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    • SharpAssimp
      • Animation
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    • SharpAssimp.Configs
      • ACEvaluateSubdivisionConfig
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      • AppScaleConfig
      • BooleanPropertyConfig
      • ColladaIgnoreUpDirectionConfig
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      • FBXImportAllGeometryLayersConfig
      • FBXImportAllMaterialsConfig
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      • FBXImportEmbeddedTexturesConfig
      • FBXImportEmbeddedTexturesLegacyNamingConfig
      • FBXImportLightsConfig
      • FBXImportMaterialsConfig
      • FBXOptimizeEmptyAnimationCurvesConfig
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      • FavorSpeedConfig
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      • IFCCylindricalTessellationConfig
      • IFCSkipSpaceRepresentationsConfig
      • IFCSmoothingAngleConfig
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      • LWSAnimationEndConfig
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      • MD2KeyFrameImportConfig
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      • MD3KeyFrameImportConfig
      • MD3ShaderSourceConfig
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      • MD5NoAnimationAutoLoadConfig
      • MDLColorMapConfig
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      • MaterialExcludeListConfig
      • MatrixPropertyConfig
      • MaxBoneCountConfig
      • MeasureTimeConfig
      • MeshTriangleLimitConfig
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      • NoSkeletonMeshesConfig
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      • NormalSmoothingAngleConfig
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      • OgreMaterialFileConfig
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    • SharpAssimp.Unmanaged
      • AiAnimMesh
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      • AiImporterDesc
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      • AiMatKeys
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      • AiMemoryInfo
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      • AiMeshColorArray
      • AiMeshMorphAnim
      • AiMeshMorphKey
      • AiMeshTextureCoordinateArray
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      • AiMetadata
      • AiMetadataEntry
      • AiNode
      • AiNodeAnim
      • AiScene
      • AiString
      • AiTexture
      • AssimpLibrary
      • Platform
      • UnmanagedFunctionNameAttribute
      • UnmanagedLibrary
      • UnmanagedLibraryResolver

    Delegate FreeNativeDelegate

    Delegate for performing unmanaged memory cleanup.

    Namespace: SharpAssimp
    Assembly: SharpAssimp.dll
    Syntax
    public delegate void FreeNativeDelegate(nint nativeValue, bool freeNative)
    Parameters
    Type Name Description
    nint nativeValue

    Location in unmanaged memory of the value to cleanup

    bool freeNative

    True if the unmanaged memory should be freed, false otherwise

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