• Api Documentation
  • Source Code
Search Results for

    Show / Hide Table of Contents
    • SharpAssimp
      • Animation
      • AnimationBehaviour
      • AnimationInterpolation
      • AssimpContext
      • AssimpException
      • BlendMode
      • Bone
      • BoundingBox
      • Camera
      • CompileFlags
      • ConsoleLogStream
      • DefaultLogStream
      • EmbeddedTexture
      • ExcludeComponent
      • ExportDataBlob
      • ExportFormatDescription
      • Face
      • FileIOMode
      • FileIOSystem
      • FreeNativeDelegate
      • IMarshalable<Managed, Native>
      • INativeCustomMarshaler
      • IOStream
      • IOSystem
      • ImporterDescription
      • ImporterFeatureFlags
      • Light
      • LightSourceType
      • LogStream
      • LoggingCallback
      • Material
      • Material.PBRMaterialProperties
      • Material.ShaderMaterialProperties
      • MaterialProperty
      • Matrix3x3
      • MemoryHelper
      • Mesh
      • MeshAnimationAttachment
      • MeshAnimationChannel
      • MeshKey
      • MeshMorphAnimationChannel
      • MeshMorphKey
      • MeshMorphingMethod
      • MetaDataType
      • Metadata
      • Metadata.Entry
      • NativeCustomMarshalerAttribute
      • Node
      • NodeAnimationChannel
      • NodeCollection
      • Origin
      • PostProcessPreset
      • PostProcessSteps
      • PrimitiveType
      • PropertyType
      • QuaternionKey
      • Ray
      • ReturnCode
      • Scene
      • SceneFlags
      • ShadingMode
      • Texel
      • TextureFlags
      • TextureMapping
      • TextureOperation
      • TextureSlot
      • TextureType
      • TextureWrapMode
      • UVTransform
      • UVTransformFlags
      • VectorKey
      • VertexWeight
    • SharpAssimp.Configs
      • ACEvaluateSubdivisionConfig
      • ACSeparateBackfaceCullConfig
      • ASEReconstructNormalsConfig
      • AnimationAccuracyConfig
      • AppScaleConfig
      • BooleanPropertyConfig
      • ColladaIgnoreUpDirectionConfig
      • ColladaUseColladaNamesConfig
      • DeboneAllOrNoneConfig
      • DeboneThresholdConfig
      • ExportPointCloudsConfig
      • FBXConvertToMetersConfig
      • FBXImportAllGeometryLayersConfig
      • FBXImportAllMaterialsConfig
      • FBXImportAnimationsConfig
      • FBXImportCamerasConfig
      • FBXImportEmbeddedTexturesConfig
      • FBXImportEmbeddedTexturesLegacyNamingConfig
      • FBXImportLightsConfig
      • FBXImportMaterialsConfig
      • FBXOptimizeEmptyAnimationCurvesConfig
      • FBXPreservePivotsConfig
      • FBXStrictModeConfig
      • FavorSpeedConfig
      • FloatPropertyConfig
      • GlobalKeyFrameImportConfig
      • GlobalScaleConfig
      • IFCCylindricalTessellationConfig
      • IFCSkipSpaceRepresentationsConfig
      • IFCSmoothingAngleConfig
      • IFCUseCustomTriangulationConfig
      • IRRAnimationFrameRateConfig
      • IgnoreTextureCoordinatesConfig
      • IntegerPropertyConfig
      • KeepSceneHierarchyConfig
      • LWOImportOneLayerConfig
      • LWSAnimationEndConfig
      • LWSAnimationStartConfig
      • MD2KeyFrameImportConfig
      • MD3HandleMultiPartConfig
      • MD3KeyFrameImportConfig
      • MD3ShaderSourceConfig
      • MD3SkinNameConfig
      • MD5NoAnimationAutoLoadConfig
      • MDLColorMapConfig
      • MDLKeyFrameImportConfig
      • MaterialExcludeListConfig
      • MatrixPropertyConfig
      • MaxBoneCountConfig
      • MeasureTimeConfig
      • MeshTriangleLimitConfig
      • MeshVertexLimitConfig
      • MultithreadingConfig
      • NoSkeletonMeshesConfig
      • NodeExcludeListConfig
      • NormalSmoothingAngleConfig
      • NormalizeVertexComponentsConfig
      • OgreMaterialFileConfig
      • OgreTextureTypeFromFilenameConfig
      • PropertyConfig
      • RemoveComponentConfig
      • RemoveDegeneratePrimitivesCheckAreaConfig
      • RemoveDegeneratePrimitivesConfig
      • RemoveEmptyBonesConfig
      • RootTransformationConfig
      • SMDKeyFrameImportConfig
      • SmdLoadAnimationListConfig
      • SortByPrimitiveTypeConfig
      • StringPropertyConfig
      • TangentSmoothingAngleConfig
      • TangentTextureChannelIndexConfig
      • TerragenComputeTexCoordsConfig
      • TransformUVConfig
      • UnrealHandleFlagsConfig
      • UnrealKeyFrameImportConfig
      • VertexBoneWeightLimitConfig
      • VertexCacheSizeConfig
      • XFileUseDoublesConfig
    • SharpAssimp.Unmanaged
      • AiAnimMesh
      • AiAnimation
      • AiBone
      • AiCamera
      • AiConfigs
      • AiDefines
      • AiExportDataBlob
      • AiExportFormatDesc
      • AiFace
      • AiFile
      • AiFileCloseProc
      • AiFileFlushProc
      • AiFileIO
      • AiFileOpenProc
      • AiFileReadProc
      • AiFileSeek
      • AiFileTellProc
      • AiFileWriteProc
      • AiImporterDesc
      • AiLight
      • AiLogStream
      • AiLogStreamCallback
      • AiMatKeys
      • AiMaterial
      • AiMaterialProperty
      • AiMemoryInfo
      • AiMesh
      • AiMeshAnim
      • AiMeshColorArray
      • AiMeshMorphAnim
      • AiMeshMorphKey
      • AiMeshTextureCoordinateArray
      • AiMeshUVComponentArray
      • AiMetadata
      • AiMetadataEntry
      • AiNode
      • AiNodeAnim
      • AiScene
      • AiString
      • AiTexture
      • AssimpLibrary
      • Platform
      • UnmanagedFunctionNameAttribute
      • UnmanagedLibrary
      • UnmanagedLibraryResolver

