• Api Documentation
  • Source Code
Search Results for

    Show / Hide Table of Contents
    • SharpAssimp
      • Animation
      • AnimationBehaviour
      • AnimationInterpolation
      • AssimpContext
      • AssimpException
      • BlendMode
      • Bone
      • BoundingBox
      • Camera
      • CompileFlags
      • ConsoleLogStream
      • DefaultLogStream
      • EmbeddedTexture
      • ExcludeComponent
      • ExportDataBlob
      • ExportFormatDescription
      • Face
      • FileIOMode
      • FileIOSystem
      • FreeNativeDelegate
      • IMarshalable<Managed, Native>
      • INativeCustomMarshaler
      • IOStream
      • IOSystem
      • ImporterDescription
      • ImporterFeatureFlags
      • Light
      • LightSourceType
      • LogStream
      • LoggingCallback
      • Material
      • Material.PBRMaterialProperties
      • Material.ShaderMaterialProperties
      • MaterialProperty
      • Matrix3x3
      • MemoryHelper
      • Mesh
      • MeshAnimationAttachment
      • MeshAnimationChannel
      • MeshKey
      • MeshMorphAnimationChannel
      • MeshMorphKey
      • MeshMorphingMethod
      • MetaDataType
      • Metadata
      • Metadata.Entry
      • NativeCustomMarshalerAttribute
      • Node
      • NodeAnimationChannel
      • NodeCollection
      • Origin
      • PostProcessPreset
      • PostProcessSteps
      • PrimitiveType
      • PropertyType
      • QuaternionKey
      • Ray
      • ReturnCode
      • Scene
      • SceneFlags
      • ShadingMode
      • Texel
      • TextureFlags
      • TextureMapping
      • TextureOperation
      • TextureSlot
      • TextureType
      • TextureWrapMode
      • UVTransform
      • UVTransformFlags
      • VectorKey
      • VertexWeight
    • SharpAssimp.Configs
      • ACEvaluateSubdivisionConfig
      • ACSeparateBackfaceCullConfig
      • ASEReconstructNormalsConfig
      • AnimationAccuracyConfig
      • AppScaleConfig
      • BooleanPropertyConfig
      • ColladaIgnoreUpDirectionConfig
      • ColladaUseColladaNamesConfig
      • DeboneAllOrNoneConfig
      • DeboneThresholdConfig
      • ExportPointCloudsConfig
      • FBXConvertToMetersConfig
      • FBXImportAllGeometryLayersConfig
      • FBXImportAllMaterialsConfig
      • FBXImportAnimationsConfig
      • FBXImportCamerasConfig
      • FBXImportEmbeddedTexturesConfig
      • FBXImportEmbeddedTexturesLegacyNamingConfig
      • FBXImportLightsConfig
      • FBXImportMaterialsConfig
      • FBXOptimizeEmptyAnimationCurvesConfig
      • FBXPreservePivotsConfig
      • FBXStrictModeConfig
      • FavorSpeedConfig
      • FloatPropertyConfig
      • GlobalKeyFrameImportConfig
      • GlobalScaleConfig
      • IFCCylindricalTessellationConfig
      • IFCSkipSpaceRepresentationsConfig
      • IFCSmoothingAngleConfig
      • IFCUseCustomTriangulationConfig
      • IRRAnimationFrameRateConfig
      • IgnoreTextureCoordinatesConfig
      • IntegerPropertyConfig
      • KeepSceneHierarchyConfig
      • LWOImportOneLayerConfig
      • LWSAnimationEndConfig
      • LWSAnimationStartConfig
      • MD2KeyFrameImportConfig
      • MD3HandleMultiPartConfig
      • MD3KeyFrameImportConfig
      • MD3ShaderSourceConfig
      • MD3SkinNameConfig
      • MD5NoAnimationAutoLoadConfig
      • MDLColorMapConfig
      • MDLKeyFrameImportConfig
      • MaterialExcludeListConfig
      • MatrixPropertyConfig
      • MaxBoneCountConfig
      • MeasureTimeConfig
      • MeshTriangleLimitConfig
      • MeshVertexLimitConfig
      • MultithreadingConfig
      • NoSkeletonMeshesConfig
      • NodeExcludeListConfig
      • NormalSmoothingAngleConfig
      • NormalizeVertexComponentsConfig
      • OgreMaterialFileConfig
      • OgreTextureTypeFromFilenameConfig
      • PropertyConfig
      • RemoveComponentConfig
      • RemoveDegeneratePrimitivesCheckAreaConfig
      • RemoveDegeneratePrimitivesConfig
      • RemoveEmptyBonesConfig
      • RootTransformationConfig
      • SMDKeyFrameImportConfig
      • SmdLoadAnimationListConfig
      • SortByPrimitiveTypeConfig
      • StringPropertyConfig
      • TangentSmoothingAngleConfig
      • TangentTextureChannelIndexConfig
      • TerragenComputeTexCoordsConfig
      • TransformUVConfig
      • UnrealHandleFlagsConfig
      • UnrealKeyFrameImportConfig
      • VertexBoneWeightLimitConfig
      • VertexCacheSizeConfig
      • XFileUseDoublesConfig
    • SharpAssimp.Unmanaged
      • AiAnimMesh
      • AiAnimation
      • AiBone
      • AiCamera
      • AiConfigs
      • AiDefines
      • AiExportDataBlob
      • AiExportFormatDesc
      • AiFace
      • AiFile
      • AiFileCloseProc
      • AiFileFlushProc
      • AiFileIO
      • AiFileOpenProc
      • AiFileReadProc
      • AiFileSeek
      • AiFileTellProc
      • AiFileWriteProc
      • AiImporterDesc
      • AiLight
      • AiLogStream
      • AiLogStreamCallback
      • AiMatKeys
      • AiMaterial
      • AiMaterialProperty
      • AiMemoryInfo
      • AiMesh
      • AiMeshAnim
      • AiMeshColorArray
      • AiMeshMorphAnim
      • AiMeshMorphKey
      • AiMeshTextureCoordinateArray
      • AiMeshUVComponentArray
      • AiMetadata
      • AiMetadataEntry
      • AiNode
      • AiNodeAnim
      • AiScene
      • AiString
      • AiTexture
      • AssimpLibrary
      • Platform
      • UnmanagedFunctionNameAttribute
      • UnmanagedLibrary
      • UnmanagedLibraryResolver

