Enum ExcludeComponent
Enumerates components of the scene or mesh data that can be excluded from the import using the post process step RemoveComponent.
Namespace: SharpAssimp
Assembly: SharpAssimp.dll
Syntax
[Flags]
public enum ExcludeComponent
Fields
Name | Description |
---|---|
Animations | Removes all node animations. Coressponding scenegraph nodes are NOT removed. Use OptimizeGraph step to remove them. |
Boneweights | Remove all boneweights from all meshes. Scenegraph nodes corresponding to the bones are NOT removed. Use OptimizeGraph step to remove them. |
Cameras | Removes all cameras. The corresponding scenegraph nodes are NOT removed. Use the OptimizeGraph step to do this. |
Colors | Removes all color sets. |
Lights | Removes all light sources. The corresponding scenegraph nodes are NOT removed. Use the OptimizeGraph step to do this. |
Materials | Removes all materials. One default material will be generated. |
Meshes | Removes all meshes. |
None | No components to be excluded. |
Normals | Removes normal vectors |
TangentBasis | Removes tangents/binormals |
TexCoords | Removes all texture UV sets. |
Textures | Removes all embedded textures. |