Enum D3D11Feature
Direct3D 11 feature options.
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public enum D3D11Feature
Fields
| Name | Description |
|---|---|
| ArchitectureInfo | Supports specific adapter architecture. |
| D3D10XHardwareOptions | Supports compute shaders and raw and structured buffers. |
| D3D11Options | Supports Direct3D 11.1 feature options. |
| D3D11Options1 | Supports Direct3D 11.2 feature options. |
| D3D9Options | Supports Direct3D 9 feature options. |
| D3D9Options1 | Supports Direct3D 9 feature options, which includes the Direct3D 9 shadowing feature and instancing support. |
| D3D9ShadowSupport | Supports Direct3D 9 shadowing feature. |
| D3D9SimpleInstancingSupport | Supports Direct3D 11.2 instancing options. |
| Doubles | Supports the use of the double-precision shaders in HLSL. |
| FormatSupport | Supports the formats in D3D11FormatSupport. |
| FormatSupport2 | Supports the formats in D3D11FormatSupport2. |
| MarkerSupport | Supports Direct3D 11.2 marker options. |
| ShaderMinPrecisionSupport | Supports minimum precision of shaders. |
| Threading | The driver supports multithreading. |