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    Class IFCUseCustomTriangulationConfig

    Specifies whether the IFC loader will use its own, custom triangulation algorithm to triangulate wall and floor meshes. If this is set to false, walls will be either triangulated by the post process triangulation or will be passed through as huge polygons with faked holes (e.g. holes that are connected with the outer boundary using a dummy edge). It is highly recommended to leave this property set to true as the default post process has some known issues with these kind of polygons.

    Inheritance
    object
    PropertyConfig
    BooleanPropertyConfig
    IFCUseCustomTriangulationConfig
    Inherited Members
    BooleanPropertyConfig.Value
    BooleanPropertyConfig.DefaultValue
    BooleanPropertyConfig.SetDefaultValue()
    PropertyConfig.Name
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: SharpAssimp.Configs
    Assembly: SharpAssimp.dll
    Syntax
    public sealed class IFCUseCustomTriangulationConfig : BooleanPropertyConfig

    Constructors

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    IFCUseCustomTriangulationConfig(bool)

    Constructs a new IFCUseCustomTriangulationConfig.

    Declaration
    public IFCUseCustomTriangulationConfig(bool useCustomTriangulation)
    Parameters
    Type Name Description
    bool useCustomTriangulation

    True if the loader should use its own triangulation routine for walls/floors, false otherwise.

    Properties

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    IFCUseCustomTriangulationConfigName

    Gets the string name used by IFCUseCustomTriangulationConfig.

    Declaration
    public static string IFCUseCustomTriangulationConfigName { get; }
    Property Value
    Type Description
    string
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