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    • JeremyAnsel.DirectX.D2D1
      • D2D1AlphaMode
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    • JeremyAnsel.DirectX.D3D10
      • D3D10CreateDeviceOptions
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    • JeremyAnsel.DirectX.D3D11
      • D3D11AsyncGetDataOptions
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      • D3D11Texture1DArrayDsv
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      • DxgiSwapChainExtensions
    • JeremyAnsel.DirectX.D3DCompiler
      • D3DCompile
      • D3DCompileOptions
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    • JeremyAnsel.DirectX.DWrite
      • DWriteBreakCondition
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      • DWriteFontFeature
      • DWriteFontFeatureTag
      • DWriteFontFile
      • DWriteFontFileType
      • DWriteFontList
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      • DWriteFontSimulations
      • DWriteFontStretch
      • DWriteFontStyle
      • DWriteFontWeight
      • DWriteGlyphMetrics
      • DWriteGlyphOffset
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      • DWriteInformationalStringId
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      • DWriteLineBreakpoint
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      • DWriteMatrix
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      • DWriteReadingDirection
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      • DWriteScriptAnalysis
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      • DWriteSize
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      • DWriteTextRange
      • DWriteTextureType
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    • JeremyAnsel.DirectX.DXCommon
      • DXComObject
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    • JeremyAnsel.DirectX.DXMath
      • XMColor
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    • JeremyAnsel.DirectX.DXMath.Collision
      • BoundingBox
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    • JeremyAnsel.DirectX.DXMath.PackedVector
      • Half
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    • JeremyAnsel.DirectX.DirectInput
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    • JeremyAnsel.DirectX.Dxgi
      • DxgiAdapter
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    • JeremyAnsel.DirectX.WinCodec
      • Wic8BIMIptcDigestProperties
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    Struct D3D11SubResourceData

    Specifies data for initializing a subresource.

    Implements
    IEquatable<D3D11SubResourceData>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: JeremyAnsel.DirectX.D3D11
    Assembly: JeremyAnsel.DirectX.D3D11.dll
    Syntax
    public readonly struct D3D11SubResourceData : IEquatable<D3D11SubResourceData>

    Constructors

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    D3D11SubResourceData(Array, int, uint, uint)

    Initializes a new instance of the D3D11SubResourceData struct.

    Declaration
    public D3D11SubResourceData(Array data, int index, uint pitch, uint slicePitch)
    Parameters
    Type Name Description
    Array data

    The initialization data.

    int index

    The initialization index.

    uint pitch

    The distance (in bytes) from the beginning of one line of a texture to the next line.

    uint slicePitch

    The distance (in bytes) from the beginning of one depth level to the next.

    | Edit this page View Source

    D3D11SubResourceData(Array, uint)

    Initializes a new instance of the D3D11SubResourceData struct.

    Declaration
    public D3D11SubResourceData(Array data, uint pitch)
    Parameters
    Type Name Description
    Array data

    The initialization data.

    uint pitch

    The distance (in bytes) from the beginning of one line of a texture to the next line.

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    D3D11SubResourceData(Array, uint, uint)

    Initializes a new instance of the D3D11SubResourceData struct.

    Declaration
    public D3D11SubResourceData(Array data, uint pitch, uint slicePitch)
    Parameters
    Type Name Description
    Array data

    The initialization data.

    uint pitch

    The distance (in bytes) from the beginning of one line of a texture to the next line.

    uint slicePitch

    The distance (in bytes) from the beginning of one depth level to the next.

    Properties

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    Data

    Gets the initialization data.

    Declaration
    [SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays", Justification = "Reviewed")]
    public Array Data { get; }
    Property Value
    Type Description
    Array
    | Edit this page View Source

    Index

    Gets the initialization index.

    Declaration
    public int Index { get; }
    Property Value
    Type Description
    int
    | Edit this page View Source

    Pitch

    Gets the distance (in bytes) from the beginning of one line of a texture to the next line.

    Declaration
    public uint Pitch { get; }
    Property Value
    Type Description
    uint
    | Edit this page View Source

    SlicePitch

    Gets the distance (in bytes) from the beginning of one depth level to the next.

    Declaration
    public uint SlicePitch { get; }
    Property Value
    Type Description
    uint

    Methods

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    Equals(D3D11SubResourceData)

    Declaration
    public bool Equals(D3D11SubResourceData other)
    Parameters
    Type Name Description
    D3D11SubResourceData other
    Returns
    Type Description
    bool
    | Edit this page View Source

    Equals(object?)

    Declaration
    public override bool Equals(object? obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)
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    GetDataAsPointer()

    Declaration
    public nint GetDataAsPointer()
    Returns
    Type Description
    nint
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    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    Operators

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    operator ==(D3D11SubResourceData, D3D11SubResourceData)

    Declaration
    public static bool operator ==(D3D11SubResourceData left, D3D11SubResourceData right)
    Parameters
    Type Name Description
    D3D11SubResourceData left
    D3D11SubResourceData right
    Returns
    Type Description
    bool
    | Edit this page View Source

    operator !=(D3D11SubResourceData, D3D11SubResourceData)

    Declaration
    public static bool operator !=(D3D11SubResourceData left, D3D11SubResourceData right)
    Parameters
    Type Name Description
    D3D11SubResourceData left
    D3D11SubResourceData right
    Returns
    Type Description
    bool

    Implements

    IEquatable<T>
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