Enum D3D11FormatSupport2
Unordered resource support options for a compute shader resource.
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
[Flags]
public enum D3D11FormatSupport2
Fields
| Name | Description |
|---|---|
| None | No value. |
| OutputMergerLogicOperation | Format supports logic operations in blend state. |
| Shareable | Format supports shareable resources. |
| Tiled | Format supports tiled resources. |
| UavAtomicAdd | Format supports atomic add. |
| UavAtomicBitwiseOperations | Format supports atomic bitwise operations. |
| UavAtomicCompareStoreOrCompareExchange | Format supports atomic compare with store or exchange. |
| UavAtomicExchange | Format supports atomic exchange. |
| UavAtomicSignedMinOrMax | Format supports atomic min and max. |
| UavAtomicUnsignedMinOrMax | Format supports atomic unsigned min and max. |
| UavTypedLoad | Format supports a typed load. |
| UavTypedStore | Format supports a typed store. |