Enum D3D11FormatSupport2
Unordered resource support options for a compute shader resource.
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
[Flags]
public enum D3D11FormatSupport2
Fields
Name | Description |
---|---|
None | No value. |
OutputMergerLogicOperation | Format supports logic operations in blend state. |
Shareable | Format supports shareable resources. |
Tiled | Format supports tiled resources. |
UavAtomicAdd | Format supports atomic add. |
UavAtomicBitwiseOperations | Format supports atomic bitwise operations. |
UavAtomicCompareStoreOrCompareExchange | Format supports atomic compare with store or exchange. |
UavAtomicExchange | Format supports atomic exchange. |
UavAtomicSignedMinOrMax | Format supports atomic min and max. |
UavAtomicUnsignedMinOrMax | Format supports atomic unsigned min and max. |
UavTypedLoad | Format supports a typed load. |
UavTypedStore | Format supports a typed store. |