Struct D3D11Texture1DArrayUav
Describes an array of unordered-access 1D texture resources.
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public struct D3D11Texture1DArrayUav : IEquatable<D3D11Texture1DArrayUav>
Constructors
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D3D11Texture1DArrayUav(uint, uint, uint)
Declaration
public D3D11Texture1DArrayUav(uint mipSlice, uint firstArraySlice, uint arraySize)
Parameters
| Type |
Name |
Description |
| uint |
mipSlice |
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| uint |
firstArraySlice |
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| uint |
arraySize |
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Properties
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ArraySize
Gets or sets the number of slices in the array.
Declaration
public uint ArraySize { get; set; }
Property Value
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FirstArraySlice
Gets or sets the zero-based index of the first array slice to be accessed.
Declaration
public uint FirstArraySlice { get; set; }
Property Value
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MipSlice
Gets or sets the mipmap slice index.
Declaration
public uint MipSlice { get; set; }
Property Value
Methods
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Equals(D3D11Texture1DArrayUav)
Declaration
public readonly bool Equals(D3D11Texture1DArrayUav other)
Parameters
Returns
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Equals(object?)
Declaration
public override readonly bool Equals(object? obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
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Returns
Overrides
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GetHashCode()
Declaration
public override readonly int GetHashCode()
Returns
Overrides
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NativeReadFrom(nint)
Declaration
public static D3D11Texture1DArrayUav NativeReadFrom(nint buffer)
Parameters
| Type |
Name |
Description |
| nint |
buffer |
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Returns
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NativeReadFrom(nint, Span<D3D11Texture1DArrayUav>)
Declaration
public static void NativeReadFrom(nint buffer, Span<D3D11Texture1DArrayUav> objects)
Parameters
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NativeRequiredSize()
Declaration
public static int NativeRequiredSize()
Returns
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NativeRequiredSize(int)
Declaration
public static int NativeRequiredSize(int count)
Parameters
| Type |
Name |
Description |
| int |
count |
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Returns
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NativeWriteTo(nint, in D3D11Texture1DArrayUav)
Declaration
public static void NativeWriteTo(nint buffer, in D3D11Texture1DArrayUav obj)
Parameters
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NativeWriteTo(nint, ReadOnlySpan<D3D11Texture1DArrayUav>)
Declaration
public static void NativeWriteTo(nint buffer, ReadOnlySpan<D3D11Texture1DArrayUav> objects)
Parameters
Operators
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operator ==(D3D11Texture1DArrayUav, D3D11Texture1DArrayUav)
Declaration
public static bool operator ==(D3D11Texture1DArrayUav left, D3D11Texture1DArrayUav right)
Parameters
Returns
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operator !=(D3D11Texture1DArrayUav, D3D11Texture1DArrayUav)
Declaration
public static bool operator !=(D3D11Texture1DArrayUav left, D3D11Texture1DArrayUav right)
Parameters
Returns
Implements