    Class TangentSmoothingAngleConfig

    Configuration to set the maximum angle that may be between two vertex tangents/bitangents when they are smoothed during the step to calculate the tangent basis. The default value is 45 degrees.

    Inheritance
    object
    PropertyConfig
    FloatPropertyConfig
    TangentSmoothingAngleConfig
    Inherited Members
    FloatPropertyConfig.Value
    FloatPropertyConfig.DefaultValue
    FloatPropertyConfig.SetDefaultValue()
    PropertyConfig.Name
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: SharpAssimp.Configs
    Assembly: SharpAssimp.dll
    Syntax
    public sealed class TangentSmoothingAngleConfig : FloatPropertyConfig

    Constructors

    | Edit this page View Source

    TangentSmoothingAngleConfig(float)

    Constructs a new TangentSmoothingAngleConfig.

    Declaration
    public TangentSmoothingAngleConfig(float angle)
    Parameters
    Type Name Description
    float angle

    Smoothing angle, in degrees.

    Properties

    | Edit this page View Source

    TangentSmoothingAngleConfigName

    Gets the string name used by TangentSmoothingAngleConfig.

    Declaration
    public static string TangentSmoothingAngleConfigName { get; }
    Property Value
    Type Description
    string
    • Edit this page
    • View Source
    In this article
    Back to top Copyright (c) 2012-2020 Nicholas Woodfield, (c) 2024 Salvage, (c) 2025 Jérémy Ansel