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    • JeremyAnsel.LibNoiseShader
      • CSharpContext
      • Float3
      • Float4
      • HlslContext
      • Interpolation
      • LatLon
      • Noise3D
    • JeremyAnsel.LibNoiseShader.Builders
      • BuilderBase
      • CylinderBuilder
      • IBuilder
      • PlaneBuilder
      • SphereBuilder
    • JeremyAnsel.LibNoiseShader.IO
      • LibNoiseShaderFile
      • LibNoiseShaderFileContext
    • JeremyAnsel.LibNoiseShader.IO.FileBuilders
      • CylinderFileBuilder
      • FileBuilderBase
      • IFileBuilder
      • PlaneFileBuilder
      • SphereFileBuilder
    • JeremyAnsel.LibNoiseShader.IO.FileModules
      • AbsFileModule
      • AddFileModule
      • BillowFileModule
      • BlendFileModule
      • CacheFileModule
      • CheckerboardFileModule
      • ClampFileModule
      • ConstantFileModule
      • CurveFileModule
      • CylinderFileModule
      • DisplaceFileModule
      • ExponentFileModule
      • FileModuleBase
      • IFileModule
      • InvertFileModule
      • LineFileModule
      • MaxFileModule
      • MinFileModule
      • MultiplyFileModule
      • PerlinFileModule
      • PowerFileModule
      • RidgedMultiFileModule
      • RotatePointFileModule
      • ScaleBiasFileModule
      • ScalePointFileModule
      • SelectorFileModule
      • SphereFileModule
      • TerraceFileModule
      • TranslatePointFileModule
      • TurbulenceFileModule
      • VoronoiFileModule
    • JeremyAnsel.LibNoiseShader.IO.FileRenderers
      • BlendFileRenderer
      • FileRendererBase
      • IFileRenderer
      • ImageFileRenderer
      • NormalFileRenderer
    • JeremyAnsel.LibNoiseShader.IO.Models
      • LibNoiseShaderFileLoadContext
      • LibNoiseShaderFileWriteContext
    • JeremyAnsel.LibNoiseShader.Maps
      • ColorMap
      • MapGenerator
      • ValueMap
    • JeremyAnsel.LibNoiseShader.Models
      • CylinderModel
      • PlaneModel
      • SphereModel
    • JeremyAnsel.LibNoiseShader.Modules
      • AbsModule
      • AddModule
      • BillowModule
      • BlendModule
      • CacheModule
      • CheckerboardModule
      • ClampModule
      • ConstantModule
      • CurveModule
      • CylinderModule
      • DisplaceModule
      • ExponentModule
      • IModule
      • InvertModule
      • LineModule
      • MaxModule
      • MinModule
      • ModuleBase
      • MultiplyModule
      • PerlinModule
      • PowerModule
      • RidgedMultiModule
      • RotatePointModule
      • ScaleBiasModule
      • ScalePointModule
      • SelectorModule
      • SphereModule
      • TerraceModule
      • TranslatePointModule
      • TurbulenceModule
      • VoronoiModule
    • JeremyAnsel.LibNoiseShader.Renderers
      • BlendRenderer
      • IRenderer
      • ImageRenderer
      • NormalRenderer
      • RendererBase

    Class ConstantFileModule

    Inheritance
    object
    FileModuleBase
    ConstantFileModule
    Implements
    IFileModule
    Inherited Members
    FileModuleBase.Name
    FileModuleBase.PositionX
    FileModuleBase.PositionY
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: JeremyAnsel.LibNoiseShader.IO.FileModules
    Assembly: JeremyAnsel.LibNoiseShader.dll
    Syntax
    public sealed class ConstantFileModule : FileModuleBase, IFileModule

    Properties

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    ConstantValue

    Declaration
    public float ConstantValue { get; set; }
    Property Value
    Type Description
    float

    Methods

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    Read(BinaryReader, LibNoiseShaderFileContext)

    Declaration
    public override void Read(BinaryReader reader, LibNoiseShaderFileContext context)
    Parameters
    Type Name Description
    BinaryReader reader
    LibNoiseShaderFileContext context
    Overrides
    FileModuleBase.Read(BinaryReader, LibNoiseShaderFileContext)
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    Write(BinaryWriter, LibNoiseShaderFileContext)

    Declaration
    public override void Write(BinaryWriter writer, LibNoiseShaderFileContext context)
    Parameters
    Type Name Description
    BinaryWriter writer
    LibNoiseShaderFileContext context
    Overrides
    FileModuleBase.Write(BinaryWriter, LibNoiseShaderFileContext)

    Implements

    IFileModule
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