• Api Documentation
  • Source Code
Search Results for

    Show / Hide Table of Contents
    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
      • D2D1ArcSize
      • D2D1BezierSegment
      • D2D1Bitmap
      • D2D1BitmapBrush
      • D2D1BitmapBrushProperties
      • D2D1BitmapInterpolationMode
      • D2D1BitmapProperties
      • D2D1BitmapRenderTarget
      • D2D1Brush
      • D2D1BrushProperties
      • D2D1CapStyle
      • D2D1ColorF
      • D2D1CombineMode
      • D2D1CompatibleRenderTargetOptions
      • D2D1Constants
      • D2D1DCInitializeMode
      • D2D1DCRenderTarget
      • D2D1DashStyle
      • D2D1DebugLevel
      • D2D1DrawTextOptions
      • D2D1DrawingStateBlock
      • D2D1DrawingStateDescription
      • D2D1Ellipse
      • D2D1EllipseGeometry
      • D2D1Error
      • D2D1ExtendMode
      • D2D1Factory
      • D2D1FactoryOptions
      • D2D1FactoryType
      • D2D1FeatureLevel
      • D2D1FigureBegin
      • D2D1FigureEnd
      • D2D1FillMode
      • D2D1Gamma
      • D2D1Geometry
      • D2D1GeometryGroup
      • D2D1GeometryRelation
      • D2D1GeometrySimplificationOption
      • D2D1GeometrySink
      • D2D1GradientStop
      • D2D1GradientStopCollection
      • D2D1HwndRenderTarget
      • D2D1HwndRenderTargetProperties
      • D2D1Image
      • D2D1InterpolationModeDefinition
      • D2D1KnownColor
      • D2D1Layer
      • D2D1LayerOptions
      • D2D1LayerParameters
      • D2D1LineJoin
      • D2D1LinearGradientBrush
      • D2D1LinearGradientBrushProperties
      • D2D1Matrix3X2F
      • D2D1Matrix4X3F
      • D2D1Matrix4X4F
      • D2D1Matrix5X4F
      • D2D1Mesh
      • D2D1OpacityMaskContent
      • D2D1PathGeometry
      • D2D1PathSegmentOptions
      • D2D1PixelFormat
      • D2D1Point2F
      • D2D1Point2L
      • D2D1Point2U
      • D2D1PresentOptions
      • D2D1QuadraticBezierSegment
      • D2D1RadialGradientBrush
      • D2D1RadialGradientBrushProperties
      • D2D1RectF
      • D2D1RectL
      • D2D1RectU
      • D2D1RectangleGeometry
      • D2D1RenderTarget
      • D2D1RenderTargetProperties
      • D2D1RenderTargetType
      • D2D1RenderTargetUsages
      • D2D1Resource
      • D2D1RoundedRect
      • D2D1RoundedRectangleGeometry
      • D2D1SimplifiedGeometrySink
      • D2D1SizeF
      • D2D1SizeU
      • D2D1SolidColorBrush
      • D2D1StrokeStyle
      • D2D1StrokeStyleProperties
      • D2D1SweepDirection
      • D2D1TessellationSink
      • D2D1TextAntialiasMode
      • D2D1TransformedGeometry
      • D2D1Triangle
      • D2D1Utils
      • D2D1Vector2F
      • D2D1Vector3F
      • D2D1Vector4F
      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
      • D3D11Asynchronous
      • D3D11BindOptions
      • D3D11BlendDesc
      • D3D11BlendOperation
      • D3D11BlendState
      • D3D11BlendValue
      • D3D11Box
      • D3D11Buffer
      • D3D11BufferDesc
      • D3D11BufferExSrv
      • D3D11BufferExSrvOptions
      • D3D11BufferRtv
      • D3D11BufferSrv
      • D3D11BufferUav
      • D3D11BufferUavOptions
      • D3D11ClassInstance
      • D3D11ClassInstanceDesc
      • D3D11ClassLinkage
      • D3D11ClearOptions
      • D3D11ColorWriteEnables
      • D3D11CommandList
      • D3D11ComparisonFunction
      • D3D11ComputeShader
      • D3D11Constants
      • D3D11Counter
      • D3D11CounterDataType
      • D3D11CounterDesc
      • D3D11CounterInfo
      • D3D11CounterType
      • D3D11CpuAccessOptions
      • D3D11CreateDeviceOptions
      • D3D11CullMode
      • D3D11DepthStencilDesc
      • D3D11DepthStencilOperationDesc
      • D3D11DepthStencilState
      • D3D11DepthStencilView
      • D3D11DepthStencilViewDesc
      • D3D11DepthStencilViewOptions
      • D3D11DepthWriteMask
      • D3D11Device
      • D3D11DeviceChild
      • D3D11DeviceContext
      • D3D11DeviceContextType
      • D3D11DomainShader
      • D3D11DriverType
      • D3D11DsvDimension
      • D3D11Error
      • D3D11Feature
      • D3D11FeatureDataArchitectureInfo
      • D3D11FeatureDataD3D10XHardwareOptions
      • D3D11FeatureDataD3D11Options
      • D3D11FeatureDataD3D11Options1
      • D3D11FeatureDataD3D9Options
      • D3D11FeatureDataD3D9Options1
      • D3D11FeatureDataD3D9ShadowSupport
      • D3D11FeatureDataD3D9SimpleInstancingSupport
      • D3D11FeatureDataDoubles
      • D3D11FeatureDataFormatSupport
      • D3D11FeatureDataFormatSupport2
      • D3D11FeatureDataMarkerSupport
      • D3D11FeatureDataShaderMinPrecisionSupport
      • D3D11FeatureDataThreading
      • D3D11FeatureLevel
      • D3D11FillMode
      • D3D11Filter
      • D3D11FormatSupport
      • D3D11FormatSupport2
      • D3D11GeometryShader
      • D3D11HullShader
      • D3D11InputClassification
      • D3D11InputElementDesc
      • D3D11InputLayout
      • D3D11MapCpuPermission
      • D3D11MapOptions
      • D3D11MappedSubResource
      • D3D11PixelShader
      • D3D11Predicate
      • D3D11Primitive
      • D3D11PrimitiveTopology
      • D3D11Query
