Class D3D11DomainShader
A domain shader interface manages an executable program (a domain shader) that controls the domain shader stage.
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
public sealed class D3D11DomainShader : D3D11DeviceChild, IDisposable, ID3D11Releasable
Properties
| Edit this page View SourceHandle
Gets an handle representing the D3D11 object interface.
Declaration
public override object Handle { get; }
Property Value
Type | Description |
---|---|
object |