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    Struct UVTransform

    Defines how an UV channel is transformed.

    Implements
    IEquatable<UVTransform>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: SharpAssimp
    Assembly: SharpAssimp.dll
    Syntax
    public record struct UVTransform : IEquatable<UVTransform>

    Constructors

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    UVTransform(Vector2, Vector2, float)

    Defines how an UV channel is transformed.

    Declaration
    public UVTransform(Vector2 Translation, Vector2 Scaling, float Rotation)
    Parameters
    Type Name Description
    Vector2 Translation

    Translation on the U and V axes. Default is 0|0.

    Vector2 Scaling

    Scaling on the U and V axes. Default is 1|1.

    float Rotation

    Rotation in counter-clockwise direction, specified in radians. The rotation center is 0.5f|0.5f and the default value is zero.

    Properties

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    Rotation

    Rotation in counter-clockwise direction, specified in radians. The rotation center is 0.5f|0.5f and the default value is zero.

    Declaration
    public float Rotation { readonly get; set; }
    Property Value
    Type Description
    float
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    Scaling

    Scaling on the U and V axes. Default is 1|1.

    Declaration
    public Vector2 Scaling { readonly get; set; }
    Property Value
    Type Description
    Vector2
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    Translation

    Translation on the U and V axes. Default is 0|0.

    Declaration
    public Vector2 Translation { readonly get; set; }
    Property Value
    Type Description
    Vector2

    Implements

    IEquatable<T>
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