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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
      • D2D1ArcSize
      • D2D1BezierSegment
      • D2D1Bitmap
      • D2D1BitmapBrush
      • D2D1BitmapBrushProperties
      • D2D1BitmapInterpolationMode
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      • D2D1Brush
      • D2D1BrushProperties
      • D2D1CapStyle
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      • D2D1CombineMode
      • D2D1CompatibleRenderTargetOptions
      • D2D1Constants
      • D2D1DCInitializeMode
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      • D2D1Vector2F
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      • D2D1WindowStates
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
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    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • D3D11BufferDesc
      • D3D11BufferExSrv
      • D3D11BufferExSrvOptions
      • D3D11BufferRtv
      • D3D11BufferSrv
      • D3D11BufferUav
      • D3D11BufferUavOptions
      • D3D11ClassInstance
      • D3D11ClassInstanceDesc
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      • D3D11FeatureDataD3D11Options1
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      • D3D11QueryDataPipelineStatistics
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      • D3D11QueryDesc
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      • D3D11QueryType
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      • D3D11Rect
      • D3D11RenderTargetBlendDesc
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      • D3D11RenderTargetViewDesc
      • D3D11Resource
      • D3D11ResourceDimension
      • D3D11ResourceMiscOptions
      • D3D11RtvDimension
      • D3D11SamplerDesc
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      • D3D11ShaderMinPrecisionSupports
      • D3D11ShaderResourceView
      • D3D11ShaderResourceViewDesc
      • D3D11SrvDimension
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      • D3D11StreamOutputDeclarationEntry
      • D3D11SubResourceData
      • D3D11SubResourceDataPtr
      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
      • D3D11Texture1DArrayRtv
      • D3D11Texture1DArraySrv
      • D3D11Texture1DArrayUav
      • D3D11Texture1DDesc
      • D3D11Texture1DDsv
      • D3D11Texture1DRtv
      • D3D11Texture1DSrv
      • D3D11Texture1DUav
      • D3D11Texture2D
      • D3D11Texture2DArrayDsv
      • D3D11Texture2DArrayRtv
      • D3D11Texture2DArraySrv
      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
      • D3D11Texture2DMsArraySrv
      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
      • D3D11TextureCubeFace
      • D3D11TextureCubeSrv
      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexBufferBinding
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DCompileResult
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
      • DWriteFont
      • DWriteFontCollection
      • DWriteFontFace
      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
      • DWriteGlyphRun
      • DWriteGlyphRunDescription
      • DWriteHitTestMetrics
      • DWriteInformationalStringId
      • DWriteInlineObjectMetrics
      • DWriteLineBreakpoint
      • DWriteLineMetrics
      • DWriteLineSpacingMethod
      • DWriteLocalizedStrings
      • DWriteMatrix
      • DWriteMeasuringMode
      • DWriteNumberSubstitutionMethod
      • DWriteOverhangMetrics
      • DWriteParagraphAlignment
      • DWritePixelGeometry
      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
      • DWriteShapingGlyphProperties
      • DWriteShapingTextProperties
      • DWriteSize
      • DWriteStrikethrough
      • DWriteTextAlignment
      • DWriteTextFormat
      • DWriteTextLayout
      • DWriteTextMetrics
      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
      • DWriteTrimmingGranularity
      • DWriteTypography
      • DWriteUnderline
      • DWriteWordWrapping
    • JeremyAnsel.DirectX.DXCommon
      • DXComObject
      • DXMarshal
      • DXProcessMemoryCounters
      • DXUtils
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
      • XMMatrix
      • XMPermutation
      • XMPlane
      • XMQuaternion
      • XMScalar
      • XMSelection
      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
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      • XMHalf2
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      • XMShort2
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      • XMU555
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      • XMUByte2
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      • XMUByteN2
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      • XMUDec4
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      • XMUNibble4
      • XMUShort2
      • XMUShort4
      • XMUShortN2
      • XMUShortN4
      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.DirectInput
      • DirectInputConstants
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      • DirectInputDeviceCapabilities
      • DirectInputDeviceCapabilitiesOptions
      • DirectInputDeviceEnumClasses
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      • DirectInputEffect
      • DirectInputEffectConstants
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      • DirectInputEffectTypes
      • DirectInputFactory
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      • DirectInputGuids
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      • DirectInputJoystickObjects
      • DirectInputJoystickState
      • DirectInputJoystickState2
      • DirectInputKeyboardKeys
      • DirectInputKeyboardState
      • DirectInputMouse2Objects
      • DirectInputMouseObjects
      • DirectInputMouseState
      • DirectInputMouseState2
      • DirectInputObjectDataFormat
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      • DirectInputObjectDataTypes
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    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
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      • DxgiAdapter3
      • DxgiAdapter4
      • DxgiAdapterDesc
      • DxgiAdapterDesc1
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      • DxgiAdapterType
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    • JeremyAnsel.DirectX.WinCodec
      • Wic8BIMIptcDigestProperties
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      • WicBitmap
      • WicBitmapAlphaChannelOption
      • WicBitmapChainType
      • WicBitmapClipper
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      • WicBitmapCreateCacheOption
      • WicBitmapDecoder
      • WicBitmapDecoderCapabilities
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      • WicBitmapDitherType
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      • WicBitmapEncoderCacheOption
      • WicBitmapEncoderInfo
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      • WicBitmapPlaneDescription
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      • WicColorContextType
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      • WicD2D1AlphaMode
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      • WicGuids
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      • WicHeifProperties
      • WicImageEncoder
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      • WicImagingFactory
      • WicJpegChrominanceProperties
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      • WicJpegTransferMatrix
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      • WicRawCapabilities
      • WicRawParameterSet
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      • WicWin32GenericAccessRights

