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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
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    • JeremyAnsel.DirectX.D3D11
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    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
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    • JeremyAnsel.DirectX.DXCommon
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    • JeremyAnsel.DirectX.DXMath.Collision
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    Struct D3D11RenderTargetBlendDesc

    Describes the blend state for a render target.

    Implements
    IEquatable<D3D11RenderTargetBlendDesc>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11RenderTargetBlendDesc : IEquatable<D3D11RenderTargetBlendDesc>

    Constructors

    | Edit this page View Source

    D3D11RenderTargetBlendDesc(bool, D3D11BlendValue, D3D11BlendValue, D3D11BlendOperation, D3D11BlendValue, D3D11BlendValue, D3D11BlendOperation, D3D11ColorWriteEnables)

    Declaration
    public D3D11RenderTargetBlendDesc(bool isBlendEnabled, D3D11BlendValue sourceBlend, D3D11BlendValue destinationBlend, D3D11BlendOperation blendOperation, D3D11BlendValue sourceBlendAlpha, D3D11BlendValue destinationBlendAlpha, D3D11BlendOperation blendOperationAlpha, D3D11ColorWriteEnables renderTargetWriteMask)
    Parameters
    Type Name Description
    bool isBlendEnabled
    D3D11BlendValue sourceBlend
    D3D11BlendValue destinationBlend
    D3D11BlendOperation blendOperation
    D3D11BlendValue sourceBlendAlpha
    D3D11BlendValue destinationBlendAlpha
    D3D11BlendOperation blendOperationAlpha
    D3D11ColorWriteEnables renderTargetWriteMask

    Properties

    | Edit this page View Source

    BlendOperation

    Gets or sets a value indicating how to combine the SrcBlend and DestBlend operations.

    Declaration
    public D3D11BlendOperation BlendOperation { get; set; }
    Property Value
    Type Description
    D3D11BlendOperation
    | Edit this page View Source

    BlendOperationAlpha

    Gets or sets a value indicating how to combine the SrcBlendAlpha and DestBlendAlpha operations.

    Declaration
    public D3D11BlendOperation BlendOperationAlpha { get; set; }
    Property Value
    Type Description
    D3D11BlendOperation
    | Edit this page View Source

    DestinationBlend

    Gets or sets the operation to perform on the current RGB value in the render target.

    Declaration
    public D3D11BlendValue DestinationBlend { get; set; }
    Property Value
    Type Description
    D3D11BlendValue
    | Edit this page View Source

    DestinationBlendAlpha

    Gets or sets the operation to perform on the current alpha value in the render target. Blend options that end in _COLOR are not allowed.

    Declaration
    public D3D11BlendValue DestinationBlendAlpha { get; set; }
    Property Value
    Type Description
    D3D11BlendValue
    | Edit this page View Source

    IsBlendEnabled

    Gets or sets a value indicating whether blending is enabled.

    Declaration
    public bool IsBlendEnabled { get; set; }
    Property Value
    Type Description
    bool
    | Edit this page View Source

    RenderTargetWriteMask

    Gets or sets a write mask.

    Declaration
    public D3D11ColorWriteEnables RenderTargetWriteMask { get; set; }
    Property Value
    Type Description
    D3D11ColorWriteEnables
    | Edit this page View Source

    SourceBlend

    Gets or sets the operation to perform on the RGB value that the pixel shader outputs.

    Declaration
    public D3D11BlendValue SourceBlend { get; set; }
    Property Value
    Type Description
    D3D11BlendValue
    | Edit this page View Source

    SourceBlendAlpha

    Gets or sets the operation to perform on the alpha value that the pixel shader outputs. Blend options that end in _COLOR are not allowed.

    Declaration
    public D3D11BlendValue SourceBlendAlpha { get; set; }
    Property Value
    Type Description
    D3D11BlendValue

    Methods

    | Edit this page View Source

    Equals(D3D11RenderTargetBlendDesc)

    Declaration
    public readonly bool Equals(D3D11RenderTargetBlendDesc other)
    Parameters
    Type Name Description
    D3D11RenderTargetBlendDesc other
    Returns
    Type Description
    bool
    | Edit this page View Source

    Equals(object?)

    Declaration
    public override readonly bool Equals(object? obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)
    | Edit this page View Source

    GetHashCode()

    Declaration
    public override readonly int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()
    | Edit this page View Source

    NativeReadFrom(nint)

    Declaration
    public static D3D11RenderTargetBlendDesc NativeReadFrom(nint buffer)
    Parameters
    Type Name Description
    nint buffer
    Returns
    Type Description
    D3D11RenderTargetBlendDesc
    | Edit this page View Source

    NativeReadFrom(nint, Span<D3D11RenderTargetBlendDesc>)

    Declaration
    public static void NativeReadFrom(nint buffer, Span<D3D11RenderTargetBlendDesc> objects)
    Parameters
    Type Name Description
    nint buffer
    Span<D3D11RenderTargetBlendDesc> objects
    | Edit this page View Source

    NativeRequiredSize()

    Declaration
    public static int NativeRequiredSize()
    Returns
    Type Description
    int
    | Edit this page View Source

    NativeRequiredSize(int)

    Declaration
    public static int NativeRequiredSize(int count)
    Parameters
    Type Name Description
    int count
    Returns
    Type Description
    int
    | Edit this page View Source

    NativeWriteTo(nint, in D3D11RenderTargetBlendDesc)

    Declaration
    public static void NativeWriteTo(nint buffer, in D3D11RenderTargetBlendDesc obj)
    Parameters
    Type Name Description
    nint buffer
    D3D11RenderTargetBlendDesc obj
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    NativeWriteTo(nint, ReadOnlySpan<D3D11RenderTargetBlendDesc>)

    Declaration
    public static void NativeWriteTo(nint buffer, ReadOnlySpan<D3D11RenderTargetBlendDesc> objects)
    Parameters
    Type Name Description
    nint buffer
    ReadOnlySpan<D3D11RenderTargetBlendDesc> objects

    Operators

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    operator ==(D3D11RenderTargetBlendDesc, D3D11RenderTargetBlendDesc)

    Declaration
    public static bool operator ==(D3D11RenderTargetBlendDesc left, D3D11RenderTargetBlendDesc right)
    Parameters
    Type Name Description
    D3D11RenderTargetBlendDesc left
    D3D11RenderTargetBlendDesc right
    Returns
    Type Description
    bool
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    operator !=(D3D11RenderTargetBlendDesc, D3D11RenderTargetBlendDesc)

    Declaration
    public static bool operator !=(D3D11RenderTargetBlendDesc left, D3D11RenderTargetBlendDesc right)
    Parameters
    Type Name Description
    D3D11RenderTargetBlendDesc left
    D3D11RenderTargetBlendDesc right
    Returns
    Type Description
    bool

    Implements

    IEquatable<T>
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