Enum D3D11Filter
Filtering options during texture sampling.
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public enum D3D11Filter
Fields
| Name | Description |
|---|---|
| Anisotropic | Use anisotropic interpolation for minification, magnification, and mip-level sampling. |
| ComparisonAnisotropic | Use anisotropic interpolation for minification, magnification, and mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinLinearMagMipPoint | Use linear interpolation for minification; use point sampling for magnification and mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinLinearMagPointMipLinear | Use linear interpolation for minification; use point sampling for magnification; use linear interpolation for mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinMagLinearMipPoint | Use linear interpolation for minification and magnification; use point sampling for mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinMagMipLinear | Use linear interpolation for minification, magnification, and mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinMagMipPoint | Use point sampling for minification, magnification, and mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinMagPointMipLinear | Use point sampling for minification and magnification; use linear interpolation for mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinPointMagLinearMipPoint | Use point sampling for minification; use linear interpolation for magnification; use point sampling for mip-level sampling. Compare the result to the comparison value. |
| ComparisonMinPointMagMipLinear | Use point sampling for minification; use linear interpolation for magnification and mip-level sampling. Compare the result to the comparison value. |
| MaximumAnisotropic | Fetch the same set of texels as |
| MaximumMinLinearMagMipPoint | Fetch the same set of texels as |
| MaximumMinLinearMagPointMipLinear | Fetch the same set of texels as |
| MaximumMinMagLinearMipPoint | Fetch the same set of texels as |
| MaximumMinMagMipLinear | Fetch the same set of texels as |
| MaximumMinMagMipPoint | Fetch the same set of texels as |
| MaximumMinMagPointMipLinear | Fetch the same set of texels as |
| MaximumMinPointMagLinearMipPoint | Fetch the same set of texels as |
| MaximumMinPointMagMipLinear | Fetch the same set of texels as |
| MinLinearMagMipPoint | Use linear interpolation for minification; use point sampling for magnification and mip-level sampling. |
| MinLinearMagPointMipLinear | Use linear interpolation for minification; use point sampling for magnification; use linear interpolation for mip-level sampling. |
| MinMagLinearMipPoint | Use linear interpolation for minification and magnification; use point sampling for mip-level sampling. |
| MinMagMipLinear | Use linear interpolation for minification, magnification, and mip-level sampling. |
| MinMagMipPoint | Use point sampling for minification, magnification, and mip-level sampling. |
| MinMagPointMipLinear | Use point sampling for minification and magnification; use linear interpolation for mip-level sampling. |
| MinPointMagLinearMipPoint | Use point sampling for minification; use linear interpolation for magnification; use point sampling for mip-level sampling. |
| MinPointMagMipLinear | Use point sampling for minification; use linear interpolation for magnification and mip-level sampling. |
| MinimumAnisotropic | Fetch the same set of texels as |
| MinimumMinLinearMagMipPoint | Fetch the same set of texels as |
| MinimumMinLinearMagPointMipLinear | Fetch the same set of texels as |
| MinimumMinMagLinearMipPoint | Fetch the same set of texels as |
| MinimumMinMagMipLinear | Fetch the same set of texels as |
| MinimumMinMagMipPoint | Fetch the same set of texels as |
| MinimumMinMagPointMipLinear | Fetch the same set of texels as |
| MinimumMinPointMagLinearMipPoint | Fetch the same set of texels as |
| MinimumMinPointMagMipLinear | Fetch the same set of texels as |