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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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      • D2D1ArcSegment
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      • D2D1Utils
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      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • D3D11BindOptions
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      • D3D11QueryDataPipelineStatistics
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      • D3D11QueryDataTimestampDisjoint
      • D3D11QueryDesc
      • D3D11QueryMiscOptions
      • D3D11QueryType
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      • D3D11RtvDimension
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      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
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      • D3D11Texture2DMsRtv
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      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
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      • DWriteTextureType
      • DWriteTrimming
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      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
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      • XMFloat4X3
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      • XMInt2
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      • XMKnownColor
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      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
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      • XMByteN2
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      • XMColorRgba
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      • XMFloat3Packed
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      • XMHalf2
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      • XMXDec4
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    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
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      • DxgiAdapterDesc
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    Struct D3D11QueryDesc

    Describes a query.

    Implements
    IEquatable<D3D11QueryDesc>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11QueryDesc : IEquatable<D3D11QueryDesc>

    Constructors

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    D3D11QueryDesc(D3D11QueryType)

    Initializes a new instance of the D3D11QueryDesc struct.

    Declaration
    public D3D11QueryDesc(D3D11QueryType query)
    Parameters
    Type Name Description
    D3D11QueryType query

    The type of query.

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    D3D11QueryDesc(D3D11QueryType, D3D11QueryMiscOptions)

    Initializes a new instance of the D3D11QueryDesc struct.

    Declaration
    public D3D11QueryDesc(D3D11QueryType query, D3D11QueryMiscOptions miscOptions)
    Parameters
    Type Name Description
    D3D11QueryType query

    The type of query.

    D3D11QueryMiscOptions miscOptions

    Miscellaneous options.

    Properties

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    MiscOptions

    Gets or sets miscellaneous options.

    Declaration
    public D3D11QueryMiscOptions MiscOptions { get; set; }
    Property Value
    Type Description
    D3D11QueryMiscOptions
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    Query

    Gets or sets the type of query.

    Declaration
    public D3D11QueryType Query { get; set; }
    Property Value
    Type Description
    D3D11QueryType

    Methods

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    Equals(D3D11QueryDesc)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D3D11QueryDesc other)
    Parameters
    Type Name Description
    D3D11QueryDesc other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

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    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

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    operator ==(D3D11QueryDesc, D3D11QueryDesc)

    Compares two D3D11QueryDesc objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D3D11QueryDesc left, D3D11QueryDesc right)
    Parameters
    Type Name Description
    D3D11QueryDesc left

    The left D3D11QueryDesc to compare.

    D3D11QueryDesc right

    The right D3D11QueryDesc to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

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    operator !=(D3D11QueryDesc, D3D11QueryDesc)

    Compares two D3D11QueryDesc objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D3D11QueryDesc left, D3D11QueryDesc right)
    Parameters
    Type Name Description
    D3D11QueryDesc left

    The left D3D11QueryDesc to compare.

    D3D11QueryDesc right

    The right D3D11QueryDesc to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
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