      • D3D11QueryDataPipelineStatistics
      • D3D11QueryDataStreamOutputStatistics
      • D3D11QueryDataTimestampDisjoint
      • D3D11QueryDesc
      • D3D11QueryMiscOptions
      • D3D11QueryType
      • D3D11RaiseOptions
      • D3D11RasterizerDesc
      • D3D11RasterizerState
      • D3D11Rect
      • D3D11RenderTargetBlendDesc
      • D3D11RenderTargetView
      • D3D11RenderTargetViewDesc
      • D3D11Resource
      • D3D11ResourceDimension
      • D3D11ResourceMiscOptions
      • D3D11RtvDimension
      • D3D11SamplerDesc
      • D3D11SamplerState
      • D3D11ShaderMinPrecisionSupports
      • D3D11ShaderResourceView
      • D3D11ShaderResourceViewDesc
      • D3D11SrvDimension
      • D3D11StencilOperation
      • D3D11StreamOutputDeclarationEntry
      • D3D11SubResourceData
      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
      • D3D11Texture1DArrayRtv
      • D3D11Texture1DArraySrv
      • D3D11Texture1DArrayUav
      • D3D11Texture1DDesc
      • D3D11Texture1DDsv
      • D3D11Texture1DRtv
      • D3D11Texture1DSrv
      • D3D11Texture1DUav
      • D3D11Texture2D
      • D3D11Texture2DArrayDsv
      • D3D11Texture2DArrayRtv
      • D3D11Texture2DArraySrv
      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
      • D3D11Texture2DMsArraySrv
      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
      • D3D11TextureCubeFace
      • D3D11TextureCubeSrv
      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
      • DWriteFont
      • DWriteFontCollection
      • DWriteFontFace
      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
      • DWriteGlyphRun
      • DWriteGlyphRunDescription
      • DWriteHitTestMetrics
      • DWriteInformationalStringId
      • DWriteInlineObjectMetrics
      • DWriteLineBreakpoint
      • DWriteLineMetrics
      • DWriteLineSpacingMethod
      • DWriteLocalizedStrings
      • DWriteMatrix
      • DWriteMeasuringMode
      • DWriteNumberSubstitutionMethod
      • DWriteOverhangMetrics
      • DWriteParagraphAlignment
      • DWritePixelGeometry
      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
      • DWriteShapingGlyphProperties
      • DWriteShapingTextProperties
      • DWriteSize
      • DWriteStrikethrough
      • DWriteTextAlignment
      • DWriteTextFormat
      • DWriteTextLayout
      • DWriteTextMetrics
      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
      • DWriteTrimmingGranularity
      • DWriteTypography
      • DWriteUnderline
      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
      • XMMatrix
      • XMPermutation
      • XMPlane
      • XMQuaternion
      • XMScalar
      • XMSelection
      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
      • XMFloat3SharedExponent
      • XMHalf2
      • XMHalf4
      • XMShort2
      • XMShort4
      • XMShortN2
      • XMShortN4
      • XMU555
      • XMU565
      • XMUByte2
      • XMUByte4
      • XMUByteN2
      • XMUByteN4
      • XMUDec4
      • XMUDecN4
      • XMUDecN4XR
      • XMUNibble4
      • XMUShort2
      • XMUShort4
      • XMUShortN2
      • XMUShortN4
      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
      • DxgiAdapter2
      • DxgiAdapter3
      • DxgiAdapterDesc
      • DxgiAdapterDesc1
      • DxgiAdapterDesc2
      • DxgiAdapterType
      • DxgiAlphaMode
      • DxgiColorRgb
      • DxgiColorRgba
      • DxgiComputePreemptionGranularity
      • DxgiCpuAccess
      • DxgiCreateFactoryOptions
      • DxgiDevice
      • DxgiDevice1
      • DxgiDevice2
      • DxgiDevice3
      • DxgiDeviceSubObject
      • DxgiEnumModes
      • DxgiError
      • DxgiFactory
      • DxgiFactory1
      • DxgiFactory2
      • DxgiFactory3
      • DxgiFormat
      • DxgiFrameStatistics
      • DxgiGammaControl
      • DxgiGammaControlCapabilities
      • DxgiGraphicsPreemptionGranularity
      • DxgiKeyedMutex
      • DxgiMapOptions
      • DxgiMappedRect
      • DxgiMatrix3x2F
      • DxgiModeDesc
      • DxgiModeDesc1
      • DxgiModeRotation
      • DxgiModeScaling
      • DxgiModeScanlineOrder
      • DxgiObject
      • DxgiOfferResourcePriority
      • DxgiOutput
      • DxgiOutput1
      • DxgiOutput2
      • DxgiOutput3
      • DxgiOutputDesc
      • DxgiPoint
      • DxgiPresentOptions
      • DxgiRational
      • DxgiRect
      • DxgiResidency
      • DxgiResource
      • DxgiResource1
      • DxgiResource2
      • DxgiResource3
      • DxgiResourceEvictionPriority
      • DxgiSampleDesc
      • DxgiScaling
      • DxgiSharedResource
      • DxgiSharedResourceAccess
      • DxgiSurface
      • DxgiSurface1
      • DxgiSurface2
      • DxgiSurface3
      • DxgiSurfaceDesc
      • DxgiSwapChain
      • DxgiSwapChain1
      • DxgiSwapChain2
      • DxgiSwapChain3
      • DxgiSwapChainDesc
      • DxgiSwapChainDesc1
      • DxgiSwapChainFullscreenDesc
      • DxgiSwapChainOptions
      • DxgiSwapEffect
      • DxgiUsages
      • DxgiUtils
      • DxgiWindowAssociationOptions
      • IDxgiReleasable

