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    • JeremyAnsel.DirectX.D2D1
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    Struct D3D11DepthStencilDesc

    Describes depth-stencil state.

    Implements
    IEquatable<D3D11DepthStencilDesc>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11DepthStencilDesc : IEquatable<D3D11DepthStencilDesc>

    Constructors

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    D3D11DepthStencilDesc(bool, D3D11DepthWriteMask, D3D11ComparisonFunction, bool, byte, byte, D3D11StencilOperation, D3D11StencilOperation, D3D11StencilOperation, D3D11ComparisonFunction, D3D11StencilOperation, D3D11StencilOperation, D3D11StencilOperation, D3D11ComparisonFunction)

    Initializes a new instance of the D3D11DepthStencilDesc struct.

    Declaration
    public D3D11DepthStencilDesc(bool isDepthEnabled, D3D11DepthWriteMask depthWriteMask, D3D11ComparisonFunction depthFunction, bool isStencilEnabled, byte stencilReadMask, byte stencilWriteMask, D3D11StencilOperation frontStencilFailOperation, D3D11StencilOperation frontStencilDepthFailOperation, D3D11StencilOperation frontStencilPassOperation, D3D11ComparisonFunction frontStencilFunction, D3D11StencilOperation backStencilFailOperation, D3D11StencilOperation backStencilDepthFailOperation, D3D11StencilOperation backStencilPassOperation, D3D11ComparisonFunction backStencilFunction)
    Parameters
    Type Name Description
    bool isDepthEnabled

    Enable depth testing.

    D3D11DepthWriteMask depthWriteMask

    Identify a portion of the depth-stencil buffer that can be modified by depth data.

    D3D11ComparisonFunction depthFunction

    A function that compares depth data against existing depth data.

    bool isStencilEnabled

    Enable stencil testing.

    byte stencilReadMask

    Identify a portion of the depth-stencil buffer for reading stencil data.

    byte stencilWriteMask

    Identify a portion of the depth-stencil buffer for writing stencil data.

    D3D11StencilOperation frontStencilFailOperation

    The stencil operation to perform when stencil testing fails for pixels whose surface normal is facing towards the camera.

    D3D11StencilOperation frontStencilDepthFailOperation

    The stencil operation to perform when stencil testing passes and depth testing fails for pixels whose surface normal is facing towards the camera.

    D3D11StencilOperation frontStencilPassOperation

    The stencil operation to perform when stencil testing and depth testing both pass for pixels whose surface normal is facing towards the camera.

    D3D11ComparisonFunction frontStencilFunction

    A function that compares stencil data against existing stencil data for pixels whose surface normal is facing towards the camera.

    D3D11StencilOperation backStencilFailOperation

    The stencil operation to perform when stencil testing fails for pixels whose surface normal is facing away from the camera.

    D3D11StencilOperation backStencilDepthFailOperation

    The stencil operation to perform when stencil testing passes and depth testing fails for pixels whose surface normal is facing away from the camera.

    D3D11StencilOperation backStencilPassOperation

    The stencil operation to perform when stencil testing and depth testing both pass for pixels whose surface normal is facing away from the camera.

    D3D11ComparisonFunction backStencilFunction

    A function that compares stencil data against existing stencil data for pixels whose surface normal is facing away from the camera.

    Properties

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    BackFace

    Gets or sets a value indicating how to use the results of the depth test and the stencil test for pixels whose surface normal is facing away from the camera.

    Declaration
    public D3D11DepthStencilOperationDesc BackFace { get; set; }
    Property Value
    Type Description
    D3D11DepthStencilOperationDesc
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    Default

    Gets default depth-stencil-state values

    Declaration
    public static D3D11DepthStencilDesc Default { get; }
    Property Value
    Type Description
    D3D11DepthStencilDesc
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    DepthFunction

    Gets or sets a function that compares depth data against existing depth data.

    Declaration
    public D3D11ComparisonFunction DepthFunction { get; set; }
    Property Value
    Type Description
    D3D11ComparisonFunction
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    DepthWriteMask

    Gets or sets a portion of the depth-stencil buffer that can be modified by depth data.

    Declaration
    public D3D11DepthWriteMask DepthWriteMask { get; set; }
    Property Value
    Type Description
    D3D11DepthWriteMask
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    FrontFace

    Gets or sets a value indicating how to use the results of the depth test and the stencil test for pixels whose surface normal is facing towards the camera.

    Declaration
    public D3D11DepthStencilOperationDesc FrontFace { get; set; }
    Property Value
    Type Description
    D3D11DepthStencilOperationDesc
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    IsDepthEnabled

    Gets or sets a value indicating whether depth testing is enabled.

    Declaration
    public bool IsDepthEnabled { get; set; }
    Property Value
    Type Description
    bool
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    IsStencilEnabled

    Gets or sets a value indicating whether stencil testing is enabled.

    Declaration
    public bool IsStencilEnabled { get; set; }
    Property Value
    Type Description
    bool
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    StencilReadMask

    Gets or sets a portion of the depth-stencil buffer for reading stencil data.

    Declaration
    public byte StencilReadMask { get; set; }
    Property Value
    Type Description
    byte
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    StencilWriteMask

    Gets or sets a portion of the depth-stencil buffer for writing stencil data.

    Declaration
    public byte StencilWriteMask { get; set; }
    Property Value
    Type Description
    byte

    Methods

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    Equals(D3D11DepthStencilDesc)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D3D11DepthStencilDesc other)
    Parameters
    Type Name Description
    D3D11DepthStencilDesc other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

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    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

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    operator ==(D3D11DepthStencilDesc, D3D11DepthStencilDesc)

    Compares two D3D11DepthStencilDesc objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D3D11DepthStencilDesc left, D3D11DepthStencilDesc right)
    Parameters
    Type Name Description
    D3D11DepthStencilDesc left

    The left D3D11DepthStencilDesc to compare.

    D3D11DepthStencilDesc right

    The right D3D11DepthStencilDesc to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

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    operator !=(D3D11DepthStencilDesc, D3D11DepthStencilDesc)

    Compares two D3D11DepthStencilDesc objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D3D11DepthStencilDesc left, D3D11DepthStencilDesc right)
    Parameters
    Type Name Description
    D3D11DepthStencilDesc left

    The left D3D11DepthStencilDesc to compare.

    D3D11DepthStencilDesc right

    The right D3D11DepthStencilDesc to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
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