinEvenTessellationFactor = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMinIsolineDensityTessellationFactor

    Tesselator Min Isoline Density Tessellation Factor.

    Declaration
    public const uint TesselatorMinIsolineDensityTessellationFactor = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TesselatorMinOddTessellationFactor

    Tesselator Min Odd Tessellation Factor.

    Declaration
    public const uint TesselatorMinOddTessellationFactor = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    TexelAddressRangeBitCount

    Texel Address Range Bit Count.

    Declaration
    public const uint TexelAddressRangeBitCount = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    UnboundMemoryAccessResult

    Unbound Memory Access Result.

    Declaration
    public const uint UnboundMemoryAccessResult = 0
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderInputRegisterComponentBitCount

    Vertex Shader Input Register Component Bit Count.

    Declaration
    public const uint VertexShaderInputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderInputRegisterComponents

    Vertex Shader Input Register Components.

    Declaration
    public const uint VertexShaderInputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderInputRegisterCount

    Vertex Shader Input Register Count.

    Declaration
    public const uint VertexShaderInputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderInputRegisterReadPorts

    Vertex Shader Input Register Read Ports.

    Declaration
    public const uint VertexShaderInputRegisterReadPorts = 1
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderInputRegisterReadsPerInstance

    Vertex Shader Input Register Reads Per Instance.

    Declaration
    public const uint VertexShaderInputRegisterReadsPerInstance = 2
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderOutputRegisterComponentBitCount

    Vertex Shader Output Register Component Bit Count.

    Declaration
    public const uint VertexShaderOutputRegisterComponentBitCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderOutputRegisterComponents

    Vertex Shader Output Register Components.

    Declaration
    public const uint VertexShaderOutputRegisterComponents = 4
    Field Value
    Type Description
    uint
    | Edit this page View Source

    VertexShaderOutputRegisterCount

    Vertex Shader Output Register Count.

    Declaration
    public const uint VertexShaderOutputRegisterCount = 32
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ViewportAndScissorRectMaxIndex

    Viewport And Scissor Rect Max Index.

    Declaration
    public const uint ViewportAndScissorRectMaxIndex = 15
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ViewportAndScissorRectObjectCountPerPipeline

    Viewport And Scissor Rect Object Count Per Pipeline.

    Declaration
    public const uint ViewportAndScissorRectObjectCountPerPipeline = 16
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ViewportBoundsMax

    Viewport Bounds Max.

    Declaration
    public const uint ViewportBoundsMax = 32767
    Field Value
    Type Description
    uint
    | Edit this page View Source

    ViewportBoundsMin

    Viewport Bounds Min.

    Declaration
    public const int ViewportBoundsMin = -32768
    Field Value
    Type Description
    int
    | Edit this page View Source

    WhqlContextCountForResourceLimit

    WHQL Context Count For Resource Limit.

    Declaration
    public const uint WhqlContextCountForResourceLimit = 10
    Field Value
    Type Description
    uint
    | Edit this page View Source

    WhqlDrawIndexedIndexCount2ToExp

    WHQL Draw Indexed Index Count 2 To Exp.

    Declaration
    public const uint WhqlDrawIndexedIndexCount2ToExp = 25
    Field Value
    Type Description
    uint
    | Edit this page View Source

    WhqlDrawVertexCount2ToExp

    WHQL Draw Vertex Count 2 To Exp.

    Declaration
    public const uint WhqlDrawVertexCount2ToExp = 25
    Field Value
    Type Description
    uint
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