Namespace JeremyAnsel.DirectX.D3DCompiler
Classes
D3DCompile
Contains methods for compiling HLSL shaders.
D3DTargets
D3D compile targets
Structs
D3DShaderMacro
Defines a shader macro.
Enums
D3DCompileOptions
These constants specify how the compiler compiles the HLSL code.
D3DDisassembleOptions
Flags affecting the behavior of D3DDisassemble
.