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    • SharpAssimp.Configs
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    • SharpAssimp.Unmanaged
      • AiAnimMesh
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    Class MeshMorphAnimationChannel

    Describes morph-based keyframe animations for a single mesh or a group of meshes.

    Inheritance
    object
    MeshMorphAnimationChannel
    Implements
    IMarshalable<MeshMorphAnimationChannel, AiMeshMorphAnim>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: SharpAssimp
    Assembly: SharpAssimp.dll
    Syntax
    public sealed class MeshMorphAnimationChannel : IMarshalable<MeshMorphAnimationChannel, AiMeshMorphAnim>

    Constructors

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    MeshMorphAnimationChannel()

    Constructs a new instance of the MeshMorphAnimationChannel class.

    Declaration
    public MeshMorphAnimationChannel()

    Properties

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    HasMeshMorphKeys

    Gets if this animation channel has mesh keys - this should always be true.

    Declaration
    public bool HasMeshMorphKeys { get; }
    Property Value
    Type Description
    bool
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    MeshMorphKeyCount

    Gets the number of mesh morph keys in this animation channel. There will always be at least one key.

    Declaration
    public int MeshMorphKeyCount { get; }
    Property Value
    Type Description
    int
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    MeshMorphKeys

    Gets the mesh morph keyframes of the animation. This should not be null.

    Declaration
    public List<MeshMorphKey> MeshMorphKeys { get; }
    Property Value
    Type Description
    List<MeshMorphKey>
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    Name

    Gets or sets the name of the mesh to be animated. Empty strings are not allowed, animation meshes need to be named (not necessarily uniquely, the name can basically serve as a wildcard to select a group of meshes with similar animation setup).

    Declaration
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Methods

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    FreeNative(nint, bool)

    Frees unmanaged memory created by ToNative(nint, out Native).

    Declaration
    public static void FreeNative(nint nativeValue, bool freeNative)
    Parameters
    Type Name Description
    nint nativeValue

    Native value to free

    bool freeNative

    True if the unmanaged memory should be freed, false otherwise.

    Implements

    IMarshalable<Managed, Native>
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