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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
      • D2D1AntialiasMode
      • D2D1ArcSegment
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      • D2D1Bitmap
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      • D2D1BitmapBrushProperties
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      • D2D1DCInitializeMode
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      • D2D1Image
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      • D2D1Layer
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      • D2D1TransformedGeometry
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      • D2D1Utils
      • D2D1Vector2F
      • D2D1Vector3F
      • D2D1Vector4F
      • D2D1WindowStates
      • ID2D1Releasable
    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
      • D3D10Device1
      • D3D10DriverType
      • D3D10Error
      • D3D10FeatureLevel
      • D3D10Utils
      • ID3D10Releasable
    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • D3D11Texture1D
      • D3D11Texture1DArrayDsv
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      • D3D11Texture2DArrayDsv
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      • D3D11Texture2DDesc
      • D3D11Texture2DDsv
      • D3D11Texture2DMsArrayDsv
      • D3D11Texture2DMsArrayRtv
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      • D3D11Texture2DMsDsv
      • D3D11Texture2DMsRtv
      • D3D11Texture2DMsSrv
      • D3D11Texture2DRtv
      • D3D11Texture2DSrv
      • D3D11Texture2DUav
      • D3D11Texture3D
      • D3D11Texture3DDesc
      • D3D11Texture3DRtv
      • D3D11Texture3DSrv
      • D3D11Texture3DUav
      • D3D11TextureAddressMode
      • D3D11TextureCubeArraySrv
      • D3D11TextureCubeFace
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      • D3D11TiledResourcesTier
      • D3D11UavDimension
      • D3D11UnorderedAccessView
      • D3D11UnorderedAccessViewDesc
      • D3D11Usage
      • D3D11Utils
      • D3D11VertexShader
      • D3D11View
      • D3D11Viewport
      • D3D11WellKnownPrivateDataId
      • DxgiSwapChainExtensions
      • ID3D11Releasable
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
      • D3DDisassembleOptions
      • D3DShaderMacro
      • D3DTargets
    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
      • DWriteClusterMetrics
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      • DWriteFactory
      • DWriteFactoryType
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      • DWriteFontFeature
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      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
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      • DWriteLineBreakpoint
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      • DWriteMatrix
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      • DWriteRect
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      • DWriteRenderingParams
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      • DWriteSize
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      • DWriteTextRange
      • DWriteTextureType
      • DWriteTrimming
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      • DWriteTypography
      • DWriteUnderline
      • DWriteUtils
      • DWriteWordWrapping
      • IDWriteReleasable
    • JeremyAnsel.DirectX.DXMath
      • XMColor
      • XMComparisonRecord
      • XMFloat2
      • XMFloat3
      • XMFloat3X3
      • XMFloat4
      • XMFloat4X3
      • XMFloat4X4
      • XMInt2
      • XMInt3
      • XMInt4
      • XMKnownColor
      • XMMath
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      • XMQuaternion
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      • XMSwizzle
      • XMUInt2
      • XMUInt3
      • XMUInt4
      • XMVector
      • XMVector2
      • XMVector3
      • XMVector4
    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
      • BoundingFrustum
      • BoundingOrientedBox
      • BoundingSphere
      • ContainmentType
      • PlaneIntersectionType
      • TriangleTest
    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
      • XMByte2
      • XMByte4
      • XMByteN2
      • XMByteN4
      • XMColorRgba
      • XMDec4
      • XMDecN4
      • XMFloat3Packed
      • XMFloat3SharedExponent
      • XMHalf2
      • XMHalf4
      • XMShort2
      • XMShort4
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      • XMU555
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      • XMXDec4
      • XMXDecN4
    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
      • DxgiAdapter1
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      • DxgiAdapterDesc
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    Struct D2D1Vector3F

    A vector of 3 FLOAT values (x, y, z).

    Implements
    IEquatable<D2D1Vector3F>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D2D1
    Assembly: JeremyAnsel.DirectX.D2D1.dll
    Syntax
    public struct D2D1Vector3F : IEquatable<D2D1Vector3F>

    Constructors

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    D2D1Vector3F(float, float, float)

    Initializes a new instance of the D2D1Vector3F struct.

    Declaration
    public D2D1Vector3F(float x, float y, float z)
    Parameters
    Type Name Description
    float x

    The x value of the vector.

    float y

    The y value of the vector.

    float z

    The z value of the vector.

    Properties

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    X

    Gets or sets the x value of the vector.

    Declaration
    public float X { get; set; }
    Property Value
    Type Description
    float
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    Y

    Gets or sets the y value of the vector.

    Declaration
    public float Y { get; set; }
    Property Value
    Type Description
    float
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    Z

    Gets or sets the z value of the vector.

    Declaration
    public float Z { get; set; }
    Property Value
    Type Description
    float

    Methods

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    Equals(D2D1Vector3F)

    Determines whether the specified object is equal to the current object.

    Declaration
    public bool Equals(D2D1Vector3F other)
    Parameters
    Type Name Description
    D2D1Vector3F other

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

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    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(object)
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    GetHashCode()

    Returns the hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A 32-bit signed integer that is the hash code for this instance.

    Overrides
    ValueType.GetHashCode()

    Operators

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    operator ==(D2D1Vector3F, D2D1Vector3F)

    Compares two D2D1Vector3F objects. The result specifies whether the values of the two objects are equal.

    Declaration
    public static bool operator ==(D2D1Vector3F left, D2D1Vector3F right)
    Parameters
    Type Name Description
    D2D1Vector3F left

    The left D2D1Vector3F to compare.

    D2D1Vector3F right

    The right D2D1Vector3F to compare.

    Returns
    Type Description
    bool

    true if the values of left and right are equal; otherwise, false.

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    operator !=(D2D1Vector3F, D2D1Vector3F)

    Compares two D2D1Vector3F objects. The result specifies whether the values of the two objects are unequal.

    Declaration
    public static bool operator !=(D2D1Vector3F left, D2D1Vector3F right)
    Parameters
    Type Name Description
    D2D1Vector3F left

    The left D2D1Vector3F to compare.

    D2D1Vector3F right

    The right D2D1Vector3F to compare.

    Returns
    Type Description
    bool

    true if the values of left and right differ; otherwise, false.

    Implements

    IEquatable<T>
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