Class KeepSceneHierarchyConfig
Configuration for the PreTransformVertices step to keep the scene hierarchy. Meshes are moved to worldspace, but no optimization is performed where meshes with the same materials are not joined. This option can be useful if you have a scene hierarchy that contains important additional information which you intend to parse. The default value is false.
Inherited Members
Namespace: SharpAssimp.Configs
Assembly: SharpAssimp.dll
Syntax
public sealed class KeepSceneHierarchyConfig : BooleanPropertyConfig
Constructors
| Edit this page View SourceKeepSceneHierarchyConfig(bool)
Constructs a new KeepHierarchyConfig.
Declaration
public KeepSceneHierarchyConfig(bool keepHierarchy)
Parameters
Type | Name | Description |
---|---|---|
bool | keepHierarchy | True to keep the hierarchy, false otherwise. |
Properties
| Edit this page View SourceKeepSceneHierarchyConfigName
Gets the string name used by KeepSceneHierarchyConfig.
Declaration
public static string KeepSceneHierarchyConfigName { get; }
Property Value
Type | Description |
---|---|
string |