    Struct D3D11Viewport

    Defines the dimensions of a viewport.

    Implements
    IEquatable<D3D11Viewport>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11Viewport : IEquatable<D3D11Viewport>

    Constructors

    | Edit this page View Source

    D3D11Viewport(D3D11Buffer, D3D11RenderTargetView)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Buffer buffer, D3D11RenderTargetView view)
    Parameters
    Type Name Description
    D3D11Buffer buffer

    A buffer.

    D3D11RenderTargetView view

    The render-target view.

    | Edit this page View Source

    D3D11Viewport(D3D11Buffer, D3D11RenderTargetView, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Buffer buffer, D3D11RenderTargetView view, float topLeftX)
    Parameters
    Type Name Description
    D3D11Buffer buffer

    A buffer.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Buffer, D3D11RenderTargetView, float, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Buffer buffer, D3D11RenderTargetView view, float topLeftX, float minDepth, float maxDepth)
    Parameters
    Type Name Description
    D3D11Buffer buffer

    A buffer.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    float minDepth

    The minimum depth of the viewport.

    float maxDepth

    The maximum depth of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture1D, D3D11RenderTargetView)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture1D texture, D3D11RenderTargetView view)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11RenderTargetView view

    The render-target view.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture1D, D3D11RenderTargetView, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture1D texture, D3D11RenderTargetView view, float topLeftX)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture1D, D3D11RenderTargetView, float, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture1D texture, D3D11RenderTargetView view, float topLeftX, float minDepth, float maxDepth)
    Parameters
    Type Name Description
    D3D11Texture1D texture

    A 1D texture.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    float minDepth

    The minimum depth of the viewport.

    float maxDepth

    The maximum depth of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture2D, D3D11RenderTargetView)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture2D texture, D3D11RenderTargetView view)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11RenderTargetView view

    The render-target view.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture2D, D3D11RenderTargetView, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture2D texture, D3D11RenderTargetView view, float topLeftX, float topLeftY)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    float topLeftY

    The Y position of the top of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture2D, D3D11RenderTargetView, float, float, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture2D texture, D3D11RenderTargetView view, float topLeftX, float topLeftY, float minDepth, float maxDepth)
    Parameters
    Type Name Description
    D3D11Texture2D texture

    A 2D texture.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    float topLeftY

    The Y position of the top of the viewport.

    float minDepth

    The minimum depth of the viewport.

    float maxDepth

    The maximum depth of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture3D, D3D11RenderTargetView)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture3D texture, D3D11RenderTargetView view)
    Parameters
    Type Name Description
    D3D11Texture3D texture

    A 3D texture.

