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    • SharpAssimp
      • Animation
      • AnimationBehaviour
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      • Material
      • Material.PBRMaterialProperties
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      • Mesh
      • MeshAnimationAttachment
      • MeshAnimationChannel
      • MeshKey
      • MeshMorphAnimationChannel
      • MeshMorphKey
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      • MetaDataType
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      • Node
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      • UVTransformFlags
      • VectorKey
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    • SharpAssimp.Configs
      • ACEvaluateSubdivisionConfig
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      • AnimationAccuracyConfig
      • AppScaleConfig
      • BooleanPropertyConfig
      • ColladaIgnoreUpDirectionConfig
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      • DeboneAllOrNoneConfig
      • DeboneThresholdConfig
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      • FBXImportAllGeometryLayersConfig
      • FBXImportAllMaterialsConfig
      • FBXImportAnimationsConfig
      • FBXImportCamerasConfig
      • FBXImportEmbeddedTexturesConfig
      • FBXImportEmbeddedTexturesLegacyNamingConfig
      • FBXImportLightsConfig
      • FBXImportMaterialsConfig
      • FBXOptimizeEmptyAnimationCurvesConfig
      • FBXPreservePivotsConfig
      • FBXStrictModeConfig
      • FavorSpeedConfig
      • FloatPropertyConfig
      • GlobalKeyFrameImportConfig
      • GlobalScaleConfig
      • IFCCylindricalTessellationConfig
      • IFCSkipSpaceRepresentationsConfig
      • IFCSmoothingAngleConfig
      • IFCUseCustomTriangulationConfig
      • IRRAnimationFrameRateConfig
      • IgnoreTextureCoordinatesConfig
      • IntegerPropertyConfig
      • KeepSceneHierarchyConfig
      • LWOImportOneLayerConfig
      • LWSAnimationEndConfig
      • LWSAnimationStartConfig
      • MD2KeyFrameImportConfig
      • MD3HandleMultiPartConfig
      • MD3KeyFrameImportConfig
      • MD3ShaderSourceConfig
      • MD3SkinNameConfig
      • MD5NoAnimationAutoLoadConfig
      • MDLColorMapConfig
      • MDLKeyFrameImportConfig
      • MaterialExcludeListConfig
      • MatrixPropertyConfig
      • MaxBoneCountConfig
      • MeasureTimeConfig
      • MeshTriangleLimitConfig
      • MeshVertexLimitConfig
      • MultithreadingConfig
      • NoSkeletonMeshesConfig
      • NodeExcludeListConfig
      • NormalSmoothingAngleConfig
      • NormalizeVertexComponentsConfig
      • OgreMaterialFileConfig
      • OgreTextureTypeFromFilenameConfig
      • PropertyConfig
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      • RemoveDegeneratePrimitivesConfig
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      • RootTransformationConfig
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      • SortByPrimitiveTypeConfig
      • StringPropertyConfig
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      • TerragenComputeTexCoordsConfig
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      • UnrealHandleFlagsConfig
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      • VertexBoneWeightLimitConfig
      • VertexCacheSizeConfig
      • XFileUseDoublesConfig
    • SharpAssimp.Unmanaged
      • AiAnimMesh
      • AiAnimation
      • AiBone
      • AiCamera
      • AiConfigs
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      • AiExportFormatDesc
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      • AiMatKeys
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      • AiMemoryInfo
      • AiMesh
      • AiMeshAnim
      • AiMeshColorArray
      • AiMeshMorphAnim
      • AiMeshMorphKey
      • AiMeshTextureCoordinateArray
      • AiMeshUVComponentArray
      • AiMetadata
      • AiMetadataEntry
      • AiNode
      • AiNodeAnim
      • AiScene
      • AiString
      • AiTexture
      • AssimpLibrary
      • Platform
      • UnmanagedFunctionNameAttribute
      • UnmanagedLibrary
      • UnmanagedLibraryResolver

    Struct MeshKey

    Binds an anim mesh (referenced by an index) to a specific point in time.

    Implements
    IEquatable<MeshKey>
    Inherited Members
    ValueType.Equals(object)
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: SharpAssimp
    Assembly: SharpAssimp.dll
    Syntax
    public record struct MeshKey : IEquatable<MeshKey>

    Constructors

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    MeshKey(double, int)

    Binds an anim mesh (referenced by an index) to a specific point in time.

    Declaration
    public MeshKey(double Time, int Value)
    Parameters
    Type Name Description
    double Time

    The time of this key.

    int Value

    Index of the anim mesh that corresponds to this keyframe.

    Properties

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    Time

    The time of this key.

    Declaration
    public double Time { readonly get; set; }
    Property Value
    Type Description
    double
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    Value

    Index of the anim mesh that corresponds to this keyframe.

    Declaration
    public int Value { readonly get; set; }
    Property Value
    Type Description
    int

    Methods

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    Equals(MeshKey)

    Tests equality between this key and another.

    Declaration
    public bool Equals(MeshKey key)
    Parameters
    Type Name Description
    MeshKey key

    Other key to test

    Returns
    Type Description
    bool

    True if their indices are equal

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    GetHashCode()

    Returns a hash code for this instance.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.

    Overrides
    ValueType.GetHashCode()

    Operators

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    operator >(MeshKey, MeshKey)

    Tests inequality between two keys.

    Declaration
    public static bool operator >(MeshKey a, MeshKey b)
    Parameters
    Type Name Description
    MeshKey a

    The first key

    MeshKey b

    The second key

    Returns
    Type Description
    bool

    True if the first key's time is greater than the second key's.

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    operator <(MeshKey, MeshKey)

    Tests inequality between two keys.

    Declaration
    public static bool operator <(MeshKey a, MeshKey b)
    Parameters
    Type Name Description
    MeshKey a

    The first key

    MeshKey b

    The second key

    Returns
    Type Description
    bool

    True if the first key's time is less than the second key's.

    Implements

    IEquatable<T>
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