Class TieTeam
Assembly: JeremyAnsel.Xwa.Mission.dll
Syntax
Constructors
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TieTeam()
Declaration
Fields
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Length
Declaration
public const int Length = 485
Field Value
Properties
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MessageDelay
Declaration
public byte[] MessageDelay { get; }
Property Value
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Name
Declaration
public string Name { get; set; }
Property Value
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PrimaryFailureMessage1
Declaration
public string PrimaryFailureMessage1 { get; set; }
Property Value
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PrimaryFailureMessage2
Declaration
public string PrimaryFailureMessage2 { get; set; }
Property Value
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PrimarySuccessMessage1
Declaration
public string PrimarySuccessMessage1 { get; set; }
Property Value
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PrimarySuccessMessage2
Declaration
public string PrimarySuccessMessage2 { get; set; }
Property Value
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SecondarySuccessMessage1
Declaration
public string SecondarySuccessMessage1 { get; set; }
Property Value
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SecondarySuccessMessage2
Declaration
public string SecondarySuccessMessage2 { get; set; }
Property Value
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TeamAllied
Declaration
public TieAllegeance[] TeamAllied { get; }
Property Value
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Unk010
Declaration
public byte[] Unk010 { get; }
Property Value
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Unk1A5
Declaration
public byte[] Unk1A5 { get; }
Property Value
Methods
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FromByteArray(byte[])
Declaration
public static TieTeam FromByteArray(byte[] array)
Parameters
| Type |
Name |
Description |
| byte[] |
array |
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Returns
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ToByteArray()
Declaration
public byte[] ToByteArray()
Returns
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ToString()
Returns a string that represents the current object.
Declaration
public override string ToString()
Returns
| Type |
Description |
| string |
A string that represents the current object.
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Overrides