    D3D11RenderTargetView view

    The render-target view.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture3D, D3D11RenderTargetView, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture3D texture, D3D11RenderTargetView view, float topLeftX, float topLeftY)
    Parameters
    Type Name Description
    D3D11Texture3D texture

    A 3D texture.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    float topLeftY

    The Y position of the top of the viewport.

    | Edit this page View Source

    D3D11Viewport(D3D11Texture3D, D3D11RenderTargetView, float, float, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(D3D11Texture3D texture, D3D11RenderTargetView view, float topLeftX, float topLeftY, float minDepth, float maxDepth)
    Parameters
    Type Name Description
    D3D11Texture3D texture

    A 3D texture.

    D3D11RenderTargetView view

    The render-target view.

    float topLeftX

    The X position of the left hand side of the viewport.

    float topLeftY

    The Y position of the top of the viewport.

    float minDepth

    The minimum depth of the viewport.

    float maxDepth

    The maximum depth of the viewport.

    | Edit this page View Source

    D3D11Viewport(float, float, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(float topLeftX, float topLeftY, float width, float height)
    Parameters
    Type Name Description
    float topLeftX

    The X position of the left hand side of the viewport.

    float topLeftY

    The Y position of the top of the viewport.

    float width

    The width of the viewport.

    float height

    The height of the viewport.

    | Edit this page View Source

    D3D11Viewport(float, float, float, float, float, float)

    Initializes a new instance of the D3D11Viewport struct.

    Declaration
    public D3D11Viewport(float topLeftX, float topLeftY, float width, float height, float minDepth, float maxDepth)
    Parameters
    Type Name Description
    float topLeftX

    The X position of the left hand side of the viewport.

    float topLeftY

    The Y position of the top of the viewport.

    float width

    The width of the viewport.

    float height

    The height of the viewport.

    float minDepth

    The minimum depth of the viewport.

    float maxDepth

    The maximum depth of the viewport.

    Properties

    | Edit this page View Source

    Height

    Gets or sets the height of the viewport.

    Declaration
    public float Height { get; set; }
    Property Value
    Type Description
    float
    | Edit this page View Source

    MaxDepth

    Gets or sets the maximum depth of the viewport.

    Declaration
    public float MaxDepth { get; set; }
    Property Value
    Type Description
    float
    | Edit this page View Source

    MinDepth

    Gets or sets the minimum depth of the viewport.

    Declaration
    public float MinDepth { get; set; }
    Property Value
    Type Description
    float
    | Edit this page View Source

    TopLeftX

    Gets or sets the X position of the left hand side of the viewport.

    Declaration
    public float TopLeftX { get; set; }
    Property Value
    Type Description
    float
    | Edit this page View Source

    TopLeftY

    Gets or sets the Y position of the top of the viewport.

    Declaration
    public float TopLeftY { get; set; }
    Property Value
    Type Description
    float
    | Edit this page View Source

    Width

    Gets or sets the width of the viewport.

    Declaration
    public float Width { get; set; }
    Property Value
    Type Description
    float

    Methods

    | Edit this page View Source

    Equals(D3D11Viewport)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D3D11Viewport other)
    Parameters
    Type Name Description
    D3D11Viewport other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    | Edit this page View Source

    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
    | Edit this page View Source

    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

    | Edit this page View Source

    operator ==(D3D11Viewport, D3D11Viewport)

    Compares two D3D11Viewport objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D3D11Viewport left, D3D11Viewport right)
    Parameters
    Type Name Description
    D3D11Viewport left

    The left D3D11Viewport to compare.

    D3D11Viewport right

    The right D3D11Viewport to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

    | Edit this page View Source

    operator !=(D3D11Viewport, D3D11Viewport)

    Compares two D3D11Viewport objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D3D11Viewport left, D3D11Viewport right)
    Parameters
    Type Name Description
    D3D11Viewport left

    The left D3D11Viewport to compare.

    D3D11Viewport right

    The right D3D11Viewport to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
    • Edit this page
    • View Source
    In this article
    Back to top Copyright (c) 2014-2022 Jérémy Ansel