Struct D3D11Texture3DRtv
Specifies the subresources from a 3D texture to use in a render-target view.
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public struct D3D11Texture3DRtv : IEquatable<D3D11Texture3DRtv>
Constructors
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D3D11Texture3DRtv(uint, uint, uint)
Declaration
public D3D11Texture3DRtv(uint mipSlice, uint firstWSlice, uint wsize)
Parameters
| Type |
Name |
Description |
| uint |
mipSlice |
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| uint |
firstWSlice |
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| uint |
wsize |
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Properties
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FirstWSlice
Gets or sets the first depth level to use.
Declaration
public uint FirstWSlice { get; set; }
Property Value
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MipSlice
Gets or sets the index of the mipmap level to use mip slice.
Declaration
public uint MipSlice { get; set; }
Property Value
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WSize
Gets or sets the number of depth levels to use in the render-target view.
Declaration
public uint WSize { get; set; }
Property Value
Methods
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Equals(D3D11Texture3DRtv)
Declaration
public readonly bool Equals(D3D11Texture3DRtv other)
Parameters
Returns
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Equals(object?)
Declaration
public override readonly bool Equals(object? obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
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Returns
Overrides
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GetHashCode()
Declaration
public override readonly int GetHashCode()
Returns
Overrides
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NativeReadFrom(nint)
Declaration
public static D3D11Texture3DRtv NativeReadFrom(nint buffer)
Parameters
| Type |
Name |
Description |
| nint |
buffer |
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Returns
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NativeReadFrom(nint, Span<D3D11Texture3DRtv>)
Declaration
public static void NativeReadFrom(nint buffer, Span<D3D11Texture3DRtv> objects)
Parameters
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NativeRequiredSize()
Declaration
public static int NativeRequiredSize()
Returns
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NativeRequiredSize(int)
Declaration
public static int NativeRequiredSize(int count)
Parameters
| Type |
Name |
Description |
| int |
count |
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Returns
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NativeWriteTo(nint, in D3D11Texture3DRtv)
Declaration
public static void NativeWriteTo(nint buffer, in D3D11Texture3DRtv obj)
Parameters
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NativeWriteTo(nint, ReadOnlySpan<D3D11Texture3DRtv>)
Declaration
public static void NativeWriteTo(nint buffer, ReadOnlySpan<D3D11Texture3DRtv> objects)
Parameters
Operators
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operator ==(D3D11Texture3DRtv, D3D11Texture3DRtv)
Declaration
public static bool operator ==(D3D11Texture3DRtv left, D3D11Texture3DRtv right)
Parameters
Returns
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operator !=(D3D11Texture3DRtv, D3D11Texture3DRtv)
Declaration
public static bool operator !=(D3D11Texture3DRtv left, D3D11Texture3DRtv right)
Parameters
Returns
Implements