Class TieRadioMessage
Inheritance
TieRadioMessage
Assembly: JeremyAnsel.Xwa.Mission.dll
Syntax
public class TieRadioMessage
Constructors
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TieRadioMessage()
Declaration
Fields
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Length
Declaration
public const int Length = 160
Field Value
Properties
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Condition
Declaration
public TieTriggerPair[] Condition { get; }
Property Value
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FG
Declaration
public int FG { get; set; }
Property Value
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ForTeams
Declaration
public byte[] ForTeams { get; }
Property Value
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MessageType
Declaration
public int MessageType { get; set; }
Property Value
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Op
Declaration
public byte Op { get; set; }
Property Value
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Side
Declaration
public byte Side { get; set; }
Property Value
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Text
Declaration
public string Text { get; set; }
Property Value
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TimePassed
Declaration
public byte TimePassed { get; set; }
Property Value
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Trigger1
Declaration
public TieTrigger Trigger1 { get; set; }
Property Value
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Trigger2
Declaration
public TieTrigger Trigger2 { get; set; }
Property Value
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TriggersOperator
Declaration
public byte TriggersOperator { get; set; }
Property Value
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Unk7A
Declaration
public byte[] Unk7A { get; }
Property Value
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Unk8D
Declaration
public byte[] Unk8D { get; }
Property Value
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Unk9A
Declaration
public byte[] Unk9A { get; }
Property Value
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Unk9D
Declaration
public byte[] Unk9D { get; }
Property Value
Methods
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FromByteArray(byte[])
Declaration
public static TieRadioMessage FromByteArray(byte[] array)
Parameters
| Type |
Name |
Description |
| byte[] |
array |
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Returns
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ToByteArray()
Declaration
public byte[] ToByteArray()
Returns
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ToString()
Returns a string that represents the current object.
Declaration
public override string ToString()
Returns
| Type |
Description |
| string |
A string that represents the current object.
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Overrides