• Api Documentation
  • Source Code
Search Results for

    Show / Hide Table of Contents
    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
      • D2D1ArcSize
      • D2D1BezierSegment
      • D2D1Bitmap
      • D2D1BitmapBrush
      • D2D1BitmapBrushProperties
      • D2D1BitmapInterpolationMode
      • D2D1BitmapProperties
      • D2D1BitmapRenderTarget
      • D2D1Brush
      • D2D1BrushProperties
      • D2D1CapStyle
      • D2D1ColorF
      • D2D1CombineMode
      • D2D1CompatibleRenderTargetOptions
      • D2D1Constants
      • D2D1DCInitializeMode
      • D2D1DCRenderTarget
      • D2D1DashStyle
      • D2D1DebugLevel
      • D2D1DrawTextOptions
      • D2D1DrawingStateBlock
      • D2D1DrawingStateDescription
      • D2D1Ellipse
      • D2D1EllipseGeometry
      • D2D1Error
      • D2D1ExtendMode
      • D2D1Factory
      • D2D1FactoryOptions
      • D2D1FactoryType
      • D2D1FeatureLevel
      • D2D1FigureBegin
      • D2D1FigureEnd
      • D2D1FillMode
      • D2D1Gamma
      • D2D1Geometry
      • D2D1GeometryGroup
      • D2D1GeometryRelation
      • D2D1GeometrySimplificationOption
      • D2D1GeometrySink
      • D2D1GradientStop
      • D2D1GradientStopCollection
      • D2D1HwndRenderTarget
      • D2D1HwndRenderTargetProperties
      • D2D1Image
      • D2D1InterpolationModeDefinition
      • D2D1KnownColor
      • D2D1Layer
      • D2D1LayerOptions
      • D2D1LayerParameters
      • D2D1LineJoin
      • D2D1LinearGradientBrush
      • D2D1LinearGradientBrushProperties
      • D2D1Matrix3X2F
      • D2D1Matrix4X3F
      • D2D1Matrix4X4F
      • D2D1Matrix5X4F
      • D2D1Mesh
      • D2D1OpacityMaskContent
      • D2D1PathGeometry
      • D2D1PathSegmentOptions
      • D2D1PixelFormat
      • D2D1Point2F
      • D2D1Point2L
      • D2D1Point2U
      • D2D1PresentOptions
      • D2D1QuadraticBezierSegment
      • D2D1RadialGradientBrush
      • D2D1RadialGradientBrushProperties
      • D2D1RectF
      • D2D1RectL
      • D2D1RectU
      • D2D1RectangleGeometry
      • D2D1RenderTarget
      • D2D1RenderTargetProperties
      • D2D1RenderTargetType
      • D2D1RenderTargetUsages
      • D2D1Resource
      • D2D1RoundedRect
      • D2D1RoundedRectangleGeometry
      • D2D1SimplifiedGeometrySink
      • D2D1SizeF
      • D2D1SizeU
      • D2D1SolidColorBrush
      • D2D1StrokeStyle
      • D2D1StrokeStyleProperties
      • D2D1SweepDirection
      • D2D1TessellationSink
      • D2D1TextAntialiasMode
      • D2D1TransformedGeometry
      • D2D1Triangle
      • D2D1Utils
      • D2D1Vector2F
      • D2D1Vector3F
      • D2D1Vector4F
      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
      • D3D11Asynchronous
      • D3D11BindOptions
      • D3D11BlendDesc
      • D3D11BlendOperation
      • D3D11BlendState
      • D3D11BlendValue
      • D3D11Box
      • D3D11Buffer
      • D3D11BufferDesc
      • D3D11BufferExSrv
      • D3D11BufferExSrvOptions
      • D3D11BufferRtv
      • D3D11BufferSrv
      • D3D11BufferUav
      • D3D11BufferUavOptions
      • D3D11ClassInstance
      • D3D11ClassInstanceDesc
      • D3D11ClassLinkage
      • D3D11ClearOptions
      • D3D11ColorWriteEnables
      • D3D11CommandList
      • D3D11ComparisonFunction
      • D3D11ComputeShader
      • D3D11Constants
      • D3D11Counter
      • D3D11CounterDataType
      • D3D11CounterDesc
      • D3D11CounterInfo
      • D3D11CounterType
      • D3D11CpuAccessOptions
      • D3D11CreateDeviceOptions
      • D3D11CullMode
      • D3D11DepthStencilDesc
      • D3D11DepthStencilOperationDesc
      • D3D11DepthStencilState
      • D3D11DepthStencilView
      • D3D11DepthStencilViewDesc
      • D3D11DepthStencilViewOptions
      • D3D11DepthWriteMask
      • D3D11Device
      • D3D11DeviceChild
      • D3D11DeviceContext
      • D3D11DeviceContextType
      • D3D11DomainShader
      • D3D11DriverType
      • D3D11DsvDimension
      • D3D11Error
      • D3D11Feature
      • D3D11FeatureDataArchitectureInfo
      • D3D11FeatureDataD3D10XHardwareOptions
      • D3D11FeatureDataD3D11Options
      • D3D11FeatureDataD3D11Options1
      • D3D11FeatureDataD3D9Options
      • D3D11FeatureDataD3D9Options1
      • D3D11FeatureDataD3D9ShadowSupport
      • D3D11FeatureDataD3D9SimpleInstancingSupport
      • D3D11FeatureDataDoubles
      • D3D11FeatureDataFormatSupport
      • D3D11FeatureDataFormatSupport2
      • D3D11FeatureDataMarkerSupport
      • D3D11FeatureDataShaderMinPrecisionSupport
      • D3D11FeatureDataThreading
      • D3D11FeatureLevel
      • D3D11FillMode
      • D3D11Filter
      • D3D11FormatSupport
      • D3D11FormatSupport2
      • D3D11GeometryShader
      • D3D11HullShader
      • D3D11InputClassification
      • D3D11InputElementDesc
      • D3D11InputLayout
      • D3D11MapCpuPermission
      • D3D11MapOptions
      • D3D11MappedSubResource
      • D3D11PixelShader
      • D3D11Predicate
      • D3D11Primitive
      • D3D11PrimitiveTopology
      • D3D11Query
