Class D3D11GeometryShader
A geometry shader interface manages an executable program (a geometry shader) that controls the geometry shader stage.
Implements
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
[SecurityCritical]
public class D3D11GeometryShader : D3D11DeviceChild, IDisposable
Constructors
| Edit this page View SourceD3D11GeometryShader(nint)
Initializes a new instance of the D3D11GeometryShader class.
Declaration
public D3D11GeometryShader(nint comPtr)
Parameters
| Type | Name | Description |
|---|---|---|
| nint | comPtr |
Fields
| Edit this page View SourceD3D11GeometryShaderGuid
The interface GUID.
Declaration
public static readonly Guid D3D11GeometryShaderGuid
Field Value
| Type | Description |
|---|---|
| Guid |