Enum BlendMode
Defines alpha blending flags, how the final color value of a pixel is computed, based on the following equation:
sourceColor * sourceBlend + destColor * destBlend
Where the destColor is the previous color in the frame buffer and sourceColor is the material color before the transparency calculation. This corresponds to the AI_MATKEY_BLEND_FUNC property.
Namespace: SharpAssimp
Assembly: SharpAssimp.dll
Syntax
public enum BlendMode
Fields
Name | Description |
---|---|
Additive | Additive blending: sourcecolor * 1 + destColor * 1. |
Default | Default blending: sourceColor * sourceAlpha + destColor * (1 - sourceAlpha) |