    Struct D3D11BufferUav

    Describes the elements in a buffer to use in a unordered-access view.

    Implements
    IEquatable<D3D11BufferUav>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11BufferUav : IEquatable<D3D11BufferUav>

    Constructors

    | Edit this page View Source

    D3D11BufferUav(uint, uint)

    Declaration
    public D3D11BufferUav(uint firstElement, uint numElements)
    Parameters
    Type Name Description
    uint firstElement
    uint numElements
    | Edit this page View Source

    D3D11BufferUav(uint, uint, D3D11BufferUavOptions)

    Declaration
    public D3D11BufferUav(uint firstElement, uint numElements, D3D11BufferUavOptions options)
    Parameters
    Type Name Description
    uint firstElement
    uint numElements
    D3D11BufferUavOptions options

    Properties

    | Edit this page View Source

    FirstElement

    Gets or sets the zero-based index of the first element to be accessed.

    Declaration
    public uint FirstElement { get; set; }
    Property Value
    Type Description
    uint
    | Edit this page View Source

    NumElements

    Gets or sets the number of elements in the resource. For structured buffers, this is the number of structures in the buffer.

    Declaration
    public uint NumElements { get; set; }
    Property Value
    Type Description
    uint
    | Edit this page View Source

    Options

    Gets or sets the view options for the resource.

    Declaration
    public D3D11BufferUavOptions Options { get; set; }
    Property Value
    Type Description
    D3D11BufferUavOptions

    Methods

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    Equals(D3D11BufferUav)

    Declaration
    public readonly bool Equals(D3D11BufferUav other)
    Parameters
    Type Name Description
    D3D11BufferUav other
    Returns
    Type Description
    bool
    | Edit this page View Source

    Equals(object?)

    Declaration
    public override readonly bool Equals(object? obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Declaration
    public override readonly int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()
    | Edit this page View Source

    NativeReadFrom(nint)

    Declaration
    public static D3D11BufferUav NativeReadFrom(nint buffer)
    Parameters
    Type Name Description
    nint buffer
    Returns
    Type Description
    D3D11BufferUav
    | Edit this page View Source

    NativeReadFrom(nint, Span<D3D11BufferUav>)

    Declaration
    public static void NativeReadFrom(nint buffer, Span<D3D11BufferUav> objects)
    Parameters
    Type Name Description
    nint buffer
    Span<D3D11BufferUav> objects
    | Edit this page View Source

    NativeRequiredSize()

    Declaration
    public static int NativeRequiredSize()
    Returns
    Type Description
    int
    | Edit this page View Source

    NativeRequiredSize(int)

    Declaration
    public static int NativeRequiredSize(int count)
    Parameters
    Type Name Description
    int count
    Returns
    Type Description
    int
    | Edit this page View Source

    NativeWriteTo(nint, in D3D11BufferUav)

    Declaration
    public static void NativeWriteTo(nint buffer, in D3D11BufferUav obj)
    Parameters
    Type Name Description
    nint buffer
    D3D11BufferUav obj
    | Edit this page View Source

    NativeWriteTo(nint, ReadOnlySpan<D3D11BufferUav>)

    Declaration
    public static void NativeWriteTo(nint buffer, ReadOnlySpan<D3D11BufferUav> objects)
    Parameters
    Type Name Description
    nint buffer
    ReadOnlySpan<D3D11BufferUav> objects

    Operators

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    operator ==(D3D11BufferUav, D3D11BufferUav)

    Declaration
    public static bool operator ==(D3D11BufferUav left, D3D11BufferUav right)
    Parameters
    Type Name Description
    D3D11BufferUav left
    D3D11BufferUav right
    Returns
    Type Description
    bool
    | Edit this page View Source

    operator !=(D3D11BufferUav, D3D11BufferUav)

    Declaration
    public static bool operator !=(D3D11BufferUav left, D3D11BufferUav right)
    Parameters
    Type Name Description
    D3D11BufferUav left
    D3D11BufferUav right
    Returns
    Type Description
    bool

    Implements

    IEquatable<T>
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