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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
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      • D2D1GeometrySink
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    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
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    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • D3D11Texture2DDsv
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      • D3D11Texture2DMsArrayRtv
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      • D3D11Texture2DMsRtv
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      • D3D11Usage
      • D3D11Utils
      • D3D11VertexBufferBinding
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      • D3D11View
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      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DCompileResult
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
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      • DWriteFontCollection
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      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
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      • DWriteGlyphRunDescription
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      • DWriteInformationalStringId
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      • DWriteLineBreakpoint
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      • DWriteLineSpacingMethod
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      • DWriteMatrix
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      • DWriteParagraphAlignment
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      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
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    • JeremyAnsel.DirectX.DXCommon
      • DXComObject
      • DXMarshal
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    • JeremyAnsel.DirectX.DXMath
      • XMColor
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    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
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      • ContainmentType
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    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
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    • JeremyAnsel.DirectX.DirectInput
      • DirectInputConstants
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    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
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    • JeremyAnsel.DirectX.WinCodec
      • Wic8BIMIptcDigestProperties
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    Class D2D1GeometrySink

    Describes a geometric path that can contain lines, arcs, cubic Bezier curves, and quadratic Bezier curves.

    Inheritance
    object
    DXComObject
    D2D1SimplifiedGeometrySink
    D2D1GeometrySink
    Implements
    IDisposable
    Inherited Members
    D2D1SimplifiedGeometrySink.D2D1SimplifiedGeometrySinkGuid
    D2D1SimplifiedGeometrySink.SetFillMode(D2D1FillMode)
    D2D1SimplifiedGeometrySink.SetSegmentOptions(D2D1PathSegmentOptions)
    D2D1SimplifiedGeometrySink.BeginFigure(in D2D1Point2F, D2D1FigureBegin)
    D2D1SimplifiedGeometrySink.AddLines(D2D1Point2F[])
    D2D1SimplifiedGeometrySink.AddLines(ReadOnlySpan<D2D1Point2F>)
    D2D1SimplifiedGeometrySink.AddBeziers(D2D1BezierSegment[])
    D2D1SimplifiedGeometrySink.AddBeziers(ReadOnlySpan<D2D1BezierSegment>)
    D2D1SimplifiedGeometrySink.EndFigure(D2D1FigureEnd)
    D2D1SimplifiedGeometrySink.Close()
    DXComObject.Handle
    DXComObject.Dispose()
    DXComObject.AddRef()
    DXComObject.Release()
    DXComObject.QueryInterface(in Guid)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: JeremyAnsel.DirectX.D2D1
    Assembly: JeremyAnsel.DirectX.D2D1.dll
    Syntax
    [SecurityCritical]
    public class D2D1GeometrySink : D2D1SimplifiedGeometrySink, IDisposable

    Constructors

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    D2D1GeometrySink(nint)

    Initializes a new instance of the D2D1GeometrySink class.

    Declaration
    public D2D1GeometrySink(nint comPtr)
    Parameters
    Type Name Description
    nint comPtr

    Fields

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    D2D1GeometrySinkGuid

    The interface GUID.

    Declaration
    public static readonly Guid D2D1GeometrySinkGuid
    Field Value
    Type Description
    Guid

    Methods

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    AddArc(in D2D1ArcSegment)

    Adds a single arc to the path geometry.

    Declaration
    public void AddArc(in D2D1ArcSegment arc)
    Parameters
    Type Name Description
    D2D1ArcSegment arc

    The arc segment to add to the figure.

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    AddBezier(in D2D1BezierSegment)

    Creates a cubic Bezier curve between the current point and the specified endpoint.

    Declaration
    public void AddBezier(in D2D1BezierSegment bezier)
    Parameters
    Type Name Description
    D2D1BezierSegment bezier

    A structure that describes the control points and endpoint of the Bezier curve to add.

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    AddLine(in D2D1Point2F)

    Creates a line segment between the current point and the specified end point and adds it to the geometry sink.

    Declaration
    public void AddLine(in D2D1Point2F point)
    Parameters
    Type Name Description
    D2D1Point2F point

    The end point of the line to draw.

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    AddQuadraticBezier(in D2D1QuadraticBezierSegment)

    Creates a quadratic Bezier curve between the current point and the specified endpoint.

    Declaration
    public void AddQuadraticBezier(in D2D1QuadraticBezierSegment bezier)
    Parameters
    Type Name Description
    D2D1QuadraticBezierSegment bezier

    A structure that describes the control point and the endpoint of the quadratic Bezier curve to add.

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    AddQuadraticBeziers(D2D1QuadraticBezierSegment[]?)

    Adds a sequence of quadratic Bezier segments as an array in a single call.

    Declaration
    public void AddQuadraticBeziers(D2D1QuadraticBezierSegment[]? beziers)
    Parameters
    Type Name Description
    D2D1QuadraticBezierSegment[] beziers

    An array of a sequence of quadratic Bezier segments.

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    AddQuadraticBeziers(ReadOnlySpan<D2D1QuadraticBezierSegment>)

    Adds a sequence of quadratic Bezier segments as an array in a single call.

    Declaration
    public void AddQuadraticBeziers(ReadOnlySpan<D2D1QuadraticBezierSegment> beziers)
    Parameters
    Type Name Description
    ReadOnlySpan<D2D1QuadraticBezierSegment> beziers

    An array of a sequence of quadratic Bezier segments.

    Implements

    IDisposable
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