Enum ExcludeComponent
Enumerates components of the scene or mesh data that can be excluded from the import using the post process step RemoveComponent.
Namespace: SharpAssimp
Assembly: SharpAssimp.dll
Syntax
[Flags]
public enum ExcludeComponent
Fields
| Name | Description |
|---|---|
| Animations | Removes all node animations. Coressponding scenegraph nodes are NOT removed. Use OptimizeGraph step to remove them. |
| Boneweights | Remove all boneweights from all meshes. Scenegraph nodes corresponding to the bones are NOT removed. Use OptimizeGraph step to remove them. |
| Cameras | Removes all cameras. The corresponding scenegraph nodes are NOT removed. Use the OptimizeGraph step to do this. |
| Colors | Removes all color sets. |
| Lights | Removes all light sources. The corresponding scenegraph nodes are NOT removed. Use the OptimizeGraph step to do this. |
| Materials | Removes all materials. One default material will be generated. |
| Meshes | Removes all meshes. |
| None | No components to be excluded. |
| Normals | Removes normal vectors |
| TangentBasis | Removes tangents/binormals |
| TexCoords | Removes all texture UV sets. |
| Textures | Removes all embedded textures. |