      • D3D11QueryDataPipelineStatistics
      • D3D11QueryDataStreamOutputStatistics
      • D3D11QueryDataTimestampDisjoint
      • D3D11QueryDesc
      • D3D11QueryMiscOptions
      • D3D11QueryType
      • D3D11RaiseOptions
      • D3D11RasterizerDesc
      • D3D11RasterizerState
      • D3D11Rect
      • D3D11RenderTargetBlendDesc
      • D3D11RenderTargetView
      • D3D11RenderTargetViewDesc
      • D3D11Resource
      • D3D11ResourceDimension
      • D3D11ResourceMiscOptions
      • D3D11RtvDimension
      • D3D11SamplerDesc
      • D3D11SamplerState
      • D3D11ShaderMinPrecisionSupports
      • D3D11ShaderResourceView
      • D3D11ShaderResourceViewDesc
      • D3D11SrvDimension
      • D3D11StencilOperation
      • D3D11StreamOutputDeclarationEntry
      • D3D11SubResourceData
      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
      • D3D11Texture1DArrayRtv
      • D3D11Texture1DArraySrv
      • D3D11Texture1DArrayUav
      • D3D11Texture1DDesc
      • D3D11Texture1DDsv
      • D3D11Texture1DRtv
      • D3D11Texture1DSrv
      • D3D11Texture1DUav
      • D3D11Texture2D
      • D3D11Texture2DArrayDsv
      • D3D11Texture2DArrayRtv
      • D3D11Texture2DArraySrv
      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
      • D3D11Texture2DMsArraySrv
      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
      • D3D11TextureCubeFace
      • D3D11TextureCubeSrv
      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
      • DWriteFont
      • DWriteFontCollection
      • DWriteFontFace
      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
      • DWriteGlyphRun
      • DWriteGlyphRunDescription
      • DWriteHitTestMetrics
      • DWriteInformationalStringId
      • DWriteInlineObjectMetrics
      • DWriteLineBreakpoint
      • DWriteLineMetrics
      • DWriteLineSpacingMethod
      • DWriteLocalizedStrings
      • DWriteMatrix
      • DWriteMeasuringMode
      • DWriteNumberSubstitutionMethod
      • DWriteOverhangMetrics
      • DWriteParagraphAlignment
      • DWritePixelGeometry
      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
      • DWriteShapingGlyphProperties
      • DWriteShapingTextProperties
      • DWriteSize
      • DWriteStrikethrough
      • DWriteTextAlignment
      • DWriteTextFormat
      • DWriteTextLayout
      • DWriteTextMetrics
      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
      • DWriteTrimmingGranularity
      • DWriteTypography
      • DWriteUnderline
      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
      • XMMatrix
      • XMPermutation
      • XMPlane
      • XMQuaternion
      • XMScalar
      • XMSelection
      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
      • XMFloat3SharedExponent
      • XMHalf2
      • XMHalf4
      • XMShort2
      • XMShort4
      • XMShortN2
      • XMShortN4
      • XMU555
      • XMU565
      • XMUByte2
      • XMUByte4
      • XMUByteN2
      • XMUByteN4
      • XMUDec4
      • XMUDecN4
      • XMUDecN4XR
      • XMUNibble4
      • XMUShort2
      • XMUShort4
      • XMUShortN2
      • XMUShortN4
      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
      • DxgiAdapter2
      • DxgiAdapter3
      • DxgiAdapterDesc
      • DxgiAdapterDesc1
      • DxgiAdapterDesc2
      • DxgiAdapterType
      • DxgiAlphaMode
      • DxgiColorRgb
      • DxgiColorRgba
      • DxgiComputePreemptionGranularity
      • DxgiCpuAccess
      • DxgiCreateFactoryOptions
      • DxgiDevice
      • DxgiDevice1
      • DxgiDevice2
      • DxgiDevice3
      • DxgiDeviceSubObject
      • DxgiEnumModes
      • DxgiError
      • DxgiFactory
      • DxgiFactory1
      • DxgiFactory2
      • DxgiFactory3
      • DxgiFormat
      • DxgiFrameStatistics
      • DxgiGammaControl
      • DxgiGammaControlCapabilities
      • DxgiGraphicsPreemptionGranularity
      • DxgiKeyedMutex
      • DxgiMapOptions
      • DxgiMappedRect
      • DxgiMatrix3x2F
      • DxgiModeDesc
      • DxgiModeDesc1
      • DxgiModeRotation
      • DxgiModeScaling
      • DxgiModeScanlineOrder
      • DxgiObject
      • DxgiOfferResourcePriority
      • DxgiOutput
      • DxgiOutput1
      • DxgiOutput2
      • DxgiOutput3
      • DxgiOutputDesc
      • DxgiPoint
      • DxgiPresentOptions
      • DxgiRational
      • DxgiRect
      • DxgiResidency
      • DxgiResource
      • DxgiResource1
      • DxgiResource2
      • DxgiResource3
      • DxgiResourceEvictionPriority
      • DxgiSampleDesc
      • DxgiScaling
      • DxgiSharedResource
      • DxgiSharedResourceAccess
      • DxgiSurface
      • DxgiSurface1
      • DxgiSurface2
      • DxgiSurface3
      • DxgiSurfaceDesc
      • DxgiSwapChain
      • DxgiSwapChain1
      • DxgiSwapChain2
      • DxgiSwapChain3
      • DxgiSwapChainDesc
      • DxgiSwapChainDesc1
      • DxgiSwapChainFullscreenDesc
      • DxgiSwapChainOptions
      • DxgiSwapEffect
      • DxgiUsages
      • DxgiUtils
      • DxgiWindowAssociationOptions
      • IDxgiReleasable

