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    Class MD3HandleMultiPartConfig

    Configures the M3D loader to detect and process multi-part Quake player models. These models usually consit of three files, lower.md3, upper.md3 and head.md3. If this propery is set to true, Assimp will try to load and combine all three files if one of them is loaded. The default value is true.

    Inheritance
    object
    PropertyConfig
    BooleanPropertyConfig
    MD3HandleMultiPartConfig
    Inherited Members
    BooleanPropertyConfig.Value
    BooleanPropertyConfig.DefaultValue
    BooleanPropertyConfig.SetDefaultValue()
    PropertyConfig.Name
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: SharpAssimp.Configs
    Assembly: SharpAssimp.dll
    Syntax
    public sealed class MD3HandleMultiPartConfig : BooleanPropertyConfig

    Constructors

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    MD3HandleMultiPartConfig(bool)

    Constructs a new MD3HandleMultiPartConfig.

    Declaration
    public MD3HandleMultiPartConfig(bool handleMultiParts)
    Parameters
    Type Name Description
    bool handleMultiParts

    True if the split files should be loaded and combined, false otherwise.

    Properties

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    MD3HandleMultiPartConfigName

    Gets the string name used by MD3HandleMultiPartConfig.

    Declaration
    public static string MD3HandleMultiPartConfigName { get; }
    Property Value
    Type Description
    string
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