Class D3D11DomainShader
A domain shader interface manages an executable program (a domain shader) that controls the domain shader stage.
Implements
Inherited Members
Namespace: JeremyAnsel.DirectX.D3D11
Assembly: JeremyAnsel.DirectX.D3D11.dll
Syntax
[SecurityCritical]
public class D3D11DomainShader : D3D11DeviceChild, IDisposable
Constructors
| Edit this page View SourceD3D11DomainShader(nint)
Initializes a new instance of the D3D11DomainShader class.
Declaration
public D3D11DomainShader(nint comPtr)
Parameters
| Type | Name | Description |
|---|---|---|
| nint | comPtr |
Fields
| Edit this page View SourceD3D11DomainShaderGuid
The interface GUID.
Declaration
public static readonly Guid D3D11DomainShaderGuid
Field Value
| Type | Description |
|---|---|
| Guid |