Struct D3D11FeatureDataShaderMinPrecisionSupport
Describes precision support options for shaders in the current graphics driver.
Implements
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public struct D3D11FeatureDataShaderMinPrecisionSupport : IEquatable<D3D11FeatureDataShaderMinPrecisionSupport>
Properties
| Edit this page View SourceAllOtherShaderStagesMinPrecision
Gets the minimum precision levels that the driver supports for all other shader stages.
Declaration
public D3D11ShaderMinPrecisionSupports AllOtherShaderStagesMinPrecision { get; }
Property Value
Type | Description |
---|---|
D3D11ShaderMinPrecisionSupports |
PixelShaderMinPrecision
Gets the minimum precision levels that the driver supports for the pixel shader.
Declaration
public D3D11ShaderMinPrecisionSupports PixelShaderMinPrecision { get; }
Property Value
Type | Description |
---|---|
D3D11ShaderMinPrecisionSupports |
Methods
| Edit this page View SourceEquals(D3D11FeatureDataShaderMinPrecisionSupport)
Determines whether the specified object is equal to the current object.
Declaration
public bool Equals(D3D11FeatureDataShaderMinPrecisionSupport other)
Parameters
Type | Name | Description |
---|---|---|
D3D11FeatureDataShaderMinPrecisionSupport | other | The object to compare with the current object. |
Returns
Type | Description |
---|---|
bool |
Equals(object)
Determines whether the specified object is equal to the current object.
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
object | obj | The object to compare with the current object. |
Returns
Type | Description |
---|---|
bool |
Overrides
| Edit this page View SourceGetHashCode()
Returns the hash code for this instance.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
int | A 32-bit signed integer that is the hash code for this instance. |
Overrides
Operators
| Edit this page View Sourceoperator ==(D3D11FeatureDataShaderMinPrecisionSupport, D3D11FeatureDataShaderMinPrecisionSupport)
Compares two D3D11FeatureDataShaderMinPrecisionSupport objects. The result specifies whether the values of the two objects are equal.
Declaration
public static bool operator ==(D3D11FeatureDataShaderMinPrecisionSupport left, D3D11FeatureDataShaderMinPrecisionSupport right)
Parameters
Type | Name | Description |
---|---|---|
D3D11FeatureDataShaderMinPrecisionSupport | left | The left D3D11FeatureDataShaderMinPrecisionSupport to compare. |
D3D11FeatureDataShaderMinPrecisionSupport | right | The right D3D11FeatureDataShaderMinPrecisionSupport to compare. |
Returns
Type | Description |
---|---|
bool |
operator !=(D3D11FeatureDataShaderMinPrecisionSupport, D3D11FeatureDataShaderMinPrecisionSupport)
Compares two D3D11FeatureDataShaderMinPrecisionSupport objects. The result specifies whether the values of the two objects are unequal.
Declaration
public static bool operator !=(D3D11FeatureDataShaderMinPrecisionSupport left, D3D11FeatureDataShaderMinPrecisionSupport right)
Parameters
Type | Name | Description |
---|---|---|
D3D11FeatureDataShaderMinPrecisionSupport | left | The left D3D11FeatureDataShaderMinPrecisionSupport to compare. |
D3D11FeatureDataShaderMinPrecisionSupport | right | The right D3D11FeatureDataShaderMinPrecisionSupport to compare. |
Returns
Type | Description |
---|---|
bool |