    Struct D3D11DepthStencilViewDesc

    Specifies the subresources of a texture that are accessible from a depth-stencil view.

    Implements
    IEquatable<D3D11DepthStencilViewDesc>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11DepthStencilViewDesc : IEquatable<D3D11DepthStencilViewDesc>

    Constructors

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11DsvDimension)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11DsvDimension viewDimension)
    Parameters
    Type Name Description
    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11DsvDimension, DxgiFormat)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11DsvDimension viewDimension, DxgiFormat format)
    Parameters
    Type Name Description
    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11DsvDimension, DxgiFormat, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice)
    Parameters
    Type Name Description
    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11DsvDimension, DxgiFormat, uint, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice)
    Parameters
    Type Name Description
    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11DsvDimension, DxgiFormat, uint, uint, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice, uint arraySize)
    Parameters
    Type Name Description
    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    uint arraySize

    The number of elements in the array.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11DsvDimension, DxgiFormat, uint, uint, uint, D3D11DepthStencilViewOptions)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice, uint arraySize, D3D11DepthStencilViewOptions options)
    Parameters
    Type Name Description
    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    uint arraySize

    The number of elements in the array.

    D3D11DepthStencilViewOptions options

    A value that describes whether the texture is read only.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture1D, D3D11DsvDimension)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture1D texture, D3D11DsvDimension viewDimension)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture1D, D3D11DsvDimension, DxgiFormat)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture1D texture, D3D11DsvDimension viewDimension, DxgiFormat format)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture1D, D3D11DsvDimension, DxgiFormat, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture1D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture1D, D3D11DsvDimension, DxgiFormat, uint, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture1D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture1D, D3D11DsvDimension, DxgiFormat, uint, uint, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture1D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice, uint arraySize)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    uint arraySize

    The number of elements in the array.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture1D, D3D11DsvDimension, DxgiFormat, uint, uint, uint, D3D11DepthStencilViewOptions)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture1D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice, uint arraySize, D3D11DepthStencilViewOptions options)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    uint arraySize

    The number of elements in the array.

    D3D11DepthStencilViewOptions options

    A value that describes whether the texture is read only.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture2D, D3D11DsvDimension)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture2D texture, D3D11DsvDimension viewDimension)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture2D, D3D11DsvDimension, DxgiFormat)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture2D texture, D3D11DsvDimension viewDimension, DxgiFormat format)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture2D, D3D11DsvDimension, DxgiFormat, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture2D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture2D, D3D11DsvDimension, DxgiFormat, uint, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture2D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture2D, D3D11DsvDimension, DxgiFormat, uint, uint, uint)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture2D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice, uint arraySize)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    uint arraySize

    The number of elements in the array.

    | Edit this page View Source

    D3D11DepthStencilViewDesc(D3D11Texture2D, D3D11DsvDimension, DxgiFormat, uint, uint, uint, D3D11DepthStencilViewOptions)

    Initializes a new instance of the D3D11DepthStencilViewDesc struct.