    Class Material.PBRMaterialProperties

    Groups all PBR workflow properties into a single accessor.

    Inheritance
    object
    Material.PBRMaterialProperties
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: SharpAssimp
    Assembly: SharpAssimp.dll
    Syntax
    public sealed class Material.PBRMaterialProperties

    Properties

    | Edit this page View Source

    HasTextureBaseColor

    Gets if the material has a base color map (albedo/diffuse) texture in the first texture index.

    Declaration
    public bool HasTextureBaseColor { get; }
    Property Value
    Type Description
    bool
    | Edit this page View Source

    HasTextureEmissionColor

    Gets if the material has an emission color map texture in the first texture index.

    Declaration
    public bool HasTextureEmissionColor { get; }
    Property Value
    Type Description
    bool
    | Edit this page View Source

    HasTextureMetalness

    Gets if the material has a metalness map texture in the first texture index.

    Declaration
    public bool HasTextureMetalness { get; }
    Property Value
    Type Description
    bool
    | Edit this page View Source

    HasTextureNormalCamera

    Gets if the material has a normal map texture in the first texture index.

    Declaration
    public bool HasTextureNormalCamera { get; }
    Property Value
    Type Description
    bool
    | Edit this page View Source

    HasTextureRoughness

    Gets if the material has a roughness map texture in the first texture index.

    Declaration
    public bool HasTextureRoughness { get; }
    Property Value
    Type Description
    bool
    | Edit this page View Source

    TextureBaseColor

    Gets or sets the base color map (albedo/diffuse) texture properties in the first texture index.

    Declaration
    public TextureSlot TextureBaseColor { get; set; }
    Property Value
    Type Description
    TextureSlot
    | Edit this page View Source

    TextureEmissionColor

    Gets or sets the emission color map texture properties in the first texture index.

    Declaration
    public TextureSlot TextureEmissionColor { get; set; }
    Property Value
    Type Description
    TextureSlot
    | Edit this page View Source

    TextureMetalness

    Gets or sets the metalness map texture properties in the first texture index.

    Declaration
    public TextureSlot TextureMetalness { get; set; }
    Property Value
    Type Description
    TextureSlot
    | Edit this page View Source

    TextureNormalCamera

    Gets or sets the normal map texture properties in the first texture index.

    Declaration
    public TextureSlot TextureNormalCamera { get; set; }
    Property Value
    Type Description
    TextureSlot
    | Edit this page View Source

    TextureRoughness

    Gets or sets the roughness map texture properties in the first texture index.

    Declaration
    public TextureSlot TextureRoughness { get; set; }
    Property Value
    Type Description
    TextureSlot
    • Edit this page
    • View Source
    In this article
    Back to top Copyright (c) 2012-2020 Nicholas Woodfield, (c) 2024 Salvage, (c) 2025 Jérémy Ansel