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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
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    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
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      • DWriteBreakCondition
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    • JeremyAnsel.DirectX.DXMath
      • XMColor
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    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
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      • DxgiAdapter
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    • JeremyAnsel.DirectX.WinCodec
      • Wic8BIMIptcDigestProperties
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    Struct D3D11SubResourceDataPtr

    Specifies a pointer to data for initializing a subresource.

    Implements
    IEquatable<D3D11SubResourceDataPtr>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public struct D3D11SubResourceDataPtr : IEquatable<D3D11SubResourceDataPtr>

    Constructors

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    D3D11SubResourceDataPtr(nint, uint)

    Initializes a new instance of the D3D11SubResourceData struct.

    Declaration
    public D3D11SubResourceDataPtr(nint data, uint pitch)
    Parameters
    Type Name Description
    nint data

    The initialization data.

    uint pitch

    The distance (in bytes) from the beginning of one line of a texture to the next line.

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    D3D11SubResourceDataPtr(nint, uint, uint)

    Initializes a new instance of the D3D11SubResourceData struct.

    Declaration
    public D3D11SubResourceDataPtr(nint data, uint pitch, uint slicePitch)
    Parameters
    Type Name Description
    nint data

    The initialization data.

    uint pitch

    The distance (in bytes) from the beginning of one line of a texture to the next line.

    uint slicePitch

    The distance (in bytes) from the beginning of one depth level to the next.

    Properties

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    SysMem

    Gets or sets a pointer to the initialization data.

    Declaration
    [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Justification = "Reviewed")]
    public nint SysMem { get; set; }
    Property Value
    Type Description
    nint
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    SysMemPitch

    Gets or sets the distance (in bytes) from the beginning of one line of a texture to the next line.

    Declaration
    [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Justification = "Reviewed")]
    public uint SysMemPitch { get; set; }
    Property Value
    Type Description
    uint
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    SysMemSlicePitch

    Gets or sets the distance (in bytes) from the beginning of one depth level to the next.

    Declaration
    [SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Justification = "Reviewed")]
    public uint SysMemSlicePitch { get; set; }
    Property Value
    Type Description
    uint

    Methods

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    Equals(D3D11SubResourceDataPtr)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D3D11SubResourceDataPtr other)
    Parameters
    Type Name Description
    D3D11SubResourceDataPtr other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

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    Equals(object?)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object? obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

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    operator ==(D3D11SubResourceDataPtr, D3D11SubResourceDataPtr)

    Compares two D3D11SubResourceDataPtr objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D3D11SubResourceDataPtr left, D3D11SubResourceDataPtr right)
    Parameters
    Type Name Description
    D3D11SubResourceDataPtr left

    The left D3D11SubResourceDataPtr to compare.

    D3D11SubResourceDataPtr right

    The right D3D11SubResourceDataPtr to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

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    operator !=(D3D11SubResourceDataPtr, D3D11SubResourceDataPtr)

    Compares two D3D11SubResourceDataPtr objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D3D11SubResourceDataPtr left, D3D11SubResourceDataPtr right)
    Parameters
    Type Name Description
    D3D11SubResourceDataPtr left

    The left D3D11SubResourceDataPtr to compare.

    D3D11SubResourceDataPtr right

    The right D3D11SubResourceDataPtr to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
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