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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
      • D2D1ArcSize
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      • D2D1Bitmap
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      • D2D1BitmapBrushProperties
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      • D2D1Utils
      • D2D1Vector2F
      • D2D1Vector3F
      • D2D1Vector4F
      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
      • D3D11Asynchronous
      • D3D11BindOptions
      • D3D11BlendDesc
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      • D3D11ClassInstance
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      • D3D11FeatureDataD3D11Options1
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      • D3D11Resource
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      • D3D11RtvDimension
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      • D3D11ShaderResourceView
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      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
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      • D3D11Texture2DArrayDsv
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      • D3D11Texture2DArrayUav
      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
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      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
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      • D3D11Texture3DDesc
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      • D3D11TextureCubeSrv
      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
      • DWriteError
      • DWriteFactory
      • DWriteFactoryType
      • DWriteFlowDirection
      • DWriteFont
      • DWriteFontCollection
      • DWriteFontFace
      • DWriteFontFaceType
      • DWriteFontFamily
      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
      • DWriteFontMetrics
      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
      • DWriteGlyphRun
      • DWriteGlyphRunDescription
      • DWriteHitTestMetrics
      • DWriteInformationalStringId
      • DWriteInlineObjectMetrics
      • DWriteLineBreakpoint
      • DWriteLineMetrics
      • DWriteLineSpacingMethod
      • DWriteLocalizedStrings
      • DWriteMatrix
      • DWriteMeasuringMode
      • DWriteNumberSubstitutionMethod
      • DWriteOverhangMetrics
      • DWriteParagraphAlignment
      • DWritePixelGeometry
      • DWriteReadingDirection
      • DWriteRect
      • DWriteRenderingMode
      • DWriteRenderingParams
      • DWriteScriptAnalysis
      • DWriteScriptShape
      • DWriteShapingGlyphProperties
      • DWriteShapingTextProperties
      • DWriteSize
      • DWriteStrikethrough
      • DWriteTextAlignment
      • DWriteTextFormat
      • DWriteTextLayout
      • DWriteTextMetrics
      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
      • DWriteTrimmingGranularity
      • DWriteTypography
      • DWriteUnderline
      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
      • XMMatrix
      • XMPermutation
      • XMPlane
      • XMQuaternion
      • XMScalar
      • XMSelection
      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
      • XMFloat3SharedExponent
      • XMHalf2
      • XMHalf4
      • XMShort2
      • XMShort4
      • XMShortN2
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      • XMU555
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      • XMUByte2
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      • XMUByteN2
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      • XMUNibble4
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      • XMUShort4
      • XMUShortN2
      • XMUShortN4
      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
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      • DxgiAdapterDesc
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    Struct DWriteGlyphRun

    The DWRITE_GLYPH_RUN structure contains the information needed by renderers to draw glyph runs. All coordinates are in device independent pixels (DIPs).

    Implements
    IEquatable<DWriteGlyphRun>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.DWrite
    Assembly: JeremyAnsel.DirectX.DWrite.dll
    Syntax
    public struct DWriteGlyphRun : IEquatable<DWriteGlyphRun>

    Properties

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    BidiLevel

    Gets or sets the implicit resolved bidi level of the run. Odd levels indicate right-to-left languages like Hebrew and Arabic, while even levels indicate left-to-right languages like English and Japanese (when written horizontally). For right-to-left languages, the text origin is on the right, and text should be drawn to the left.

    Declaration
    public uint BidiLevel { get; set; }
    Property Value
    Type Description
    uint
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    FontEMSize

    Gets or sets the logical size of the font in DIPs, not points (equals 1/96 inch).

    Declaration
    public float FontEMSize { get; set; }
    Property Value
    Type Description
    float
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    FontFace

    Gets or sets the physical font face to draw with.

    Declaration
    public DWriteFontFace FontFace { get; set; }
    Property Value
    Type Description
    DWriteFontFace
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    GlyphAdvances

    Gets the glyph advance widths.

    Declaration
    public float[] GlyphAdvances { get; }
    Property Value
    Type Description
    float[]
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    GlyphCount

    Gets the number of glyphs.

    Declaration
    public uint GlyphCount { get; }
    Property Value
    Type Description
    uint
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    GlyphIndices

    Gets the indices to render.

    Declaration
    public ushort[] GlyphIndices { get; }
    Property Value
    Type Description
    ushort[]
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    GlyphOffsets

    Gets the glyph offsets.

    Declaration
    public DWriteGlyphOffset[] GlyphOffsets { get; }
    Property Value
    Type Description
    DWriteGlyphOffset[]
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    IsSideways

    Gets or sets a value indicating whether glyphs are rotated 90 degrees to the left and vertical metrics are used. Vertical writing is achieved by specifying isSideways = true and rotating the entire run 90 degrees to the right via a rotate transform.

    Declaration
    public bool IsSideways { get; set; }
    Property Value
    Type Description
    bool

    Methods

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    Equals(DWriteGlyphRun)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(DWriteGlyphRun other)
    Parameters
    Type Name Description
    DWriteGlyphRun other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

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    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()
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    SetGlyphIndicesAdvancesOffsets(ushort[], float[], DWriteGlyphOffset[])

    Sets the glyph indices, advance widths, and offsets.

    Declaration
    public void SetGlyphIndicesAdvancesOffsets(ushort[] indices, float[] advances, DWriteGlyphOffset[] offsets)
    Parameters
    Type Name Description
    ushort[] indices

    The indices to render.

    float[] advances

    Glyph advance widths.

    DWriteGlyphOffset[] offsets

    Glyph offsets.

    Operators

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    operator ==(DWriteGlyphRun, DWriteGlyphRun)

    Compares two DWriteGlyphRun objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(DWriteGlyphRun left, DWriteGlyphRun right)
    Parameters
    Type Name Description
    DWriteGlyphRun left

    The left DWriteGlyphRun to compare.

    DWriteGlyphRun right

    The right DWriteGlyphRun to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

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    operator !=(DWriteGlyphRun, DWriteGlyphRun)

    Compares two DWriteGlyphRun objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(DWriteGlyphRun left, DWriteGlyphRun right)
    Parameters
    Type Name Description
    DWriteGlyphRun left

    The left DWriteGlyphRun to compare.

    DWriteGlyphRun right

    The right DWriteGlyphRun to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
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