    Declaration
    public D3D11DepthStencilViewDesc(D3D11Texture2D texture, D3D11DsvDimension viewDimension, DxgiFormat format, uint mipSlice, uint firstArraySlice, uint arraySize, D3D11DepthStencilViewOptions options)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11DsvDimension viewDimension

    The depth-stencil type of the view.

    DxgiFormat format

    The viewing format.

    uint mipSlice

    The index of the mipmap level to use mip slice.

    uint firstArraySlice

    The index of the first element to use in an array of elements.

    uint arraySize

    The number of elements in the array.

    D3D11DepthStencilViewOptions options

    A value that describes whether the texture is read only.

    Properties

    | Edit this page View Source

    Format

    Gets or sets the resource data format.

    Declaration
    public DxgiFormat Format { get; set; }
    Property Value
    Type Description
    DxgiFormat
    | Edit this page View Source

    Options

    Gets or sets a value that describes whether the texture is read only.

    Declaration
    public D3D11DepthStencilViewOptions Options { get; set; }
    Property Value
    Type Description
    D3D11DepthStencilViewOptions
    | Edit this page View Source

    Texture1D

    Gets or sets a 1D texture subresource.

    Declaration
    public D3D11Texture1DDsv Texture1D { get; set; }
    Property Value
    Type Description
    D3D11Texture1DDsv
    | Edit this page View Source

    Texture1DArray

    Gets or sets an array of 1D texture subresources.

    Declaration
    public D3D11Texture1DArrayDsv Texture1DArray { get; set; }
    Property Value
    Type Description
    D3D11Texture1DArrayDsv
    | Edit this page View Source

    Texture2D

    Gets or sets a 2D texture subresource.

    Declaration
    public D3D11Texture2DDsv Texture2D { get; set; }
    Property Value
    Type Description
    D3D11Texture2DDsv
    | Edit this page View Source

    Texture2DArray

    Gets or sets an array of 2D texture subresources.

    Declaration
    public D3D11Texture2DArrayDsv Texture2DArray { get; set; }
    Property Value
    Type Description
    D3D11Texture2DArrayDsv
    | Edit this page View Source

    Texture2DMs

    Gets or sets a multisampled 2D texture.

    Declaration
    public D3D11Texture2DMsDsv Texture2DMs { get; set; }
    Property Value
    Type Description
    D3D11Texture2DMsDsv
    | Edit this page View Source

    Texture2DMsArray

    Gets or sets an array of multisampled 2D textures.

    Declaration
    public D3D11Texture2DMsArrayDsv Texture2DMsArray { get; set; }
    Property Value
    Type Description
    D3D11Texture2DMsArrayDsv
    | Edit this page View Source

    ViewDimension

    Gets or sets the type of resource. Specifies how a depth-stencil resource will be accessed; the value is stored in the union in this structure.

    Declaration
    public D3D11DsvDimension ViewDimension { get; set; }
    Property Value
    Type Description
    D3D11DsvDimension

    Methods

    | Edit this page View Source

    Equals(D3D11DepthStencilViewDesc)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D3D11DepthStencilViewDesc other)
    Parameters
    Type Name Description
    D3D11DepthStencilViewDesc other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    | Edit this page View Source

    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
    | Edit this page View Source

    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

    | Edit this page View Source

    operator ==(D3D11DepthStencilViewDesc, D3D11DepthStencilViewDesc)

    Compares two D3D11DepthStencilViewDesc objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D3D11DepthStencilViewDesc left, D3D11DepthStencilViewDesc right)
    Parameters
    Type Name Description
    D3D11DepthStencilViewDesc left

    The left D3D11DepthStencilViewDesc to compare.

    D3D11DepthStencilViewDesc right

    The right D3D11DepthStencilViewDesc to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

    | Edit this page View Source

    operator !=(D3D11DepthStencilViewDesc, D3D11DepthStencilViewDesc)

    Compares two D3D11DepthStencilViewDesc objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D3D11DepthStencilViewDesc left, D3D11DepthStencilViewDesc right)
    Parameters
    Type Name Description
    D3D11DepthStencilViewDesc left

    The left D3D11DepthStencilViewDesc to compare.

    D3D11DepthStencilViewDesc right

    The right D3D11DepthStencilViewDesc to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
    • Edit this page
    • View Source
    In this article
    Back to top Copyright (c) 2014-2022 Jérémy Ansel