Class D3D11BlendState
The blend-state interface holds a description for blending state that you can bind to the output-merger stage.
Implements
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
[SecurityCritical]
public class D3D11BlendState : D3D11DeviceChild, IDisposable
Constructors
| Edit this page View SourceD3D11BlendState(nint)
Initializes a new instance of the D3D11BlendState class.
Declaration
public D3D11BlendState(nint comPtr)
Parameters
| Type | Name | Description |
|---|---|---|
| nint | comPtr |
Fields
| Edit this page View SourceD3D11BlendStateGuid
The interface GUID.
Declaration
public static readonly Guid D3D11BlendStateGuid
Field Value
| Type | Description |
|---|---|
| Guid |
Properties
| Edit this page View SourceDescription
Gets the description for blending state that you used to create the blend-state object.
Declaration
public D3D11BlendDesc Description { get; }
Property Value
| Type | Description |
|---|---|
| D3D11BlendDesc |