Enum D2D1ExtendMode
Specifies how a brush paints areas outside of its normal content area.
Namespace: JeremyAnsel.DirectX.D2D1
Assembly: JeremyAnsel.DirectX.D2D1.dll
Syntax
public enum D2D1ExtendMode
Fields
Name | Description |
---|---|
Clamp | Repeat the edge pixels of the brush's content for all regions outside the normal content area. |
Mirror | The same as wrap, but alternate tiles are flipped The base tile is drawn untransformed. |
Wrap | Repeat the brush's content. |